New quest decks
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: New quest decks
by timmermac » 06 Jan 2017, 17:34
Pinkie should have Mana Clash.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: New quest decks
by Marek14 » 06 Jan 2017, 17:44
And for Discord -- Game of Chaos.timmermac wrote:Pinkie should have Mana Clash.
Re: New quest decks
by Agetian » 06 Jan 2017, 20:05
Hehe I might actually go ahead and try my hand at building some of these, they sound fun Some would probably make interesting opponents for all tiers from Easy to Hard.
- Agetian
- Agetian
- Agetian
- Programmer
- Posts: 3474
- Joined: 14 Mar 2011, 05:58
- Has thanked: 677 times
- Been thanked: 563 times
Re: New quest decks
by Agetian » 07 Jan 2017, 19:18
In our discussion we kinda forgot the community favorite, Derpy. Any suggestions for her deck?
- Agetian
- Agetian
- Agetian
- Programmer
- Posts: 3474
- Joined: 14 Mar 2011, 05:58
- Has thanked: 677 times
- Been thanked: 563 times
Re: New quest decks
by Marek14 » 07 Jan 2017, 21:35
Hmm, it's hard because Derpy's main characteristics is that she makes mistakes and messes things up.
You know what -- she could actually be good with a Goblin deck. Her work ethics seems similar to theirs
You know what -- she could actually be good with a Goblin deck. Her work ethics seems similar to theirs
Re: New quest decks
by Agetian » 08 Jan 2017, 05:31
Hehe true, makes senseMarek14 wrote:Hmm, it's hard because Derpy's main characteristics is that she makes mistakes and messes things up.
You know what -- she could actually be good with a Goblin deck. Her work ethics seems similar to theirs
- Agetian
- Agetian
- Programmer
- Posts: 3474
- Joined: 14 Mar 2011, 05:58
- Has thanked: 677 times
- Been thanked: 563 times
Re: New quest decks
by Marek14 » 08 Jan 2017, 19:35
Oh, and one other thing -- Celestia absolutely MUST have Imprisoned in the Moon
Re: New quest decks
by Agetian » 09 Jan 2017, 04:28
Haha good one! Too bad we don't have Imprisoned by the Sun as well!
- Agetian
- Agetian
- Agetian
- Programmer
- Posts: 3474
- Joined: 14 Mar 2011, 05:58
- Has thanked: 677 times
- Been thanked: 563 times
Re: New quest decks
by Voda » 03 Apr 2017, 14:38
Hi everyone,
I was wondering... has someone recently ever tried to run a lot of duels of the AI quest decks (from main world) against each one another (with the automatic-dueling tool) ? Because I had the feeling some decks are either way too strong or too weak for the difficulty level and that it wouldn't take much efforts to adjust some of them (and I mean by that, just changing their difficulty level), if we could just list them from the strongest to the weakest.
If nobody had done this or anything related recently I'll try to do something and share my results here.
Also, related question : how do you usually evaluate the difficulty level of a new Main World AI deck ? Do you have some automated test or procedure, or do you do it your own way ? Because something I would like to have is a tool that would quickly tell me how tough my deck would be as an AI opponent in the Main World. More precisely : let's say I have an easy deck, how "easy" it is ? Is it on the tough side or on the weak side of the easy decks ? This kind of questions. Could be used to make some more tweaking then.
Same idea : if anything has been done I am interested, otherwise I'll start working on something and share it here.
- Voda
I was wondering... has someone recently ever tried to run a lot of duels of the AI quest decks (from main world) against each one another (with the automatic-dueling tool) ? Because I had the feeling some decks are either way too strong or too weak for the difficulty level and that it wouldn't take much efforts to adjust some of them (and I mean by that, just changing their difficulty level), if we could just list them from the strongest to the weakest.
If nobody had done this or anything related recently I'll try to do something and share my results here.
Also, related question : how do you usually evaluate the difficulty level of a new Main World AI deck ? Do you have some automated test or procedure, or do you do it your own way ? Because something I would like to have is a tool that would quickly tell me how tough my deck would be as an AI opponent in the Main World. More precisely : let's say I have an easy deck, how "easy" it is ? Is it on the tough side or on the weak side of the easy decks ? This kind of questions. Could be used to make some more tweaking then.
Same idea : if anything has been done I am interested, otherwise I'll start working on something and share it here.
