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Bug Reports 1.3.0 dev 2014-11-29

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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby LevelX » 02 Dec 2014, 06:35

JeskaiCharmer wrote:Jeering Instigator targeted my attacking Bellowing Saddlebrute, but the creature didn't get stolen.

Edit: Problem reappeared in another match targeting a different creature.
Jeering Instigator's control ability does only work on controllers turn ("if it's your turn" intervening if clause). So I guess It's correct that your opponent can't get control of your attacking creature.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 02 Dec 2014, 06:53

With an intervening if, the trigger to target shouldn't occur at all if it's on the opponent's turn (and maybe it didn't, but he did say it targeted). Could be important with things that care about targeting like Phantasmal Image or Kira, Great Glass-Spinner.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby LevelX » 02 Dec 2014, 07:26

fireshoes wrote:With an intervening if, the trigger to target shouldn't occur at all if it's on the opponent's turn (and maybe it didn't, but he did say it targeted). Could be important with things that care about targeting like Phantasmal Image or Kira, Great Glass-Spinner.
Good point, fixed.
* Jeering Instigator - Fixed that the condition was wrongly checked on effect level instead of not triggering at all if it's not the turn of the controller.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 02 Dec 2014, 07:44

My opponent's Narset, Enlightened Master triggered, exiling 2 lands, Divination, and Dig Through Time. He was able to cast the two spells, but also played one of the exiled lands. Lands shouldn't be playable from Narset's trigger because the exiled cards are cast rather than played.

FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby Horadrik » 03 Dec 2014, 19:39

Keldon Marauders is bugged, he won't die after all vanish counters are depleted.
Thanks!

ALREADY FIXED
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 04 Dec 2014, 05:01

I'm sure the server restart in an hour will take care of it, but if you see this before then, everyone shows disconnected for their connection and new matches don't show up are creating them. Woogerworks seems to be doing the same thing. Seedds seems to be ok, but no one is on there.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby ABagOfFritos » 04 Dec 2014, 20:31

29v2 got installed yesterday. Game won't launch.

Error: Could not find or load main class mage.client.MageFrame

Deleted xmage and java folder and installed properties and relaunched. All good now.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 05 Dec 2014, 01:39

Nullify was not able to target a Chromanticore being Bestowed onto a Courser of Kruphix. When Bestow is used, the creature card becomes an aura spell on the stack.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby madstyx » 05 Dec 2014, 04:56

Ever since around 1:30 PM, today, while I've been able to connect to the servers, the UI at the main menu has not changed it's state at all. I cannot create games, nor do I see games appear. The chat appears to work fine, as you can see, I was able to confirm that it wasn't just my end experiencing this issue.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby LevelX » 05 Dec 2014, 08:15

madstyx wrote:Ever since around 1:30 PM, today, while I've been able to connect to the servers, the UI at the main menu has not changed it's state at all. I cannot create games, nor do I see games appear. The chat appears to work fine, as you can see, I was able to confirm that it wasn't just my end experiencing this issue.
I you created a game you got no error message?
Only the game didn't appear in the list of open games?
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby madstyx » 05 Dec 2014, 13:12

LevelX wrote:
madstyx wrote:Ever since around 1:30 PM, today, while I've been able to connect to the servers, the UI at the main menu has not changed it's state at all. I cannot create games, nor do I see games appear. The chat appears to work fine, as you can see, I was able to confirm that it wasn't just my end experiencing this issue.
I you created a game you got no error message?
Only the game didn't appear in the list of open games?
Yes, that is correct.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby fireshoes » 05 Dec 2014, 14:00

That was the same problem I had the night before. When new users join xmage, their names did not show in the list of users either (notice there is no madstyx in the user column). Woogerworks did work well yesterday though and had about 25-35 people on all day.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby hallack31 » 05 Dec 2014, 21:57

Since yesterday when I try to launch the xmage client I receive on the terminal the message that the main class mage.client.MageFrame was not found.

I tried to delete all the xmage files and re-download the launcher, but when I do that my launcher still "believes" that I have the latest version of xmage in my computer and doesn't ask to download the latest version. In this case, when I try to run xmage client I just see an open console with nothing written in it.
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby gabriele83 » 05 Dec 2014, 23:00

hallack31 wrote:Since yesterday when I try to launch the xmage client I receive on the terminal the message that the main class mage.client.MageFrame was not found.

I tried to delete all the xmage files and re-download the launcher, but when I do that my launcher still "believes" that I have the latest version of xmage in my computer and doesn't ask to download the latest version. In this case, when I try to run xmage client I just see an open console with nothing written in it.
Happened to me too, apparently the old version gets deleted but the new one isn't downloaded.
Easily solved deleting the installed.properties file and restarting the launcher 8)
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Re: Bug Reports 1.3.0 dev 2014-11-29

Postby LevelX » 05 Dec 2014, 23:02

hallack31 wrote:Since yesterday when I try to launch the xmage client I receive on the terminal the message that the main class mage.client.MageFrame was not found.

I tried to delete all the xmage files and re-download the launcher, but when I do that my launcher still "believes" that I have the latest version of xmage in my computer and doesn't ask to download the latest version. In this case, when I try to run xmage client I just see an open console with nothing written in it.
Delete the "installed.properties" file in the directory of the XMage launcher.
Then all should be again downloaded and installed.

Seems like sometimes the download of a new version fails letting the XMage directory empty.
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