Bug Reports 1.3.0 dev 2015-03-14
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports 1.3.0 dev 2015-03-14
by muppet » 04 May 2015, 09:25
When a Forest came into play as a morph my Courser of Kruphix gained me a life. I am on v5 I hadn't realised there were a load of updates so I will update now so I hope this isn't wasting your time with a fixed problem.
LevelX2: Can't depend on client. Can't reproduce this. Which ability/effect did bring the forest into play morphed?
LevelX2: Can't depend on client. Can't reproduce this. Which ability/effect did bring the forest into play morphed?
Re: Bug Reports 1.3.0 dev 2015-03-14
by Mikeee » 04 May 2015, 17:04
For some reason I can't join any matches or games. While the action column is present, and the "join" text is there. Pressing on it does nothing. (ie. normally a pop-up would open to choose a dek file but it doesn't.)
That said, I can still make my own match and drafts.. but I can't join others.
I tried forcing a redownload. So I'm not exactly sure what's wrong.
LevelX2: Bug in column order handling.
Workaround: https://github.com/magefree/mage/issues/955
That said, I can still make my own match and drafts.. but I can't join others.
I tried forcing a redownload. So I'm not exactly sure what's wrong.
LevelX2: Bug in column order handling.
Workaround: https://github.com/magefree/mage/issues/955
Re: Bug Reports 1.3.0 dev 2015-03-14
by Agent00J » 05 May 2015, 22:29
Kuon, Ogre Ascendant counts lands that enter the graveyard as well as creatures. For example, I used Ghost Quarter to destroy my opponent's Dark Depths. Also that turn he sacrifices his Sakura-Tribe Elder. At the end of turn, my Kuon, Ogre Ascendant flipped
LevelX: Fixed beyond v9
LevelX: Fixed beyond v9
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Re: Bug Reports 1.3.0 dev 2015-03-14
by JeskaiCharmer » 06 May 2015, 04:06
Kozilek, Butcher of Truth enter the graveyard ability is bugged.
LevelX2: Did fix that the moved cards did not fire zone change events. No idea if this was your problem.
LevelX2: Did fix that the moved cards did not fire zone change events. No idea if this was your problem.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by yespair » 06 May 2015, 06:48
A creature reanimated by Postmortem Lunge is still affected by Summoning Sickness.
LevelX2: Fixed beyond v9
LevelX2: Fixed beyond v9
Re: Bug Reports 1.3.0 dev 2015-03-14
by iLex » 06 May 2015, 17:23
I had the same problem today twice:
My opp controls a planeswalker. In 1st scenario it was an Ashiok, in 2nd scenario it was an Ugin. I go to combat and got Rabblemaster active on the field. I'll get to chose if I want to attack the player or the planeswalker. XMage won't accept any of my clicks. I can click whereever I want: Nothing will happen.
So I need to close XMage and restart it.
Screenshot:
https://www.dropbox.com/s/ak76q8zkq44g2 ... 3.png?dl=0
LevelX: I assume a relation to this issues:
https://github.com/magefree/mage/issues/951
https://github.com/magefree/mage/issues/960
My opp controls a planeswalker. In 1st scenario it was an Ashiok, in 2nd scenario it was an Ugin. I go to combat and got Rabblemaster active on the field. I'll get to chose if I want to attack the player or the planeswalker. XMage won't accept any of my clicks. I can click whereever I want: Nothing will happen.
So I need to close XMage and restart it.
Screenshot:
https://www.dropbox.com/s/ak76q8zkq44g2 ... 3.png?dl=0
LevelX: I assume a relation to this issues:
https://github.com/magefree/mage/issues/951
https://github.com/magefree/mage/issues/960
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Re: Bug Reports 1.3.0 dev 2015-03-14
by fireshoes » 06 May 2015, 18:26
I had this happen yesterday in a multiplayer commander game with Ruric Thar, the Unbowed. I couldn't choose either of my two opponents to attack (there were no planeswalkers on the battlefield).iLex wrote:I had the same problem today twice:
My opp controls a planeswalker. In 1st scenario it was an Ashiok, in 2nd scenario it was an Ugin. I go to combat and got Rabblemaster active on the field. I'll get to chose if I want to attack the player or the planeswalker. XMage won't accept any of my clicks. I can click whereever I want: Nothing will happen.
So I need to close XMage and restart it.
Screenshot:
https://www.dropbox.com/s/ak76q8zkq44g2 ... 3.png?dl=0
Re: Bug Reports 1.3.0 dev 2015-03-14
by skeet70 » 06 May 2015, 20:08
I'm running Xmage on 14.04 Ubuntu. Any game I join, if I need to search or choose any cards, the game locks up with no choice window, making it unplayable.
eg Ancient Stirrings shows something like "Choose a card" but no choice modal shows up anywhere, and I can't click anything until I make a choice apparently. Happens with anything that I assume should have a searching or choice dialog.
No errors in any of the logs.
LevelX: A known problem of Linux. You have to check the tray icon of XMage. You can open a contect menu and select "Stop blinking". As the tray icon of XMage is blinking on linux systems, the windows for entering choices or values are closed automatically. So as a work around use the "Stop blinking" item if the icon is blinking and the windows stay open to receive your response.
https://github.com/magefree/mage/issues/584
eg Ancient Stirrings shows something like "Choose a card" but no choice modal shows up anywhere, and I can't click anything until I make a choice apparently. Happens with anything that I assume should have a searching or choice dialog.
