aww1979 wrote:There can only be one... (unlocks
Street Wraith)
.1707 1
Academy Rector.62 1
Demonic Tutor.349 1
Enlightened Tutor.328 1
Idyllic Tutor.352 1
Mystical Tutor.334 1
Personal Tutor.333 1
Vampiric Tutor.331 1
Imperial Seal.1351 1
Tinker.1308 1
Platinum Angel.248 1
Time Vault.249 1
Time Walk.250 1
Timetwister.317 1
Tolarian Academy.457 1
Mox Diamond.165 1
Mox Emerald.166 1
Mox Jet.167 1
Mox Pearl.168 1
Mox Ruby.169 1
Mox Sapphire.815 1
Nicol Bolas, Planeswalker*
.807 1
Ajani Goldmane.808 1
Liliana Vess.809 1
Chandra Nalaar.804 1
Jace Beleren.822 1
Ajani Vengeant.802 1
Garruk Wildspeaker.1545 1
Jokulhaups.1100 1
Obliterate.1121 1
Pyroclasm.290 1
Wrath of God.1275 1
Damnation.10 1
Balance.17 1
Black Lotus.230 1
Sol Ring.202 1
Regrowth.1948 1
Volcanic Fallout.145 1
Lightning Bolt.1328 1
Lightning Helix.588 1
Path to Exile.240 1
Swords to Plowshares.1 1
Ancestral Recall.282 1
Wheel of Fortune.309 1
Windfall.567 1
Wildfire.1910 1
Yawgmoth's Will*
.1550 1
Voltaic Key.1302 1
Vindicate.1937 1
Maelstrom Pulse.1897 1
Land Grant.1744 1
Honden of Cleansing Fire.1749 1
Honden of Infinite Rage.1747 1
Honden of Life's Web.1748 1
Honden of Night's Reach.1745 1
Honden of Seeing Winds.327 1
Grim Tutor.1894 1
Goblin Charbelcher.1957 1
Cursed Scroll.499 1
Brainstorm.312 1
Ponder.720 1
Mana Drain.1352 1
Repulse.356 1
Exclude.823 1
Elspeth, Knight-Errant*
.829 1
Underworld Dreams.1671 1
Arc Lightning.1337 1
Blightning.1886 1
Burning Wish.1889 1
Cunning Wish.1899 1
Living Wish.451 1
Ring of Ma'rûf.711 1
Serum Powder.812 1
The Abyss.441 1
Thirst for Knowledge.1202 1
Crumbling Necropolis.9 1
Badlands.258 1
Underground Sea.266 1
Volcanic Island.1487 1
Polluted Delta.1638 1
Blood Crypt.1489 1
Bloodstained Mire.1633 1
Watery Grave.1636 1
Steam Vents.403 1
City of Brass.1206 1
Arcane Sanctum.1205 1
Seaside Citadel.1204 1
Savage Lands.1203 1
Jungle Shrine.438 1
Library of Alexandria.216 1
Scrubland.254 1
Tundra.189 1
Plateau.1473 1
Windswept Heath.1474 1
Wooded Foothills.1488 1
Flooded Strand.252 1
Tropical Island.12 1
Bayou.241 1
Taiga.212 1
Savannah.1876 1
Reflecting PoolSome of the cards in here are rather stupid and antisynergistic, but they are fun.
Cursed Scroll was there just to see if it actually works. I think it does, since it showed me picking cards (which it didn't before) I just never guessed the right one so I don't know if it will deal damage!
The wishes were also a waste of time; they never impacted any games other than to speed up some kills by one turn. I included them to 'cheat' the highlander rule, but I never needed to. (the academy rector can 'cheat' to get planeswalkers, too, but I only got him once and I'd already won the game by then anyway) The charbelcher was there just to play with; it sped up some games, too, but in this deck it only usually does 1-3 damage, so it wasn't that big a deal.
Jokulhaups and
Obliterate were included because all the kill cards (shrines, planeswalkers, spells) are unaffected by them. I never got them with Elspeth, but that would have been sweet. Then the rest of the stuff is just various creature removal. The games were won by
Platinum Angel, Chandra/Honden of Rage/Underworld pings, and the occasional lightning bolt or nicol bolas explosion to the head. My favourite was using Liliana to bring back everything that
The Abyss ate against the
Gaddock Teeg deck
The numerous tutors exist to set up either the Angel or Vault/Key, or find whichever kill condition will be most efficient if you already have that.
Possible cards to remove for improvement:
Cursed Scroll,
Goblin Charbelcher, Jace Valeren (never drew him, so no idea if he helps), wishes/ring of maruf.
edit: I just realized some people might not have
Cursed Scroll (from the first set) or
Goblin Charbelcher (if you didn't do That's Big earlier) or
Serum Powder from the 10:1 series. Of those,
Serum Powder saved me in one game, but the others are unimportant and can be substituted with any control/removal type card.