Bug Reports 1.3.0 dev 2015-03-14
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports 1.3.0 dev 2015-03-14
by emerald000 » 23 Mar 2015, 01:16
Make sure to have the game type AND format set to Tiny Leaders.liferider09 wrote:If I start a Tiny Leaders game, it only sometimes gives me a commander. Sometimes I have one, sometimes I do not. It also is not just me, if somebody else hosts the game, it often does not give us commanders.
This effect is reflective, both players do not have commanders. I have tried with two different decks now.
I did have an odd effect today. My current deck is called "Sultai", and I started a game where my opponent had no commander, but I did. My commander was nihil spellbomb... This also happens to be the first card in my sideboard when I have it unsorted.
I have not seen any other posts concerning this.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by coyls3 » 23 Mar 2015, 01:31
Ashcloud Phoenix returns to the field face down even when killed as a morph. It is only suppose to get the "when it dies" trigger when killed face up.
LevelX: Fixed beyonf v4
LevelX: Fixed beyonf v4
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Re: Bug Reports 1.3.0 dev 2015-03-14
by bdavis1 » 23 Mar 2015, 05:31
Opponent had Elvish Mystic, and Atarka Monument in play. I had Scaleguard Sentinels with no counters on it. At the end of his turn I cast Dromoka's Command giving my creature +1/+1 and making my opponent sacrifice an enchantment. After Dromoka's Command resolved the Atarka Monument was put into the graveyard. This shouldn't of happened since Atarka Monument is an artifact. The result should of been that the Scaleguard Sentinels just gets a +1/+1 counter.
LevelX: Fixed beyond v4
LevelX: Fixed beyond v4
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Re: Bug Reports 1.3.0 dev 2015-03-14
by Mainiack11 » 23 Mar 2015, 05:53
Silumgar's Command has incorrect text. The first mode says Counter target creature spell, when it should say Counter target noncreature spell
LevelX: Fixed beyond v4
LevelX: Fixed beyond v4
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Re: Bug Reports 1.3.0 dev 2015-03-14
by LevelX » 23 Mar 2015, 07:19
It's true in v4 the client DB is not correctly included.Kegger wrote:If I update/unzip to V4 I loose all the cards in deck builder, and there are none available for download.
If I go back to V3 all the cards are back, this is just unzipping V3 back in the same directory I have Xmage installed.
But to get the cards in V4 you only have to connect to a XMage server once.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by Kegger » 23 Mar 2015, 09:55
Thank you sir, yep that does it...LevelX wrote:It's true in v4 the client DB is not correctly included.Kegger wrote:If I update/unzip to V4 I loose all the cards in deck builder, and there are none available for download.
If I go back to V3 all the cards are back, this is just unzipping V3 back in the same directory I have Xmage installed.
But to get the cards in V4 you only have to connect to a XMage server once.
Re: Bug Reports 1.3.0 dev 2015-03-14
by aieie » 23 Mar 2015, 10:17
Making a game with Avatar of the Resolute throws me an error for unsupported card.
LevelX: Server restarted
LevelX: Server restarted
Re: Bug Reports 1.3.0 dev 2015-03-14
by LevelX » 23 Mar 2015, 10:29
Seems like the server has again one of its problematic phases.aieie wrote:Making a game with Avatar of the Resolute throws me an error for unsupported card.
I restarted the complete server now. So proably in about 2-3 minutes all should work again.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by woodz8460 » 23 Mar 2015, 17:16
The ability on Hardened Berserker (DTK) does not seem to behave correctly.
11:57 AM: woodz attacks with 1 creature
11:57 AM: Ability triggers: Hardened Berserker - When Hardened Berserker attacks, the next spell you cast this turn costs 1 less to cast.
However I'm still forced to pay full cost for any spell cast after attacking.
LevelX: Fixed beyond V4
11:57 AM: woodz attacks with 1 creature
11:57 AM: Ability triggers: Hardened Berserker - When Hardened Berserker attacks, the next spell you cast this turn costs 1 less to cast.
However I'm still forced to pay full cost for any spell cast after attacking.
LevelX: Fixed beyond V4
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Re: Bug Reports 1.3.0 dev 2015-03-14
by LoreWeaver » 24 Mar 2015, 01:26
Shorecrasher Elemental - When you use its first ability to exile it and bring it back, it just flips it to a 2/2 and gives a java language error. When you hover over the card it gives the same error.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by zorkmead » 24 Mar 2015, 03:35
Glade Watcher Formidable ability fails to trigger - can not pay G to attack.
Dragon Scarred Bear will not attack or block.
Dragon Scarred Bear will not attack or block.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by TwinViking » 24 Mar 2015, 04:02
I'm having a problem everytime I start a match where a bunch of Java, nullpoint errors and array errors continuously pop up. When I start the client I get a bunch of errors like this
WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
ERROR 2015-03-23 22:52:50,670 Error for symbol:0 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,670 Error for symbol:1 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,670 Error for symbol:10 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,670 Error for symbol:11 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,670 Error for symbol:12 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,686 Error for symbol:15 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,686 Error for symbol:16 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:5
WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
ERROR 2015-03-23 22:52:50,670 Error for symbol:0 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,670 Error for symbol:1 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,670 Error for symbol:10 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,670 Error for symbol:11 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,670 Error for symbol:12 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,686 Error for symbol:15 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:52:50,686 Error for symbol:16 =>[AWT-EventQueue-0] ManaSymbols.loadImages
ERROR 2015-03-23 22:5
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Re: Bug Reports 1.3.0 dev 2015-03-14
by varygoode » 24 Mar 2015, 04:28
Ashcloud Phoenix is not working correctly. If it dies facedown, its ability shouldn't trigger, yet it does. Confirmed via judge chat.
http://i.imgur.com/d3dVjFi.png
LevelX: Fixed beyond v4
http://i.imgur.com/d3dVjFi.png
LevelX: Fixed beyond v4
Re: Bug Reports 1.3.0 dev 2015-03-14
by LevelX » 24 Mar 2015, 07:26
I presume a problem with java 8 and XMage on some systems.TwinViking wrote:I'm having a problem everytime I start a match where a bunch of Java, nullpoint errors and array errors continuously pop up.
You can change the XMage Home in Launcher settings to a java 7 configuration (http://xmage.info/xmagejava7) I created and update with the launcher back to java 7.
Please report if this helps.
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Re: Bug Reports 1.3.0 dev 2015-03-14
by The0retico » 25 Mar 2015, 00:05
It is known issue, that Soulfire Grand Master doesn't always give lifelink to your instants and sorcereis. Today I had a different problem - I cast Roast and my opponent killed the Master in response, but i still got 5 life.
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