Magic Origins Spoiler Season
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Re: Magic Origins Spoiler Season
by friarsol » 04 Jul 2015, 12:51
Thanks for all the hard work Marek. I'll take a look at the 7 and see what I could do.
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Re: Magic Origins Spoiler Season
by Marek14 » 04 Jul 2015, 13:19
It wasn't THAT hardfriarsol wrote:Thanks for all the hard work Marek. I'll take a look at the 7 and see what I could do.
Re: Magic Origins Spoiler Season
by Xitax » 05 Jul 2015, 03:04
As soon as scans are released, I'll refer to this post and upload pic archive.
Re: Magic Origins Spoiler Season
by sharkus » 08 Jul 2015, 02:02
Any chance the cards that are done will be committed for a nightly build in the next day or two? Playing a few rounds of forge helps get familiar before the prerelease...
Re: Magic Origins Spoiler Season
by Frgrbrgr » 08 Jul 2015, 03:43
Looks like the snapshot just got uploaded, though the draft rankings aren't yet in.sharkus wrote:Any chance the cards that are done will be committed for a nightly build in the next day or two? Playing a few rounds of forge helps get familiar before the prerelease...
Re: Magic Origins Spoiler Season
by friarsol » 08 Jul 2015, 15:17
Alright, the release notes are out:
http://magic.wizards.com/en/articles/ar ... 2015-07-08
And here's the note for Tragic Arroagance, since there was some discussion about it earlier:
If a permanent has more than one of the affected types, it can count for any of them. For example, you could choose an artifact creature as the artifact you're sparing, another creature as the creature, and an enchantment creature as the enchantment. Similarly, you could choose an enchantment creature as both the creature and the enchantment that you're sparing, even if the player controls another creature and/or another enchantment.
http://magic.wizards.com/en/articles/ar ... 2015-07-08
And here's the note for Tragic Arroagance, since there was some discussion about it earlier:
If a permanent has more than one of the affected types, it can count for any of them. For example, you could choose an artifact creature as the artifact you're sparing, another creature as the creature, and an enchantment creature as the enchantment. Similarly, you could choose an enchantment creature as both the creature and the enchantment that you're sparing, even if the player controls another creature and/or another enchantment.
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Re: Magic Origins Spoiler Season
by friarsol » 10 Jul 2015, 03:43
I just uploaded an early set of the rankings form bestiare.Frgrbrgr wrote:Looks like the snapshot just got uploaded, though the draft rankings aren't yet in.sharkus wrote:Any chance the cards that are done will be committed for a nightly build in the next day or two? Playing a few rounds of forge helps get familiar before the prerelease...
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Re: Magic Origins Spoiler Season
by Sloth » 10 Jul 2015, 09:43
I've added all the cards by Marek14. I hope i haven't forgotten anything.
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Re: Magic Origins Spoiler Season
by Marek14 » 10 Jul 2015, 10:08
As I've been monitoring the Upcoming page, only 5 cards should be missing now: Talent of the Telepath, Demonic Pact, Touch of Moonglove, The Great Aurora and Pyromancer's Goggles.
Re: Magic Origins Spoiler Season
by Hanmac » 10 Jul 2015, 13:23
i noticed that the older cards need to be updated to get Menace as Keywords too because they get erratad.
like Atarka Pummeler
(that does need to be updated on this page too)
for the code i think:
like Atarka Pummeler
(that does need to be updated on this page too)
for the code i think:
- Code: Select all
AddHiddenKeyword$ CantBeBlockedByAmount LT2
AddKeyword$ CantBeBlockedByAmount LT2
- Code: Select all
AddKeyword$ Menace
Last edited by Hanmac on 10 Jul 2015, 13:45, edited 1 time in total.
Re: Magic Origins Spoiler Season
by friarsol » 10 Jul 2015, 13:34
Ok, looks like I found some cards that slipped through the cracks. I'll take care of adding them this morning:
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Re: Magic Origins Spoiler Season
by friarsol » 10 Jul 2015, 14:20
Give Wizards time. There are lots of abilities that have been Keyworded over the years. There's plenty of time for them to have "Duelist"Hanmac wrote:hm i am just a bit sad that "by more than one creature." ala "CantBeBlockedByAmount GT1" doesnt get Keyworded too ...
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Re: Magic Origins Spoiler Season
by Marek14 » 10 Jul 2015, 17:20
I planned to mention this once the rules update is up, which should be next week. That always highlights any changes.Hanmac wrote:i noticed that the older cards need to be updated to get Menace as Keywords too because they get erratad.
like Atarka Pummeler
(that does need to be updated on this page too)
for the code i think:just need to be changed to:
- Code: Select all
AddHiddenKeyword$ CantBeBlockedByAmount LT2
AddKeyword$ CantBeBlockedByAmount LT2hm i am just a bit sad that "by more than one creature." ala "CantBeBlockedByAmount GT1" doesnt get Keyworded too ...
- Code: Select all
AddKeyword$ Menace
Re: Magic Origins Spoiler Season
by friarsol » 10 Jul 2015, 19:10
Here's a potential script for Demonic Pact:
Things that still need to be done. When a Charm SA is added to the stack, record the choice (if the SA cares about being recorded). When a Charm SA is determining choices, filter out choices that have already been recorded if there is a choice restriction.
- Demonic Pact | Open
- Name:Demonic Pact
ManaCost:2 B B
Types:Enchantment
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCharm | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, choose one that hasn't been chosen - Demonic Pact deals 4 damage to target creature or player and you gain 4 life; Target opponent discards two cards; Draw two cards; or You lose the game.
SVar:TrigCharm:DB$ Charm | Choices$ DrainPact,DiscardPact,DrawPact,DeathPact | ChoiceRestriction$ Unchosen | CharmNum$ 1
SVar:DrainPact:DB$ DealDamage | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | NumDmg$ 4 | SubAbility$ DBGainLife | ChoiceName$ DrainPact | SpellDescription$ CARDNAME deals 4 damage to target creature or player and you gain 4 life.
SVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4
SVar:DiscardPact:DB$ Discard | ValidTgts$ Player | NumCards$ 2 | Mode$ TgtChoose | ChoiceName$ DiscardPact | SpellDescription$ Target player discards two cards.
SVar:DrawPact:DB$ Draw | NumCards$ 2 | ChoiceName$ DrawPact | SpellDescription$ Draw two cards.
SVar:DeathPact:DB$ LosesGame | Defined$ You | ChoiceName$ DeathPact | SpellDescription$ You lose the game.
SVar:RemAIDeck:True
SVar:Picture:http://www.wizards.com/global/images/magic/general/energy_chamber.jpg
Oracle:At the beginning of your upkeep, choose one that hasn't been chosen -\n• Demonic Pact deals 4 damage to target creature or player and you gain 4 life.\n• Target opponent discards two cards.\n• Draw two cards.\n• You lose the game.
Things that still need to be done. When a Charm SA is added to the stack, record the choice (if the SA cares about being recorded). When a Charm SA is determining choices, filter out choices that have already been recorded if there is a choice restriction.
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