It is currently 24 Apr 2024, 20:45
   
Text Size

Release of XMage 1.4.0

by BetaSteward

Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins

Release of XMage 1.4.0

Postby LevelX » 12 May 2015, 22:57

A new version of XMage 1.4.0 was released today.

Download the Launcher jar from xmage.de to install and run Xmage.
XMage Launcher
Mirror:
XMage Launcher


Direct xmage downloads (without launcher) can be found here:
1.4.0v2 (2015-05-26)
xmage_1.4.0v2.zip
xmage_1.4.0v2.zip

Older versions:
1.4.0v1 (2015-05-24)
xmage_1.4.0v1.zip
1.4.0v0 (2015-05-13)
xmage_1.4.0v0.zip
Mirror:
xmage_1.4.0v0.zip

Release notes

The releases will be named now a little bit different. New versions that are still compatible between server and client get only an update in the last number (e.g. 1.4.0v1). If the interface between client and server was changed so old client won't work with the new server at least the third digit will be updated (e.g. the next version of this kind will be called 1.4.1v0).

To download the new images of the Modern Masters 2015 set, you have to download from the new 3rd source mythicspoiler.com as long as the other sides have not added the images.
User avatar
LevelX
DEVELOPER
 
Posts: 1677
Joined: 08 Dec 2011, 15:08
Has thanked: 174 times
Been thanked: 374 times

Re: Release of XMage 1.4.0v0

Postby LevelX » 12 May 2015, 22:58

Release 1.4.0v0 (2015-05-13)

NEW FEATURES

Names in game log and messages are colored by the object color.
Objects have now a identifier id after there name in game log and tooltip to exactly know which object is targeted or referenced.
New skill level filter for tables. The skill level can be set when a new table is created.
Added Modern Masters 2 set.
Added a new download source mythicspoiler.com for early card image download.

FIXES

Dredge Ability - The effect is no longer active (e.g. for choosing the order of resolution) if not enough cards left in the library.
Fixed a lot of cards where hand or graveyard cards were moved to library without firing zone change events (e.g. Kozilek, Butcher of Truth).
Fixed a bug that triggered abilities went under certain circumstances to stack at the wrong time (fixes the not working Sharuum the Hegemon + Clone + Blood Artist combo).
Fixed that action column was not handled correctly after client restart if user changed their position in column order.
Fixed that cyle triggered abilities did not work.
Fixed that some mana effects did not send all neded events (prevented that Contamination chnaged conditonal mana from Cavern of Souls to black mana).

Fixed human players controlling other human players turn (e.g. by Mindslaver).

Burrenton Forge-Tender - Fixed that damage preventing did not work properly.
Chief Engineer - Fixed that convoke did not work for Artifacts while Chief Engineer was on the battlefield.
Destroy the Evidence - Fixed that no cards were moved to graveyard.
Early Harvest - Fixed that wrongly all lands were untapped instead of only basic lands.
Intet, the Dreamer - Fixed that the card was not face down in exile and it was not possible to cast the card for free.
Kuon, Ogre Ascendant - Fixed that also non creatures going to graveyard were count for Kuon, Ogre Ascendant flip ability.
Land Tax - Fixed that the effect was not optional.
Narrow Escape - Fixed that the target was wrongly permanent creature instead of controlled permanent.
Nether Shadow - Fixed that the intervening if clause was not checked on resolution.
Norn's Annex - Fixed that the effect did not work if a planeswalker of the controller was attacked.
Phantasmagorian - Fixed wrong tooltip text for discard costs.
Postmortem Lunge and Gruesome Encorer - Fixed that the haste ability was not correctly granted to the creature put into play.
Progenitor Mimic - Fixed that the copy effect did not work correctly.
Shimmer Myr - Fixed that the flash like casting to cards was wrongly only granted to artifact creature cards instead of all artifact cards.

Added cards (414)

