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Bug Reports 1.3.0 dev 2014-11-29

by BetaSteward

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Bug Reports 1.3.0 dev 2014-11-29

Postby LevelX » 29 Nov 2014, 14:54

If you have encountered any problems while using XMage 1.3.0 dev 2014-11-29, you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too.

Thank you for your help in detecting bugs.


Already fixed but not available until the next XMage update
* Fixed that devotion value was wrongly calculated with manifested/morphed creatures as beeing face up.
* Auras that enchant a card in a graveyard (e.g. Animate Dead) or a player are no longer attached to the first permanent on the battlefield. As long as they don't enchant a permanent on the battlefield they are in their own stack now.
* Fixed handling of enlarged view for manifested and morphed cards (shows manifest token image now, shows original card image if mouse wheel turned down, also on stack now for cards cast with morph).
* Fixed the TargetNonNasicLandPermanent class checking for name instead of subtype (concerned Ore Gorger, Tectonic Edge, Ravenous Baboons, Goblin Ruinblaster, Detritivore, Fissure Vent, Dust Bowl, Incendiary Command, Fulminator Mage).
* Commander format - Fixed that the commanders color identity was not correctly set for the mana replacement effect. Mana symbols from the rule text were not taken into account.
* Fixed some problems with Ferocious, were continuous effects check the Ferocious condition not only while the Ferocious resolved.
* Dash - Fixed that the return effect did also return the creature it it was already recast before end of turn.
* AI PLayer - Fixed a problem with targets of Venser, Shaper Savant.
* Fixed handling of morphed cards in exile zone.
* Fixed that Auras that were manifested had wrongly to select aura target.
* Annihilator - Fixed that the triggered ability did not resolve correctly, if the source was removed from battlefield before resolving.
* Fixed / reworked prevent damage by source effect (related to Burrenton Forge-Tender, Pay no Heed, Prahv, Spires of Order).
* Fixed handling of Split cards cast with Flashback (e.g. Snapcaster Mage) if not both sides had valid targets.
* Manifest - Fixed that turn face up costs of creatures with bestow were the bestow costs instead of the normal casting costs without bestow.
* Fixed that for "Shoal" spells a wrong CMC was calculated while on the stack, if alternate casting cost was used.


* Alchemist's Refuge - Fixed that the ability was restricted to creature cards instead of only nonland cards.
* Arcbond - Fixed that Arcbond fizzled if targeted creature died before arcbonds delayed triggered ability resolved.
* Cunning Strike - Fixed that double damage (2 x 2 to each target) was dealt.
* Fruit of the First Tree - Fixed that the life and card draw gained wronlgy the creature controller instead of Fruits controller.
* Jeskai Infiltrator - Fixed that Jeskai Infiltrator stayed wrongly on it's battlefield position after returning from exile.
* Order of Succession - Fixed multiplayer handling if player already lost or left.
* Pride of the Clouds - Fixed boost ability not counting only other creatures with flying.
* Profane Command - Fixed a bug that target of second mode was not set correctly.
* Putrit Imp - Fixed tooltip text for Threshhold.
* Rakshasa Vizier - Fixed that the ability also triggered for cards of other players.
* Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard.
* Rite of Undoing - Fixed that the first target could also be a non controlled permanent.
* Simic Charm - Fixed wrong color setting.
* Skaab Ruinator - Fixed that casting from graveyard was implemented as activated ability instead of casting creature spell (that prevented the use of Ancient Ziggurat for casting from graveyard).
* Stasis - Fixed that all untap actions were replaced instead of only the untap step of players.
* Sultai Emissary - Fixed wrong collectors number leading to wrong image download. Delete wrong image manually to download the correct image.
* Write into Being - Fixed that the other card could not be kept on top of library.