- Voda
Re: New quest decks
by tojammot » 12 Apr 2017, 14:41
For me I estimate it based on how quickly it can "get going" as well as the deck's mechanics once it does. Another measure is how threatening it is to players and how they can respond to it. For example, the Doctor Strange deck relies on Paradox Haze. It's slow to get going and the enchantment can be broken but once multiple instances of Chronomantic Escape hit the field then it becomes a stall war. Meanwhile the Waldo deck gets vicious once it plays Norin the Wary and Saltskitter with a couple of permanents, doing a lot of effects per turn.
Anyway my usual testing method is playing against it, using it in a Player vs AI match, and pitting it in AI vs AI matches
Anyway my usual testing method is playing against it, using it in a Player vs AI match, and pitting it in AI vs AI matches
Re: New quest decks
by timmermac » 29 May 2017, 19:19
I have a picture for Shelob.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: New quest decks
by Marek14 » 15 Jul 2017, 07:09
OK, in light of Hour of Devastation, Celestia should definitely also have Crested SunmareAgetian wrote:Haha good one! Too bad we don't have Imprisoned by the Sun as well!
- Agetian
Re: New quest decks
by Agetian » 15 Jul 2017, 08:13
Haha true, I'll try to add that inMarek14 wrote:OK, in light of Hour of Devastation, Celestia should definitely also have Crested SunmareAgetian wrote:Haha good one! Too bad we don't have Imprisoned by the Sun as well!
- Agetian
- Agetian
- Agetian
- Programmer
- Posts: 3474
- Joined: 14 Mar 2011, 05:58
- Has thanked: 677 times
- Been thanked: 563 times
- daitokujibiko
- Posts: 23
- Joined: 22 Jun 2017, 21:52
- Has thanked: 11 times
- Been thanked: 1 time
Re: New quest decks
by tojammot » 17 Jul 2017, 13:54
Okay, it's been too long since I haven't shown up with more decks.
Deckbuilding is fun.
On my list:
Also reposting some guy's Birthing Pod deck for scrutiny, gave it a fitting name
I've also given clearer versions of some opponent images
- Alice Margatroid (WU Artifact Tokens) | Open
- Main:
3 Glacial Fortress
6 Island
4 Nimbus Maze
9 Plains
2 Myr Turbine
1 Servo Schematic
4 Servo Exhibition
4 Master of Etherium
1 Sharding Sphinx
2 Anointed Procession
2 Growing Ranks
4 Intangible Virtue
4 Tempered Steel
4 Thopter Spy Network
4 Master's Call
2 Sram's Expertise
4 Thoughtcast
- Ultron v1 (Colorless Artifact creatures with Steel Overseer) | Open
- Comment: Energy Chamber would have been a core part of this deck and the next one. Too bad I can't specify the AI that it should only pick the charge counter if there are no creatures on board.
Main:
4 Adaptive Automaton
4 Chief of the Foundry
4 Foundry Inspector
4 Steel Overseer
4 Metallic Mimic
4 Arcbound Worker
1 Lupine Prototype
3 Brass Herald
4 Hedron Crawler
1 Hangarback Walker
3 Serum Tank
2 Mycosynth Golem
4 Darksteel Citadel
4 Foundry of the Consuls
1 Wastes
4 Shrine of the Forsaken Gods
4 Tomb of the Spirit Dragon
1 Mikokoro, Center of the Sea
4 Sea Gate Wreckage
- Ultron v2 (WU Artifact creatures with Chief of the Foundry and Foundry Inspector) | Open
- Main:
2 Adarkar Wastes
2 Arsenal Thresher
1 Blinkmoth Urn
4 Chief of the Foundry
1 Darksteel Forge
2 Etched Champion
4 Etherium Sculptor
4 Foundry Inspector
1 Frogmite
3 Glacial Fortress
1 Glimmervoid
6 Island
3 Master of Etherium