No errors in any of the logs.
LevelX: A known problem of Linux. You have to check the tray icon of XMage. You can open a contect menu and select "Stop blinking". As the tray icon of XMage is blinking on linux systems, the windows for entering choices or values are closed automatically. So as a work around use the "Stop blinking" item if the icon is blinking and the windows stay open to receive your response.
https://github.com/magefree/mage/issues/584
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Re: Bug Reports 1.3.0 dev 2015-03-14
by skeet70 » 06 May 2015, 22:55
The icon isn't blinking and the context menu only shows lock, quit, and the main window title.LevelX wrote:You have to check the tray icon of XMage. You can open a contect menu and select "Stop blinking".
As the tray icon of XMage is blinking on linux systems, the windows for entering choices or values are closed automatically.
So as a work around use the "Stop blinking" item if the icon is blinking and the windows stay open to receive your response.
EDIT:
Ah! The upper tray icon that Xmage creates, not the normal OS dock icon. Thanks.
EDIT 2:
Clicking stop blinking in the context menu ahead of the problem occuring appears to do nothing, and trying to bring up the context menu when the problem has already occurred is impossible, no clicks on the tray icon do anything. Never actually blinks, but after a few restarts and randomly telling it to stop blinking it works...
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Re: Bug Reports 1.3.0 dev 2015-03-14
by tself55 » 07 May 2015, 16:32
twice in the past few days games have randomly been assigned as draws when my opponent conceded.
Re: Bug Reports 1.3.0 dev 2015-03-14
by Shine » 07 May 2015, 18:39
First up: many thanks for the wonderful program. I'm really excited about it
Exiling a face-up Shorecrasher Elemental for it's U cost gave me Java errors. I was unable to complete the game due to these errors popping up. As soon as my mouse hovered over the card the program would give an error.
According to this thread this has been looked into already, but this bug definitely happened on the latest version (1.3.0.dev2015-03-14v9 (2015-05-02)).
LevelX: ok, the reason is the missing KTK Token image for a morphed creature.
If you add this token image the bug will not happen. See here how to do: viewtopic.php?f=70&t=16367
Fixed beyond v9 (the error won't happen also if the image is missing).
Exiling a face-up Shorecrasher Elemental for it's U cost gave me Java errors. I was unable to complete the game due to these errors popping up. As soon as my mouse hovered over the card the program would give an error.
According to this thread this has been looked into already, but this bug definitely happened on the latest version (1.3.0.dev2015-03-14v9 (2015-05-02)).
LevelX: ok, the reason is the missing KTK Token image for a morphed creature.
If you add this token image the bug will not happen. See here how to do: viewtopic.php?f=70&t=16367
Fixed beyond v9 (the error won't happen also if the image is missing).
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Re: Bug Reports 1.3.0 dev 2015-03-14
by LevelX » 07 May 2015, 18:43
Please add some of the error messages shown (they should be written to the /mage-client/mageclient.log file).Shine wrote:First up: many thanks for the wonderful program. I'm really excited about it
Exiling a face-up Shorecrasher Elemental for it's U cost gave me Java errors. I was unable to complete the game due to these errors popping up. As soon as my mouse hovered over the card the program would give an error.
According to this thread this has been looked into already, but this bug definitely happened on the latest version (1.3.0.dev2015-03-14v9 (2015-05-02)).
I can't reproduce the error yet. And you get this error every time or does the Elemental sometimes work?
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Re: Bug Reports 1.3.0 dev 2015-03-14
by LevelX » 07 May 2015, 18:53
Can you say by which ability/effect the forest came into play as a morph?muppet wrote:When a Forest came into play as a morph my Courser of Kruphix gained me a life. I am on v5 I hadn't realised there were a load of updates so I will update now so I hope this isn't wasting your time with a fixed problem.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by LevelX » 07 May 2015, 19:19
Do you remember if the stack was empty at that time?tself55 wrote:twice in the past few days games have randomly been assigned as draws when my opponent conceded.
We have that problem happen sporadicly already for a longer time and I assume it can happen if a player concedes and the currently resolving spell/ability is undone because it returns an error because of the non active player but the concede state is also undone leading to the draw.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by Shine » 07 May 2015, 20:31
This happened in a draft tournament, so I only had it happen the one time I played the card. Another player from the tournament confirmed that this card was bugged, but that he thought it was fixed.LevelX wrote:Please add some of the error messages shown (they should be written to the /mage-client/mageclient.log file).Shine wrote:First up: many thanks for the wonderful program. I'm really excited about it
Exiling a face-up Shorecrasher Elemental for it's U cost gave me Java errors. I was unable to complete the game due to these errors popping up. As soon as my mouse hovered over the card the program would give an error.
According to this thread this has been looked into already, but this bug definitely happened on the latest version (1.3.0.dev2015-03-14v9 (2015-05-02)).
I can't reproduce the error yet. And you get this error every time or does the Elemental sometimes work?
The log is filled with these errors. I think they all correspond to the visual error I got everytime I pointed at the card.
LevelX: ok, the reason is the missing KTK Token image for a morphed creature.
If you add this token image the bug will not happen. See here how to do: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=16367
Fixed beyond v9 (the error won't happen also if the image is missing).
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