Update XMage 2014-11-29v10 (2015-01-23)
* Fixed a recently added bug of AttacksIfAbleAllEffect (e.g. causing Goblin Rabblemaster to not working correctly).
* Untap restricting effects - Fixed that the selection of the permanent to untap was wrongly handled targeted. So something with protection from red could not be untapped while e.g. Smoke was into play.
* Fixed that lose restricting effects were also replaced (e.g. by Abyssal Persecutor's ability) if the player has conceded or left the match. Fixed that "can't win" or "can't lose" messages where repeated send to the players if such an effect activly prevents a player from losing or winning.
* Fixed that replacement or rule modifying effects of cards played with morph were wrongly applied on the stack (e.g. can't be countered of Akroma, Angel of Fury).
* Fixed AddManaOfAnyColorEffect to send TAPPED_FOR_MANA event correctly (fixed that City of Brass did not work with Heartbeat of Spring).
* Fixed that ETB abilities of manifested cards did wrongly trigger (e.g. the Constellation ability of Doomwake Giant manifested by Reality Shift).


* Arcbond - Fixed that as damage source was wrongly set Arcbond instead of the targeted creature.
* Archive Trap - Fixed that Archiv Traps's alternate casting cost did not care about Trinisphere like effects.
* Brutal Hordechief - Fixed that damage was dealt instead of life loss and creatures were forced to attack instead of block.
* Cunning Strike - Fixed amount of damage dealt to creature and player from 1 to 2.
* Enigma Sphinx - Fixed that it was no Artifact type.
* Enigma Sphinx - Fixed that it now only is put to third of library if it was controlled by its owner before it went to the graveyard.
* Ghave, Guru of Spores - Fixed that +1/+1 counters couldn't be removed from creatures that had protection from Ghave.
* Honor Guard - Fixed that it did boost power instead of correctly toughness.
* Kaervek the Merciless - Fixed converted mana costs calculation (X spells).
* Mardu Woe-Reaper - Fixed that it triggered not just for warriors or itself going to graveyard.
* Vaultbreaker - Fixed hat the discard was wrongly random.
* Write into Being - Added game log info where the controller puts the other card.



Update XMage 2014-11-29v9 (2015-01-17)
* Fixed ETB replacement and triggered abilities for manifested cards.

Update XMage 2014-11-29v8 (2015-01-15)
* Deck load: Fixed that also cards with set codes with a length of 2 or 4 chars work for deck loading in editor or create match table.
* Fixed that triggered abilities with dynamically changed targets (adjustTarget()) did not work (e.g. ability of Polis Crusher to destry enchantment).
* Fixed that triggered abilities of cards copied from graveyard (e.g.by Feldon of the Third Path) did not work if the targets needed dynamic changes (e.g. Primordial creatures).
* Fixed a bug that for players was not shown, that they play a tournament after round 1.
* Player searches library - The search info is now only put out to game log if the search is not replaced.

* Edric, Spymaster of Trest - The draw is now optional for the player that draws the card and not the controller of Edric.
* Extirpate - Fixed that the hand and library of target card owner could not be searched.
* Hellfire Mongrel - Fixed that the condition was also checked during resolution.
* Infernal Tutor - Fixed that not only the revealed card could be searched without hellbent.
* Palisade Giant - Fixed a bug that the replacement effect was no longer working.
* Peat Bog - Fixed that the mana ability did not work.
* Profane Command - Fixed that the 3rd ability applies -X instead of +X to target creature.
* Remote Farm - Fixed that the mana ability did not work.
* Satyr Wayfinder - Fixed that the put land card to hand effect was not optional.
* Shaper Parasite - Fixed missing target definition.
* Sultai Soothsayer - Fixed that the cards that go to graveyard did not trigger Sidisi Brood Tyrant's ability, if it includes at least one creature.
* Wall of Roots - Fixed that the mana ability could wrongly not used again after canceling a previous pay mana action.
* Ward Sliver - Fixed the not working protection ability.

Update XMage 2014-11-29v7 (2015-01-01)
* Fixed possible null pointer exception for add land dialog.
* Duel Commander - Fixed that for duel commander muliplayer games the specific (e.g. starting life) duel commander rule changes did not take place.
* Commander - Fixed that the starting player in commander two player duel did not skip the draw step.
* Undo attack - Fixed a bug that prevented to work undo attack correctly (e.g. Sidisi, Brood Tyrant triggered although its attack was undone).
* Fixed a bug of PlayTheTopCardEffect that allowed all players to play the top card. (concerned Oracle of Mul-Daya, Garruk's Horde, Future Sight, Courser of Kruphix, Melek Izzet Paragon, Magus of the Future).

