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Bug Reports (snapshot builds)

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Re: Bug Reports (snapshot builds)

Postby Agetian » 26 Dec 2016, 07:51

tjtillman wrote:r32759
CPU played Eliminate the Competition targeting and destroying 4 of my creatures but didn't sacrifice any of its 4 creatures.
Can you please describe at least approximately what the battlefield situation was? I'm trying to make the AI cast it at least once in order to recreate the situation and debug it, and I'm using different creatures on the battlefield on both sides, and so far the AI doesn't want to cast it at all, no matter what I try. :/ What creatures did you have and what creatures did the AI have prior to casting the spell?

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Re: Bug Reports (snapshot builds)

Postby Marek14 » 26 Dec 2016, 17:17

When I use Ashiok, Nightmare Weaver to put a creature onto the battlefield, it's not deleted from the list of cards when you mouse over Ashiok.
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Re: Bug Reports (snapshot builds)

Postby stormcat » 27 Dec 2016, 08:50

:r32825
In upkeep after a spell has be countered by Arcane Denial,
I can't draw 2 cards, but opponent's 1 draw is correctly solving.
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Re: Bug Reports (snapshot builds)

Postby stormcat » 27 Dec 2016, 09:15

:r32825
I can't cast my commander in commander game.
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Re: Bug Reports (snapshot builds)

Postby Agetian » 27 Dec 2016, 11:00

stormcat wrote:In upkeep after a spell has be countered by Arcane Denial,
I can't draw 2 cards, but opponent's 1 draw is correctly solving.
Fixed (r32826), please check this fix if possible.

stormcat wrote:r32825
I can't cast my commander in commander game.
I can confirm this as well and I can say this was broken really recently (like, yesterday or today) with something. :/ This breaks Planar Conquest as well since that game mode is very Commander-dependent...

EDIT: r32823 apparently breaks Commander.

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Re: Bug Reports (snapshot builds)

Postby Myrd » 27 Dec 2016, 17:25

Fixed the commander breakage now - my apologies.
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Re: Bug Reports (snapshot builds)

Postby Marek14 » 27 Dec 2016, 22:05

Flashback on Dread Return doesn't work. Also, I can't seem to cast my creatures via opponent's Aluren.

Game crashed when I tried to cast Twincast through Shelldock Isle.
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Re: Bug Reports (snapshot builds)

Postby Agetian » 28 Dec 2016, 04:47

Marek14 wrote:Flashback on Dread Return doesn't work. Also, I can't seem to cast my creatures via opponent's Aluren.

Game crashed when I tried to cast Twincast through Shelldock Isle.
I just tried these and couldn't reproduce them :/ What snapshot version was this tried on? And were there any other preconditions to any of these glitches?.. (tried the following: opponent controls Aluren, I get Raging Goblins into play through it with flash both on my turn and on opponent's turn; Shelldock Isle + cast Twincast on a Lightning Bolt (to the opponent's face); Dread Return a creature, casting it from graveyard via flashback (I was correctly asked to sacrifice three creatures in the process, the spell worked if I sac'd creatures, and did not work if I canceled the sac).

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Re: Bug Reports (snapshot builds)

Postby Marek14 » 28 Dec 2016, 09:42

Hm, it was on 825. I tried to cast Twincast with Sanity Grinding on stack...
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Re: Bug Reports (snapshot builds)

Postby Agetian » 28 Dec 2016, 10:05

Marek14 wrote:Hm, it was on 825. I tried to cast Twincast with Sanity Grinding on stack...
This particular scenario works fine on 32842 (just tested it). :)

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Re: Bug Reports (snapshot builds)

Postby stormcat » 28 Dec 2016, 14:06

:r32843
Please refer to attachments.
Ability of Sheoldred opponents control has triggered in my draw step.
Attachments
capture_001_28122016_225803.jpg
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Re: Bug Reports (snapshot builds)

Postby Agetian » 28 Dec 2016, 14:38

stormcat wrote::r32843
Please refer to attachments.
Ability of Sheoldred opponents control has triggered in my draw step.
Hmm, this is very strange, I'll try to investigate. I tried some simple tests now but it always triggers in upkeep for me so far. Did it start triggering in draw step after something particular happened (some card was played maybe - you have a quite full battlefield there with multiple opponents)? And after that particular turn, did it keep triggering in the draw step for you or did it trigger in upkeep next turn?

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Re: Bug Reports (snapshot builds)

Postby stormcat » 28 Dec 2016, 15:18

@Agetian
There's nothing special.
Please refer to Log in attachments.
Player D cast Sheoldred, turn end, and my turn.

Sheoldred was removed next turn by opponents.
Triggered only one time.
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Re: Bug Reports (snapshot builds)

Postby fmartel » 28 Dec 2016, 16:54

with -r32845, in commander, I notice something NOT happening. I have Primal Vigor, Awakening Zone, Angelic Accord OTB, I play Grove of the Guardian and don't receive 2x 8/8 Elemental Token, same goes for the angel and Eldrazi spawn. everything else plays properly, (Angelic Accord [giving me an angel for gaining 4 life], Elemental Bond [Draw], Trostani [life gain])

can this be looked at please.

Edit : The same issue happens with Parallel Lives. It doesnt double the token under my control.

Have a nice day
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Re: Bug Reports (snapshot builds)

Postby Devilman06 » 28 Dec 2016, 17:22

I was Playing a game of vanguard Commander with Akroma as my vanguard. two of my creatures had protection from red due to the avatar however they still died to a Blasphemous acts
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