2ED: Instill Energy
3ED: Instill Energy
4ED: Instill Energy
5DN: All Suns' Dawn
5ED: Chub Toad; Instill Energy; Sea Spirit
8ED: Distorting Lens; Emperor Crocodile; Orcish Spy; Rukh Egg; Shifting Sky; Star Compass
9ED: Emperor Crocodile; Rukh Egg
ARN: Rukh Egg
CON: Worldheart Phoenix
CSP: Blizzard Specter; Karplusan Strider
DD2: Guile; Soulbright Flamekin
DD3: Guile; Soulbright Flamekin
DIS: Thrive
FEM: Orcish Spy
FUT: Homing Sliver; Lymph Sliver
ICE: Chub Toad; Enduring Renewal; Sea Spirit
LEA: Instill Energy
LEB: Instill Energy
LRW: Blades of Velis Vel; Guile; Horde of Notions; Incandescent Soulstoke; Inner-Flame Igniter; Soulbright Flamekin; Wings of Velis Vel
ME2: Sea Spirit
ME4: Instill Energy
MED: Chub Toad
MIR: Goblin Tinkerer
MM2: Agony Warp; Air Servant; Algae Gharial; All Is Dust; All Suns' Dawn; Alloy Myr; Ant Queen; Apocalypse Hydra; Apostle's Blessing; Aquastrand Spider; Argent Sphinx; Arrest; Artisan of Kozilek; Ashenmoor Gouger; Azorius Chancery; Banefire; Battlegrace Angel; Bestial Menace; Bitterblossom; Blades of Velis Vel; Blinding Souleater; Blinkmoth Nexus; Blood Ogre; Bloodshot Trainee; Bloodthrone Vampire; Bone Splinters; Boros Garrison; Boros Swiftblade; Brute Force; Burst Lightning; Cathodion; Celestial Purge; Chimeric Mass; Cloud Elemental; Combust; Comet Storm; Commune with Nature; Conclave Phalanx; Copper Carapace; Court Homunculus; Cranial Plating; Creakwood Liege; Cryptic Command; Culling Dais; Cytoplast Root-Kin; Daggerclaw Imp; Dark Confidant; Darksteel Axe; Darksteel Citadel; Daybreak Coronet; Death Denied; Deathmark; Devouring Greed; Dimir Aqueduct; Dimir Guildmage; Dismember; Dispatch; Dragonsoul Knight; Dread Drone; Drooling Groodion; Duskhunter Bat; Eldrazi Temple; Electrolyze; Elesh Norn, Grand Cenobite; Endrek Sahr, Master Breeder; Etched Champion; Etched Monstrosity; Etched Oracle; Ethercaste Knight; Everflowing Chalice; Evolving Wilds; Expedition Map; Eye of Ugin; Faerie Mechanist; Fiery Fall; Flashfreeze; Flayer Husk; Fortify; Frogmite; Fulminator Mage; Ghost Council of Orzhova; Ghostly Changeling; Glassdust Hulk; Glint Hawk Idol; Gnarlid Pack; Goblin Fireslinger; Goblin War Paint; Golgari Rot Farm; Gorehorn Minotaurs; Grim Affliction; Gruul Turf; Guile; Gust-Skimmer; Gut Shot; Hearthfire Hobgoblin; Helium Squirter; Hellkite Charger; Hikari, Twilight Guardian; Horde of Notions; Hurkyl's Recall; Incandescent Soulstoke; Indomitable Archangel; Inexorable Tide; Inner-Flame Igniter; Instill Infection; Iona, Shield of Emeria; Izzet Boilerworks; Kami of Ancient Law; Karplusan Strider; Kavu Primarch; Kiki-Jiki, Mirror Breaker; Kitesail; Kor Duelist; Kozilek, Butcher of Truth; Kozilek's Predator; Leyline of Sanctity; Lightning Bolt; Lodestone Golem; Lodestone Myr; Long-Forgotten Gohei; Lorescale Coatl; Mana Leak; Matca Rioters; Midnight Banshee; Mighty Leap; Mirran Crusader; Mirror Entity; Moonlit Strider; Mortarpod; Mox Opal; Mulldrifter; Mutagenic Growth; Myr Enforcer; Myrsmith; Mystic Snake; Nameless Inversion; Narcolepsy; Necrogenesis; Necroskitter; Nest Invader; Niv-Mizzet, the Firemind; Nobilis of War; Noble Hierarch; Novijen Sages; Oblivion Ring; Orzhov Basilica; Otherworldly Journey; Overwhelm; Overwhelming Stampede; Pelakka Wurm; Pillory of the Sleepless; Plagued Rusalka; Plaxcaster Frogling; Plummet; Precursor Golem; Primeval Titan; Profane Command; Puppeteer Clique; Qumulox; Raise the Alarm; Rakdos Carnarium; Rampant Growth; Reassembling Skeleton; Remand; Repeal; Restless Apparition; Root-Kin Ally; Runed Servitor; Rusted Relic; Savage Twister; Scatter the Seeds; Scavenger Drake; Scion of the Wild; Scute Mob; Scuttling Death; Selesnya Guildmage; Selesnya Sanctuary; Shadowmage Infiltrator; Shrewd Hatchling; Shrivel; Sickle Ripper; Sickleslicer; Sigil Blessing; Sign in Blood; Simic Growth Chamber; Simic Initiate; Skarrgan Firebird; Skyhunter Skirmisher; Skyreach Manta; Smash to Smithereens; Smokebraider; Somber Hoverguard; Soulbright Flamekin; Spectral Procession; Sphere of the Suns; Spikeshot Elder; Spitebellows; Spread the Sickness; Steady Progress; Stoic Rebuttal; Stormblood Berserker; Sundering Vitae; Sunforger; Sunlance; Sunspear Shikari; Surgical Extraction; Surrakar Spellblade; Swans of Bryn Argoll; Sylvan Bounty; Taj-Nar Swordsmith; Telling Time; Terashi's Grasp; Tezzeret the Seeker; Tezzeret's Gambit; Thief of Hope; Thoughtcast; Thrive; Thrummingbird; Thunderblust; Tribal Flames; Tukatongue Thallid; Tumble Magnet; Ulamog, the Infinite Gyre; Ulamog's Crusher; Vampire Lacerator; Vampire Outcasts; Vapor Snag; Vengeful Rebirth; Viashino Slaughtermaster; Vigean Graftmage; Vines of Vastwood; Waking Nightmare; Water Servant; Waxmane Baku; Wayfarer's Bauble; Wildfire; Wilt-Leaf Liege; Wings of Velis Vel; Wolfbriar Elemental; Worldheart Phoenix; Wrap in Flames; Wrecking Ball
MMQ: Distorting Lens
PCY: Thrive
PLS: Shifting Sky; Star Compass
PO2: Sylvan Basilisk
RAV: Root-Kin Ally; Sins of the Past
S99: Sylvan Basilisk
SHM: Knollspine Invocation
TMP: Flailing Drake
TOR: Rancid Earth
TSB: Enduring Renewal
UDS: Emperor Crocodile
USG: No Rest for the Wicked
User avatar
LevelX
DEVELOPER
 