* Bitter Feud - Fixed a bug that it did not work for damage dealt by Planeswalker.
* Epochrasite - Fixed that it did not get the suspend ability after beeing exiled.
* Force Away - Fixed that the draw / discard effect was not optional.
*Knacksaw Clique - Fixed that exiled card could also be played by opponent.


Update XMage 2014-11-29v6 (2014-12-28)

* Judge Promo Set - Fixed wrong set code (from CMD to JR) that caused that Commander (2012) cards are not available for games.
* Fixed a bug that abilities gained from enchantments (e.g. regeneration from Molting Snakeskin) to enchanted permanent did not work.

* Arsenal Thresher - Fixed a bug of the enters the battlefield ability.
* Galvanic Blast - Fixed that it wrongly did 2 + 2 damage instead of 4 if Metalcraft condition was true.


Update XMage 2014-11-29v5 (2014-12-27)

* Some fixes to the exile effects with duration. Fixed that exiled cards/permanets did not come back if causing card was put into play and exiled by Whip of Erebos.
* Multiplayer Commander - Fixed that the starting player wrongly skipped his draw step.
* Fixed mana effect, that added addional mana to the effect controller instead of the controller of the mana source (Dictate of Karametra, Keeper of Progenitus, Heartbeat of Spring, Zur-Taa Ancient).
* Fixed Primal Plasma and Primal Clay that can now be correctly copied (e.g. by Clone).
* Finally the Flyer can be blocked by non Flyer bug is fixed (at least I think so). Same fix should work for the same bug with other Abilities like (Intimidate or Fear).
* Commander - Commanders are no already in the command zone as you are asked to mulligan.
* Declare blockers - Fixed that stop to block for defender beyond the first in multiplayer games were skipped.
* Commander - Fixed not working commander replacement effect.
* Persist - Fixed that the permanent returns now correctly under owner control after dying.
* Fixed a bug of Exchange control were activated abilities got the wrong controller.
* Tournament password - Fixed that the dialog to enter the password was not opened.


* Akroma, Angel of Fury - Fixed wrong colors of her protection ability.
* Chains of Mephistopheles - Fixed a bug that draws before draw phase of the active player were not replaced.
* Crown of Doom - Fixed wrong target definition.
* Gift of Estates - Fixed that all kind of lands instead of only Plains cards could be searched.
* Grindstone - Infinite loop (with e.g. two Progenitus) is handled as a draw.
* Hallowed Spiritkeeper - Fixed that all cards in graveyard were count instead of only creature cards.
* Jeering Instigator - Fixed that its ability did not trigger as it is turned face up.
* Knight of the White Orchid - Fixed that the searched Plains was moved to hand instead correctly to battöefield.
* Lion's Eye Diamond - Fixed that it now only can be cast at the time an instant spell could be cast.
* Mephidross Vampire - Fixed that it gave a wrong ability to all controlled creatures.
* Mistform Sliver - Fixed a bug that a chosen subtype was not added correctly.
* Polymorphous Rush - Fixed that the permanent that was copied had wrongly to be chosen as the spell goes to stack instead correctly as the spell resolved.
* Primal Clay - Fixed choice replacement effect that blocked interface.
* Scourglass - Added mising sacrifice source cost.
* Veil of Secrecy - Fixed missing target definition.
* Ward of Bones - Fixed wrong casting costs of {1} to {6}.
* Wild Growth - Fixed that the additional green mana was not added to the mana pool.



Update XMage 2014-11-29v4 (2014-12-13)

* Fixed some bugs of "Don't untap during controller's next untap" effects, that also wrongly prevented to untap the permanent in untap steps of other players (e.g. by Ivorytusk Fortress ).
* Fixed a bug that cards were moved to top instead of bottom of library (Conjurer's Bauble, Vessel of Endless Rest, Reito Lantern, Banishing Stroke, Grazing Kelpie, Bant Charm, Hide // Seek, Condemn).
* Fixed a bug with some of multiple targets getting illegal after casting Vines of Vastwood to protect a target.
* Fixed a bug that prevented some mana abilities to produce mana (Mirari's Wake, Keeper of Progenitus, Heartbeat of Spring, Dictate of Karametra, Vorinclex, Voice of Hunger, Zhur-Taa Ancient).
* Fixed some cards/effects that checked for permanents with the same name and did not work correctly with face down creatures.

