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Special quests

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Re: Special quests

Postby friarsol » 21 May 2013, 20:35

What's the easiest way to test Challenges via an actual Quest? I have some new Challenge features I'm considering introducing, but I need to make sure everything is loading properly.

Edit: Nm. I'll just hack my challenges list to force it into the right stuff :D
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Re: Special quests

Postby mastroego » 04 Nov 2013, 22:51

Hi all.

Just a quick comment about one of the quests.
Now I'm having fun with all of them, they're hard but they're beatable with the right kind of deck and a bit of luck.
Winning does feel like an accomplishment :)

I have to consider Repressed Magic an exception though. It is just very frustrating and unfair to the player.
There's no generic archetype that can beat it (as good and efficient as it may be). Aggro, control, combo... I've tried a pure red with instants only (since those don't get the cost increase) but the AI has counters for that too; I'd need to at least set up a Pyromancer Ascension in order to have a chance but that isn't an instant, and I can't get it out fast enough. On top of it all, the AI has land removal :shock:
In my estimate at least, the only way to have a reasonable chance is to build a very specific deck, tailored to deal with this quest once you've been beaten so many times as to get some idea on how to do it. Not that I've figured out what it might be.
Sorry for the little rant ;)

Thanks to all the people involved for the hard work on this program, and the quest feature especially.
It's amazing. :D
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Re: Special quests

Postby mastroego » 23 Nov 2013, 13:07

I've tried the Repressed Magic challenge several times since my comment, even with a specifically built deck.
No sorceries, only instants, summoning traps, harrow, naturalize, only basic lands... I've tried to consider everything this guys has ready for you.
But it's too much, I can't even the field and start my counterattack build-up fast enough before he destroys me.
And he still has counters, most of the time I can't even remove a small portion of his pre-built defenses.

I think I'm giving up on this challenge...
I'd be honestly curious to hear how people deal with this.
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Re: Special quests

Postby friarsol » 23 Nov 2013, 14:58

mastroego wrote:I've tried the Repressed Magic challenge several times since my comment, even with a specifically built deck.
No sorceries, only instants, summoning traps, harrow, naturalize, only basic lands... I've tried to consider everything this guys has ready for you.
But it's too much, I can't even the field and start my counterattack build-up fast enough before he destroys me.
And he still has counters, most of the time I can't even remove a small portion of his pre-built defenses.

I think I'm giving up on this challenge...
I'd be honestly curious to hear how people deal with this.
I'd look for: Instants, enchantments and artifact removal. Especially board wipes that come in those types. Cards like Pernicious Deed, Nevinyrral\'s Disk, Powder Keg. Also cards that can cheat cards into play. AEther Vial, Sneak Attack, Oath of Druids. How much life are you starting with? Are you using any pets? He's tough, but definitely beatable.

Even a Sligh deck can win if you blow up the Feroz's Ban on the first turn with like a Crush, and then run your normal super-aggro plays.

Edit: Wrong card for turn 1 artifact removal.
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Re: Special quests

Postby mastroego » 24 Nov 2013, 12:05

thanx for the suggestions friarsol.
It seems like I need to expand my cardpool... :)
I'll try and find something suitable!
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Re: Special quests

Postby serrasmurf » 17 Nov 2014, 09:15

mastroego wrote:thanx for the suggestions friarsol.
It seems like I need to expand my cardpool... :)
I'll try and find something suitable!
I'm getting curious to this challenge! can't remember doing this one.
For this kind of quests I usually try to have a Serenity and an Enlightened Tutor in my sideboard, hope they'll be enough to deal with this challenge too.
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Re: Special quests

Postby tojammot » 26 Jul 2015, 13:23

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Re: Special quests

Postby Sloth » 07 Oct 2015, 20:03

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Re: Special quests

Postby Nordos » 08 Oct 2015, 06:14

Sloth, maybe including things like Sunblast Angel as well?
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Re: Special quests

Postby Sloth » 08 Oct 2015, 12:24

Nordos wrote:Sloth, maybe including things like Sunblast Angel as well?
Well in a normal deck Sunblast Angel would be a nice additions, but i like my quests to feel like puzzles that you need to think about and prepare for. That's why the AI should get a consistent deck that plays predictable and doesn't need blowout cards like Sunblast Angel.
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Re: Special quests

Postby Sloth » 31 Oct 2015, 11:57

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Re: Special quests

Postby tojammot » 31 Oct 2015, 14:02

Sloth wrote:That's a nice challenge.

To prevent the player from devastating the AI by destroying the Omnisciences turn 1 (i.e. Back to Nature.dck), i would add some instants or cards with flash like:
Spelljack
Desertion
Bogardan Hellkite
Pearl Lake Ancient
Summoning Trap
Done, also changed some cards and the manabase. I would've added Leyline of Anticipation but that would be too broken.

Against All Odds | Open
HumanExtras=Library of Alexandria|Mox Opal|Mox Pearl|Mox Sapphire|Mox Jet|Mox Ruby|Mox Emerald|Sol Ring|Black Lotus
AIExtras=Omniscience|Omniscience|Greater Auramancy
[metadata]Name=quest32
Title=Against All Odds
Difficulty=veryhard
Description=You have the most sought-after treasures, the world has everything else
Icon=Against All Odds.jpg
Deck Type=constructed
[main]
4 City of Brass
4 Grand Coliseum
2 Arcane Sanctum
2 Crumbling Necropolis
2 Frontier Bivouac
2 Jungle Shrine
2 Mystic Monastery
2 Nomad Outpost
2 Opulent Palace
2 Sandsteppe Citadel
2 Seaside Citadel
2 Savage Lands
4 Tendo Ice Bridge
1 Ancient Ooze
1 Archetype of Endurance
1 Avatar of Woe
1 Bane of Bala Ged
1 Blazing Archon
1 Blightsteel Colossus
1 Bogardan Hellkite
1 Damia, Sage of Stone
1 Draining Whelk
1 Elderscale Wurm
1 Empyrial Archangel
1 Emrakul, the Aeons Torn
1 Inkwell Leviathan
1 Iona, Shield of Emeria
1 Jin-Gitaxias, Core Augur
1 Kozilek, Butcher of Truth
1 Maelstrom Wanderer
1 Mindleech Mass
1 Novablast Wurm
1 Pearl Lake Ancient
1 Platinum Angel
1 Prince of Thralls
1 Progenitus
1 Reya Dawnbringer
1 Sphinx of the Steel Wind
1 Surrak Dragonclaw
1 Ulamog, the Ceaseless Hunger
1 Ulamog, the Infinite Gyre
1 Void Winnower
1 Worldspine Wurm
1 Nicol Bolas, Planeswalker
1 Ugin, the Spirit Dragon
1 Desertion
1 Overwhelming Intellect
1 Spelljack
1 Summoning Trap
1 Beacon of Tomorrows
1 Conflux
1 Cruel Ultimatum
1 Enter the Infinite
1 Heroes Remembered
1 Overwhelming Forces
1 Plague Wind
1 Praetor's Counsel
1 Time Stretch
1 Titanic Ultimatum
1 Violent Ultimatum
1 Warp World
[sideboard]
Last edited by tojammot on 28 Nov 2015, 13:01, edited 1 time in total.
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Re: Special quests

Postby tojammot » 03 Nov 2015, 08:33

Hey, uh ,before I actually try committing this deck, what's the criteria on challenge rewards and specifications?
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