Born of the Gods Spoiler Season
Post MTG Forge Related Programming Questions Here
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Born of the Gods Spoiler Season
by Xitax » 19 Jan 2014, 21:54
BNG booster images.
- Attachments
-
- bng_boosterimg.zip
- (127.42 KiB) Downloaded 237 times
Re: Born of the Gods Spoiler Season
by torridus » 21 Jan 2014, 07:34
Sorry swordshine, already coded Phenax because I wanted to test something. Not 100% sure on the X/Y setup here at the moment, will check on it if I get a chance.
- Code: Select all
Name:Phenax, God of Deception
ManaCost:3 U B
Types:Legendary Enchantment Creature God
PT:4/7
K:Indestructible
S:Mode$ Continuous | Affected$ Card.Self | RemoveType$ Creature | CheckSVar$ Y | SVarCompare$ LT7 | References$ Y | Description$ As long as your devotion to blue and black is less than 7, CARDNAME isn't a creature.
SVar:Y:Count$DevotionDual.U.B
S:Mode$ Continuous | Affected$ Creature.YouCtrl | AddAbility$ Mill | Description$ Creatures you control have "T: Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness."
SVar:Mill:AB$Mill | Cost$ T | NumCards$ X | ValidTgts$ Player | TgtPrompt$ Choose a player | References$ X | SpellDescription$ Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness.
SVar:X:Count$CardToughness
SVar:Picture:http://www.wizards.com/global/images/magic/general/phenax_god_of_deception.jpg
Re: Born of the Gods Spoiler Season
by mc6415 » 22 Jan 2014, 01:40
Testing Phenax, always seems to mill for 0 unless I've done something horribly wrong
Re: Born of the Gods Spoiler Season
by friarsol » 22 Jan 2014, 01:50
The one that torridus posted below? The problem is the SVar that is used in the Ability isn't being granted to the creatures you control. So it fails to look up what X means and defaults to 0.mc6415 wrote:Testing Phenax, always seems to mill for 0 unless I've done something horribly wrong
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Born of the Gods Spoiler Season
by mc6415 » 22 Jan 2014, 02:17
Ah I see, sorry I'm very new to all of this, is there currently a way of getting it to work? I'm rather interested in how this all happens/works at the minute you see
Re: Born of the Gods Spoiler Season
by swordshine » 22 Jan 2014, 02:20
http://www.slightlymagic.net/wiki/Forge:How_to_Get_Started_Developing_Forgemc6415 wrote:Ah I see, sorry I'm very new to all of this, is there currently a way of getting it to work? I'm rather interested in how this all happens/works at the minute you see
I've scripted Phenax yesterday. http://svn.slightlymagic.net/websvn/listing.php?repname=forge&rev=24387
- swordshine
- Posts: 682
- Joined: 11 Jul 2010, 02:37
- Has thanked: 116 times
- Been thanked: 87 times
Re: Born of the Gods Spoiler Season
by mc6415 » 22 Jan 2014, 03:48
Excellent and thanks for the link, I will certainly have a read through, I'd love to one day be able to help everyone out on this!
Re: Born of the Gods Spoiler Season
by Marek14 » 22 Jan 2014, 22:31
FAQ is out early...
http://www.wizards.com/Magic/Magazine/A ... tg/faq/bng
EDIT: Apparently removed it, but the info is already out...
http://www.wizards.com/Magic/Magazine/A ... tg/faq/bng
EDIT: Apparently removed it, but the info is already out...
Re: Born of the Gods Spoiler Season
by swordshine » 23 Jan 2014, 01:38
I also saw that several hours ago. It's glad to know that I've implemented Tribute correctly according to the FAQ.Marek14 wrote:FAQ is out early...
http://www.wizards.com/Magic/Magazine/A ... tg/faq/bng
EDIT: Apparently removed it, but the info is already out...
- swordshine
- Posts: 682
- Joined: 11 Jul 2010, 02:37
- Has thanked: 116 times
- Been thanked: 87 times
Re: Born of the Gods Spoiler Season
by jeffwadsworth » 24 Jan 2014, 17:03
Wouldn't Chorus of the Tides trigger outside the battlefield as well? For example, getting targeted in the graveyard by Cauldron Dance, etc.
- jeffwadsworth
- Super Tester Elite
- Posts: 1171
- Joined: 20 Oct 2010, 04:47
- Location: USA
- Has thanked: 287 times
- Been thanked: 69 times
Re: Born of the Gods Spoiler Season
by friarsol » 24 Jan 2014, 18:04
Nope. Most abilities only function when they're on the battlefield. The card text will reference something specific about the zone they are in, if it's supposed to work outside the battlefield.jeffwadsworth wrote:Wouldn't Chorus of the Tides trigger outside the battlefield as well? For example, getting targeted in the graveyard by Cauldron Dance, etc.
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Born of the Gods Spoiler Season
by moomarc » 25 Jan 2014, 10:16
I've uploaded these (and some of the missing precons at last).Xitax wrote:BNG booster images.
I don't suppose anyone could write me a script that compares the file names in /res/quest/precons with /res/lists/precon-images.txt [substring(48).replace("_", " ") and case insensitive]. I'm no good with reading from files and system, but it would be handy to be able to keep on top of this in future.
-Marc
-
moomarc - Pixel Commander
- Posts: 2091
- Joined: 04 Jun 2010, 15:22
- Location: Johannesburg, South Africa
- Has thanked: 371 times
- Been thanked: 372 times
Re: Born of the Gods Spoiler Season
by friarsol » 28 Jan 2014, 17:41
So since the full card list is up, and I believe Swordshine has updated all the blockdata, we should probably merge BotG back into the trunk so the trunk users can have a few days to test cards, especially if we're planning to release on Friday.
Additionally, we have some updates that Wizards just posted about that have generally minor changes:
http://www.wizards.com/Magic/Magazine/A ... 84b&page=2
Additionally, we have some updates that Wizards just posted about that have generally minor changes:
http://www.wizards.com/Magic/Magazine/A ... 84b&page=2
- friarsol
- Global Moderator
- Posts: 7593
- Joined: 15 May 2010, 04:20
- Has thanked: 243 times
- Been thanked: 965 times
Re: Born of the Gods Spoiler Season
by Agetian » 28 Jan 2014, 18:44
@ Sol: I agree with your suggestion, I think we should go for it!
- Agetian
- Agetian
- Agetian
- Programmer
- Posts: 3472
- Joined: 14 Mar 2011, 05:58
- Has thanked: 677 times
- Been thanked: 561 times
Re: Born of the Gods Spoiler Season
by Sloth » 29 Jan 2014, 15:30
Done!friarsol wrote:So since the full card list is up, and I believe Swordshine has updated all the blockdata, we should probably merge BotG back into the trunk so the trunk users can have a few days to test cards, especially if we're planning to release on Friday.
I've updated some of them. Not updated yet: Burning of Xinye.friarsol wrote:Additionally, we have some updates that Wizards just posted about that have generally minor changes:
http://www.wizards.com/Magic/Magazine/A ... 84b&page=2
-
Sloth - Programmer
- Posts: 3498
- Joined: 23 Jun 2009, 19:40
- Has thanked: 125 times
- Been thanked: 507 times
66 posts
• Page 2 of 5 • 1, 2, 3, 4, 5
Who is online
Users browsing this forum: No registered users and 111 guests