* Crystal Shard - Fixed a bug that the cost has not to be paid to prevent that the card returns to hand.
* Elvish Handservant - Fixed that it wrongly only triggered for spells of the controller instead of from spells of all players in range.
* Goblin Cohort - Fixed that it could attack without the need to cast a creature spell before.
* Maniacal Rage - Fixed that the boost was +1/+2 instead of +2/+2.
* Shrine of Boundless Growth - Fixed that it wrongly produced black mana instead of colorless mana.
* Treasonous Ogre - Added missing mana ability (fixes #639).


Update XMage 2014-11-29v3 (2014-12-10)

* Fixed that face down cards moved from exile to hand are wrongly revealed in the game log (e.g. Necropotence).
* Fixed some problems that game hanged if a player left XMage while game was starting.
* Bestow Ability - Fixed that a card cast with Bestow will be recognized as Aura for cost reduction (e.g. Hero of Iroas).

* Brave the Elements - Fixed not working choose color effect.
* Budoka Gardener - Fixed missing put land into play ability.
* Molten Disaster - Fixed that Split Second ability did not work.
* Scavenging Ooze - Fixed that the life gain was wrongly also appied if the exiled card was no creature card.
* Teferi, Temporal Archmage - Fixed that the emblem effect did wrongly only work the turn the emblem was created and could not be used at instant time.
* Wirewood Hivemaster - Fixed that the ability did not trigger for Elves of other players entering the battlefield.

Update XMage 2014-11-29v2 (2014-12-03)
* Vanishing - Fixed that the sacrifice works again if all time counters are removed.

* Astral Cornucopia - Fixed that always no mana was produced when used.
* Bloodline Keeper - Fixed missing color of night side creature (Lord of Loneage).
* Celestial Crusader - Fixed that the boost was wrongly only given to own white creatures.
* Disciple of Bolas - Fixed that the sacrifice was wrongly targeted and not during resolution.
* Dream Halls - Fixed that it only was applied to the controller instead of all players in range of he controller.
* Energy Field - Fixed sometimes wrong detection of card going to own graveyard.
* Essence Sliver - Fixed that the life gain did not work.
* Gather Specimens - Fixed that it did not work for token creatures the opponent brought onto the battlefield.
* Gideon Jura - Fixed that first ability was still applied also if Gideon left battlefield meanwhile.
* Jeering Instigator - Fixed that the condition was wrongly checked on effect level instead of not triggering if it#s not the turn of the controller.
* Kheru Spellsnatcher - Fixed possible null pointer exception.
* Lumengrid Drake - Added missing flying ability.
* Mana Drain - Fixed that the mana was in some cases provided during the wrong phase.
* Manamorphose - Fixed that color choice was not made during resolving the spell (fixed also some other cards).
* Marrow-Gnawer - Added missing supertype "Legendary" attribute.
* Nahiri, the Lithomancer - Fixed that he starts with 3 instead of 30 loyality counters.
* Narset, Enlightened Master - Fixed that it was also wrongly allowed to play exiled lands.
* Ob Nixilis of the Black Oath - Fixed first ability doing wrongly damage instead of lose life.
* Song of the Dryads - Fixed that the enchanted permanent loses all other abilities and card types.
* Teferi, Temporal Archmage - fixed that the untap ability could only target creatures instead of permanents.
* Viridian Revel - Fixed that it wrongly also triggerd for cards going to your own graveyard.
* Xathrid Gorgon - Fixed that it's activated ability was wrongly applied to all permanents.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby JeskaiCharmer » 30 Nov 2014, 04:21

I couldn't use my opponent's Dream Halls to cast a card alternately.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby yakushi12345 » 30 Nov 2014, 07:46

Manamorphose.

I'm not certain on this one, could be my rules error.