Posts: 1677
Joined: 08 Dec 2011, 15:08
Has thanked: 174 times
Been thanked: 374 times

Re: Release of XMage 1.4.0

Postby LevelX » 24 May 2015, 12:23

Release 1.4.0v1 (2015-05-24)

FIXES

Fixed a bug that the AI did most of the time choose the wrong mana color if producing mana from any or multiple mana effects.
Fixed that cards in graveyard did not show their id in tooltip.
Retrace - Fixed that retrace did not work correctly with cost modifications.
Fixed that named searches (e.g. Surgical Extraction) work also if the selected card is a split card.
Game timer - Fixed that the timer count down was not shown while selecting the starting player and deciding for mulligan.
Fixed a bug in table sort that could produce a cast error if tables are sorted by skill level.
Fixed that the AI used activated abilities even if they were forbidden by a restriction effect like Arrest.
A lot of fixes that cards that go simultanously to graveyard can be ordered.
Fixed target handling of AI for TargetPermanentOrPlayer.
Fixed ConcurrentModificationException of TriggeredAblities.

CARD SPECIFIC FIXES

Angelic Destiny - Fixed that the enchantment did not return from graveyard to hand.
Combust - Fixed rarity (was common instead of uncommon).
Deranged Assistant - Disallowed possible undo to prevent cheating with otherwise hidden information (top card of library).
Dolmen Gate - Fixed that it was not checked if the creates were attacking creatures for damage prevention.
Dragonlord Kolaghan - Fixed that morphed cast spells where compared with its origin name with cards in the graveyard.
Drooling Groodion - Fixed that the same creature could be targeted from both targets of the activated ability.
Endrek Sahr, Master Breeder - Fixed Thrull creating ability that did not work when the triggering spell was countered.
Flickerwisp - Fixed that Flickerwisp could target itself.
Ghastlord of Fugue - Fixed the not working triggered ability.
Goblin Tinkerer - Fixed the not working activated ability.
Hindering Light - Fixed that target check did not work correctly for modal spells (e.g. Cryptic Command).
Hollowsage - Fixed that it wrongly triggered on tapping insteadof untapping.
Intimidator Initiate - Added missing target definition.
Jareth, Leonine Titan - Fixed that the protection giving ability did not work correctly.
Mortarpod - Fixed tooltip text.
Narcolepsy - Fixed Narcolepsy's intervening if clause.
Necrogenesis - Fixed tooltip text.
Otherworldly Journey - Fixed that the returning creature did not get the +1/+1 counter.
Overwhelming Stampede - Fixed that the boost value was not correctly calculated and applied.
Puppeteer Clique - Fixed that the ability also tiggered without a valid target.
Quickling - Fixed that it was not optional to return another creature.
Satyr Firedancer - Fixed that its ability did also trigger for damage from other sources than iinstant or sorcery spells.
Sidisi, Brood Tyrant - Fixed that multiple cards going to graveyard by replacement effects (e.g. Dredge) trigger Sidisi ability only once.
Sigil Blessing - Fixed tooltip and internal handling.
Sliver Overlord - Fixed that the searched card was not revealed.
Stranglehold - Fixed that the can't search effect did not work correctly.
Surrak, the Hunt Caller - Fixed tooltip text.
Taj-Nar Swordsmith - Fixed that the searched card was returned to hand instead correctly to battlefield.
Thrive - Fixed tooltip text.

