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[01/05/2011] DOTP Custom DLC MOD 2 Changelog and Reports!
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[01/05/2011] DOTP Custom DLC MOD 2 Changelog and Reports!
by kevlahnota » 07 Dec 2010, 04:59
I made this thread for the purpose of compiling Bug/Error reports found on the Custom DLC MOD 2 and future patches. If you have found any errors or bugs please report here from now on. So that the next patch will be much more enhanced and bug-free as much as possible. I will also post some progress here at the first page
.

Progress as of 01/05/2011
- Major work on all lands that produce colorless tokens, and Artifacts that generates colorless mana (Metalworker, Grim Monolith, etc.).
- Added Temporary Colorless Token function(It is still basic land but will generate mana tokens that your deck doesn't use. BETA).
- Added Coinflip Tokens for flip a coin simulation ( Mana Crypt ).
Progress as of 12/25/2010
- Mycoloth (Can now generate more than 50 tokens)
- Goblin Guide (Fixed triggered ability on top card reveal when attacking)
- Scryb Ranger, Quirion Ranger (Updated Code)
- Elvish Archdruid, Priest of Titania, Gaea's Cradle (Can now generate more than 50 mana tokens)
- Silvergill Adept (Fixed trigger when revealing merfolk card)
Progress as of 12/17/2010
- Cruel Ultimatum (Fixed trigger on State-based checks)
- Conflux (Fixed sequential ability trigger)
- Lim-Dul's Vault (Code Updated)
- Show and Tell (Fixed AI priority when selecting permanents in hand)
- Pulse Tracker (Fixed SFX animation)
- Force of Will (Fixed triggered cost when Dream Halls is in play)
Progress as of 12/10/2010
- Dream Halls (Fixed free casting cost and triggers)
- Demonic Hordes (Fixed triggered ability on upkeep)
- Spirit Loop (Fixed missing rule 2)
- Terramorphic Expanse (Fixed triggers when searching basic lands)
Progress as of 12/09/2010
- Necropotence (Fixed nil value errors and discard animation)
- Maelstrom Archangel (Fixed triggered ability with free casting of target card in hand)
- Grave Pact (Fixed triggered ability that makes each other player sacrifice a creature)
- Haunting Echoes (Fixed spell ability. It will now removed all cards except basic lands)
- Goblin Piledriver (Fixed trigger ability that counts other attacking goblins)
- Liliana's Caress (Updated card art to HQ)
- Counterbalance (Fixed not showing the top card of your library)
Progress as of 12/07/2010
- Worship (Fixed trigger that sets life to 1 instead of gaining life to make your life at 1)
- Wolf-Skull Shaman (Fixed animation when revealing the top card of your library)
- Jinxed Choker (Fixed triggers on upkeep, no more double damage to the player controlling it)
- Second Sunrise (Fixed nil value errors when any card is put into a graveyard from play)
- Magister Sphinx (Fixed trigger that sets life gain to 10 or life loss to 10)
- Emrakul, the Aeons Torn (Fixed trigger for simultaneous annihilator ability. It will still sacrifice the first 3 permanents and the second 3 permanents but no more gap in choosing permanents)
- Rishadan Port (Fixed activated ability when used by the AI)
Last edited by kevlahnota on 05 Jan 2011, 04:45, edited 3 times in total.
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kevlahnota - Programmer
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Re: [12/17/10] DOTP Custom DLC MOD Bugs/Error Reports Here!
by kevlahnota » 16 Dec 2010, 16:55
Updated list of fixes as of 12/17/2010
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kevlahnota - Programmer
- Posts: 825
- Joined: 19 Jul 2010, 17:45
- Location: Philippines
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Re: [01/05/2011] DOTP Custom DLC MOD 2 Changelog and Reports
by kevlahnota » 05 Jan 2011, 04:44
Updated list as of 01/05/2011


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kevlahnota - Programmer
- Posts: 825
- Joined: 19 Jul 2010, 17:45
- Location: Philippines
- Has thanked: 14 times
- Been thanked: 264 times
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