Manamorphose currently requires you to choose what mana will be added as it is cast. I believe similar to cards like Cabal Therapy that you make that choice as the spell resolves.

Difference does matter, due to the normal situation of active Pyromancer Ascension, let copy of Manamorphose resolve before deciding what color original should add.

edit--also matters because if its choose on resolve the copy and original can add different kinds of mana

FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby Karathos » 30 Nov 2014, 19:48

There seems to be some problems with Song of the Dryads. In a game, I used it on a Blighted Agent and the opponent was still able to attack with it, like it was a 1/1 creature, but it's supposed to be a Forest.

FIXED

In another game, I used the aura on an Oblivion Stone to turn it into a Forest and a turn later, the opponent used a Thespian's Stage on the Oblivion Stone (now a basic Forest) and the land was transformed into an Oblivion Stone instead of a basic Forest.

NO BUG
As Emerald explained.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby emerald000 » 30 Nov 2014, 22:09

Karathos wrote:There seems to be some problems with Song of the Dryads. In a game, I used it on a Blighted Agent and the opponent was still able to attack with it, like it was a 1/1 creature, but it's supposed to be a Forest. In another game, I used the aura on an Oblivion Stone to turn it into a Forest and a turn later, the opponent used a Thespian's Stage on the Oblivion Stone (now a basic Forest) and the land was transformed into an Oblivion Stone instead of a basic Forest.
While the Blighted Agent attacking is a bug, the Oblivion Stone one is not. Copy effects will simply copy what is printed in the card, and not continuous effects applied to it. So Thespian's Stage will become an Oblivion Stone instead of a Forest.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby Karathos » 01 Dec 2014, 02:33

While the Blighted Agent attacking is a bug, the Oblivion Stone one is not. Copy effects will simply copy what is printed in the card, and not continuous effects applied to it. So Thespian's Stage will become an Oblivion Stone instead of a Forest.
Ok, thanks for the info.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby yakushi12345 » 01 Dec 2014, 02:36

does a bug being listed as fixed mean immediately changed or on next update?

My last post on manamorphose says "fixed" but behaves the same in game.

Sorry for any inconvenience.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby JeskaiCharmer » 01 Dec 2014, 02:36

Opponent used +2 ability from Gideon Jura. I killed it pre-combat on my turn, but my creatures were forced to attack anyway. The ruling from Gatherer is:
If a creature controlled by the affected player can't attack Gideon Jura (because he's no longer on the battlefield, for example), that player may have it attack you, another one of your planeswalkers, or nothing at all.
FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 01 Dec 2014, 03:48

yakushi12345 wrote:does a bug being listed as fixed mean immediately changed or on next update?
Next update.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 01 Dec 2014, 03:54

If you missed it in the card implementation thread, Marrow-Gnawer is missing that it is Legendary.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby arimus221 » 01 Dec 2014, 19:01

Nahiri enters the battlefield with 30 loyalty counters, my edh opponent was not amused lol.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 01 Dec 2014, 19:51

Xathrid Gorgon put a Petrification Counter on my Oloro, Ageless Ascetic. It stopped all players' lands from being able to tap for mana or other activated abilities, instead of just Oloro's activated abilities.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby JeskaiCharmer » 02 Dec 2014, 02:39

Essence Sliver triggered, but I gained 0 life (should've gained 10).

FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby JeskaiCharmer » 02 Dec 2014, 03:25

Jeering Instigator targeted my attacking Bellowing Saddlebrute, but the creature didn't get stolen.

Edit: Problem reappeared in another match targeting a different creature.

Edit 2: Guess the opponent and I didn't RTFC.

NO BUG - Intervening if clause.
Last edited by JeskaiCharmer on 02 Dec 2014, 08:47, edited 1 time in total.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 02 Dec 2014, 05:54

In a 3 player EDH games, one of my opponents cast Maelstrom Wanderer and cascaded into Diluvian Primordial. The Diluvian Primordial triggered and he cast a Naturalize from my other opponent's graveyard, but said he was unable to cast Path to Exile from my graveyard. I'm not sure what he wanted to target with it. It's possible he tried to target my Erebos, God of the Dead, which was not a creature at the time.
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