snapshot 33097
If I Active the Lazy Mode:
1) the dev mode "add card to play" does not work
2) Some cards are marked in the text box as not supported by forges (eg. "thing in the ice" and "browned catacomb")
3) Unlike 1.5.58.009 version of Android random decks are correctly generated (and this is ok
)
Ops! I read the card's text approximately!, I think the card works properly because the text says "Whenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice.
Then, if it has no ice counters on it, transform it."
- I made a mistake | Open
- Without Lazy mode:
if I manually remove the counters on the card "thing in the ice" the creature does not transform.
I'm trying to understand the problem from the card script, but I do not know if I can
P.s. Now card work, I was inspired by "Dark Depths" card but the lines 9 and 10 are redundant, I do not know the syntax correctly to fix it, I leave it to you.
[spoiler=thing_in_the_ice_awoken_horror.txt]- Code: Select all
Name:Thing in the Ice
ManaCost:1 U
Types:Creature Horror
PT:0/4
K:Defender
K:etbCounter:ICE:4
T:Mode$ SpellCast | ValidCard$ Instant,Sorcery | ValidActivatingPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigRemoveCounter | TriggerDescription$ Whenever you cast an instant or sorcery spell, remove an ice counter from CARDNAME.
SVar:TrigRemoveCounter:AB$RemoveCounter | Cost$ 0 | Defined$ Self | CounterType$ ICE | CounterNum$ 1
T:Mode$ Always | TriggerZones$ Battlefield | IsPresent$ Card.Self+counters_EQ0_ICE | Execute$ DBTransform | TriggerDescription$ Then, if it has no ice counters on it, transform it.
SVar:DBTransform:DB$SetState | Defined$ Self | ConditionPresent$ Card.Self+counters_EQ0_ICE | Mode$ Transform
DeckHints:Type$Horror
DeckNeeds:Type$Instant|Sorcery
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/thing_in_the_ice.jpg
AlternateMode:DoubleFaced
Oracle:Defender\nThing in the Ice enters the battlefield with four ice counters on it.\nWhenever you cast an instant or sorcery spell, remove an ice counter from Thing in the Ice. Then, if it has no ice counters on it, transform it.
ALTERNATE
Name:Awoken Horror
ManaCost:no cost
Colors:blue
Types:Creature Kraken Horror
PT:7/8
T:Mode$ Transformed | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ Whenever this creature transforms into CARDNAME, return all non-Horror creatures to their owner's hands.
SVar:TrigChange:AB$ChangeZoneAll | Cost$ 0 | ChangeType$ Creature.nonHorror | Origin$ Battlefield | Destination$ Hand
SVar:Picture:http://www.wizards.com/global/images/magic/general/awoken_horror.jpg
Oracle:When this creature transforms into Awoken Horror, return all non-Horror creatures to their owner's hands.
[/spoiler]