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Avacyn Restored Missing From Draft & Sealed Play Mode

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Avacyn Restored Missing From Draft & Sealed Play Mode

Postby Bog Wraith » 08 Jul 2014, 13:17

Was setting up for an Innistrad block sealed deck tournament when I noticed that Avacyn Restored is not part of the block when choosing the packs to play with. The same problem shows itself when creating a booster pack draft as well. Can Avacyn Restored be added in or is there a reason it was not done originally?

It is available as a set in both sealed and draft, but not included in the Innistrad block selections.

The same issue occurs in the Zendilar Block as well. Zendikar & Worldwake are available in the block but Rize of the Eldrazi is not included and only appears as a set in the choice selection screen.
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Re: Avacyn Restored Missing From Draft & Sealed Play Mode

Postby friarsol » 08 Jul 2014, 14:51

Both AVR and RoE are large sets that were designed to be drafted on their own, and not within the block structure. Which is why we have ISD-ISD-DKA drafts and AVR-AVR-AVR drafts. (And in the same light, ZEN-ZEN-WWK and ROE-ROE-ROE). Sealed decks are generally just draft packs * 2 for each player.

So they aren't actually missing, this is how these blocks are setup for draft. If you really want to draft ZEN-WWK-ROE or ISD-DKA-AVR, the simplest way to do it is to add the extra set in to the res/blockdata/blocks.txt file.

Add the third set-code into each line, so:
Code: Select all
Innistrad, 3/6/ISD, ISD DKA
Zendikar, 3/6/ZEN, ZEN WWK
becomes
Code: Select all
Innistrad, 3/6/ISD, ISD DKA AVR
Zendikar, 3/6/ZEN, ZEN WWK ROE
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Re: Avacyn Restored Missing From Draft & Sealed Play Mode

Postby Bog Wraith » 08 Jul 2014, 15:32

Ok, great, I changed it and it works perfectly. Thanks for the info on how to change this and for the explanation. Much appreciated! :)
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Re: Avacyn Restored Missing From Draft & Sealed Play Mode

Postby friarsol » 08 Jul 2014, 15:42

Bog Wraith wrote:Ok, great, I changed it and it works perfectly. Thanks for the info on how to change this and for the explanation. Much appreciated! :)
No problem. Just keep in mind that if you're downloading the betas and overwriting the files, you'll have to re-edit this file at each beta. If you're just on svn, then when you svn up, if the file has changed it'll just merge because there probably won't be any changes in the same area of the file.
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Re: Avacyn Restored Missing From Draft & Sealed Play Mode

Postby Bog Wraith » 08 Jul 2014, 15:49

Yes, I thought about the fact that I will have to add these changes whenever that file is updated with a new block. Until that happens, I will use the copy of the file that I edited to replace the one each time a new version of Forge is released that has not added any additional info to that file.
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Re: Avacyn Restored Missing From Draft & Sealed Play Mode

Postby drdev » 08 Jul 2014, 15:49

friarsol wrote:
Bog Wraith wrote:Ok, great, I changed it and it works perfectly. Thanks for the info on how to change this and for the explanation. Much appreciated! :)
No problem. Just keep in mind that if you're downloading the betas and overwriting the files, you'll have to re-edit this file at each beta. If you're just on svn, then when you svn up, if the file has changed it'll just merge because there probably won't be any changes in the same area of the file.
Isn't it possible to just define a custom format to get around that issue? Worst case a cube should do the trick, right?
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Re: Avacyn Restored Missing From Draft & Sealed Play Mode

Postby Bog Wraith » 08 Jul 2014, 16:00

I had thought about doing this as a cube initially, but thought that this was a better way. Regardless, I'm very glad that I now have this working and that it was easy to do.
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