I've been wanting to script
Chaos Orb as it works in Old School 93/94 format, having to target a permanent instead of destroying everything it touches. It obviously can't be flipped, so I'm assuming the players get 100% accuracy with it.
What I could come up was 1, T, Sac Orb: Destroy target permanent.
But that's not perfect for 2 reasons:
1)
Chaos Orb doesn't target.
2) You don't sacrifice it, but instead it is destroyed upon resolution (so you can combo with
Guardian Beast).
Any way to implement this?
This is how it looks now:
- Code: Select all
Name:Chaos Orb
ManaCost:2
Types:Artifact
A:AB$ Destroy | Cost$ 1 T Sac<1/CARDNAME> | ValidTgts$ Permanent | TgtPrompt$ Select target permanent | SpellDescription$ Destroy target permanent.
SVar:Picture:http://www.wizards.com/global/images/magic/general/chaos_orb.jpg
Oracle:{1}, {T}, Sacrifice Chaos Orb: Destroy target permanent.