1 Memnite
1 Mycosynth Golem
1 Myr Enforcer
4 Nimbus Maze
4 Plains
1 Scourglass
3 Serum Tank
4 Steel Overseer
4 Tempered Steel
3 Thoughtcast
- Unnamed (I don't know where I was going with this, but it uses the Tarkir multi-colored creatures | Open
- Main:
1 Anafenza, the Foremost
4 Ancient Ziggurat
2 Bant Sureblade
1 Bayou
2 Bloodstained Mire
4 Coiling Oracle
1 Dune-Brood Nephilim
3 Esper Stormblade
2 Flooded Strand
1 Grixis Grimblade
2 Jund Hackblade
4 Knight of New Alara
1 Loxodon Smiter
1 Mantis Rider
1 Nulltread Gargantuan
4 Pillar of the Paruns
1 Plateau
1 Polluted Delta
1 Rhox War Monk
1 Savage Knuckleblade
1 Savannah
1 Scrubland
4 Siege Rhino
1 Steward of Valeron
1 Taiga
4 Terminate
1 Tropical Island
1 Tundra
2 Windswept Heath
2 Wooded Foothills
4 Woolly Thoctar
- Marisa Kirisame (UG Aluren) | Open
- Main:
4 Aluren
1 Bow of Nylea
2 Champion of Lambholt
4 Coiling Oracle
2 Commune with the Gods
4 Council of Advisors
4 Elvish Visionary
4 Essence Warden
4 Forest
2 Gaea's Anthem
1 Gaea's Cradle
4 Hinterland Harbor
2 Island
4 Merchant of Secrets
4 Misty Rainforest
1 Polluted Delta
2 Pyknite
2 Reclamation Sage
4 Tropical Island
1 Verdant Catacombs
4 Wistful Selkie
- George Washington (WUR Battle Cry/Battalion) | Open
- Main:
2 Signal Pest
2 Accorder Paladin
2 Hero of Bladehold
1 Hero of Oxid Ridge
1 Kuldotha Ringleader
4 Akroan Hoplite
2 Geist of Saint Traft
1 Rubblebelt Raiders
1 Hellrider
1 Tajic, Blade of the Legion
4 Honored Crop-Captain
2 Goblin Wardriver
2 Frontline Medic
3 Legion Loyalist
4 Military Intelligence
1 Lightning Angel
1 Path of Bravery
2 Mantis Rider
3 Mystic Monastery
3 Mountain
3 Plains
2 Island
4 Arid Mesa
2 Flooded Strand
2 Scalding Tarn
2 Clifftop Retreat
1 Glacial Fortress
1 Sulfur Falls
1 Wojek Halberdiers
Deckbuilding is fun.
On my list:
- A card inspired by the Repeat Performance precon deck, using ETB effects and Roaring Primadox
- Possible mono-color versions of the above, Eiganjo Free-Riders and Stampeding Serow.
- Nitori Kawashiro: Mono-U Artificer/Artifacts
- Sanae Kochiya: Gods
- Alucard (Castlevania): BW Vampires
- Steve?: Aggressive Mining (somehow, I'll make it work as an easy opponent)
- Improved version of the Kasen Ibaraki deck, going full Abzan zoo with legacy cards
- Princess Bubblegum: Bubble Matrix deck
- Squirrel Girl: Squirrel Nest+Earthcraft combo
- A hard version of the Agent K opponent, with Mesmeric Orb
- A deck that exploits Solemnity (like Phyrexian Unlife and cumulative upkeep)
- A deck that exploits Lifeline
- A deck that exploits Personal Sanctuary
- A deck that exploits Torpor Orb and Hushwing Gryff
Also reposting some guy's Birthing Pod deck for scrutiny, gave it a fitting name
- Sarah Kerrigan | Open
- Main:
2 Abrupt Decay
2 Athreos, God of Passage
2 Bayou
4 Birthing Pod
1 Forest
1 Isolated Chapel
4 Kitchen Finks
2 Melira, Sylvok Outcast
1 Mox Emerald
1 Mox Jet
1 Mox Pearl
4 Murderous Redcap
4 Noble Hierarch
4 Path to Exile
1 Plains
4 Razorverge Thicket
2 Reveillark
2 Savannah
2 Scrubland
2 Sun Titan
1 Swamp
4 Verdant Catacombs
4 Voice of Resurgence
4 Windswept Heath
1 Woodland Cemetery
I've also given clearer versions of some opponent images
- Attachments
-
- 200px-Genghis_Khan.jpg (3.47 KiB) Viewed 25659 times
-
- Fat-albert.jpg (2.84 KiB) Viewed 25659 times
Who is online
Users browsing this forum: No registered users and 7 guests