Added cards (56)

10E: Sleeper Agent
2ED: Keldon Warlord; Plague Rats
3ED: Keldon Warlord; Plague Rats
4ED: Keldon Warlord; Plague Rats
5DN: Auriok Windwalker; Chimeric Coils; Disruption Aura; Infused Arrows; Leonin Squire; Raksha Golden Cub; Roar of Reclamation; Skullcage; Tangle Asp
5ED: Keldon Warlord; Plague Rats
ARC: Skullcage
DST: Arcbound Slith
FUT: Bitter Ordeal; Nihilith; Sliversmith
GPT: Hissing Miasma; Poisonbelly Ogre
HOP: Arcbound Slith
INV: Kavu Lair
LEA: Keldon Warlord; Plague Rats
LEB: Keldon Warlord; Plague Rats
LGN: Caller of the Claw
MED: Keldon Warlord
MOR: Recross the Paths
MRD: Psychogenic Probe
ODY: Animal Boneyard
PLC: Cautery Sliver; Dormant Sliver; Frenetic Sliver; Spitting Sliver; Synchronous Sliver
RAV: Blazing Archon; Strands of Undeath
TMP: Mindwhip Sliver; Rootwater Diver
TSP: Basal Sliver; Ghostflame Sliver; Opaline Sliver; Psionic Sliver; Pulmonic Sliver; Screeching Sliver; Sedge Sliver; Shadow Sliver; Telekinetic Sliver; Watcher Sliver
USG: Sleeper Agent
User avatar
LevelX
DEVELOPER
 
Posts: 1677
Joined: 08 Dec 2011, 15:08
Has thanked: 174 times
Been thanked: 374 times

Re: Release of XMage 1.4.0

Postby LevelX » 25 May 2015, 21:46

Release 1.4.0v2 (2015-05-26)

FIXES

Fixed that player names for damage assigning during combat had html tags.
Changeling - Fixed that some non creature subtypes of cards (e.g. Arcane) were positive filtered for Changeling.
Proliferate - Fixed that in some cases permanents that had counters before could be choosen to proliferate.
Unearth - Fixed the not working replacement effect of unearth that exiles the creature if neccessary.
Mana Tapping - Fixed a bug that prevented to undo mana tapping done without paying for a spell or ability.

CARD SPECIFIC FIXES

Commune with the Gods - Fixed that the choosen card went wrongly to graveyard instead to hand as intended.
Early Harvest - Fixed that it wrongly only untaps non basic lands instead of basic lands.
Flicker - Added missing implementation.
Flickering Spirit - Added missing implementation.
Dawn Charm - Fixed that the prevention effect did prevent all damage not only combat damage.
Eldrazi Temple - Fixed that the first ability was automatically used for spells also if second ability would be better. Now the ability selector is shown.
Mindcrank - Fixed that the triggered effect did not work.
Reflecting Pool - Fixed that it did not work correctly with lands that produce conditional mana (e.g. Sliver Hive or Caverns of Soul)

Added cards (81)

10E: Cephalid Constable
4ED: Mana Clash
5DN: Silent Arbiter
5ED: Bottomless Vault; Dwarven Hold; Hollow Trees; Icatian Store; Mana Clash; Sand Silos
7ED: Mana Clash
8ED: Mana Clash
9ED: Boiling Seas; Mana Clash
ALL: School of the Unseen; Sheltered Valley
ARC: Makeshift Mannequin; Nantuko Monastery
ARN: Elephant Graveyard; Island of Wak-Wak
CHK: Untaidake, the Cloud Keeper
CMD: Svogthos, the Restless Tomb
CNS: Silent Arbiter
DD2: Keldon Megaliths
DD3: Keldon Megaliths
DDJ: Svogthos, the Restless Tomb
DRK: City of Shadows; Mana Clash
DST: Arcbound Crusher
FEM: Bottomless Vault; Dwarven Hold; Hollow Trees; Icatian Store; Sand Silos
FUT: Keldon Megaliths
HML: An-Havva Township; Aysen Abbey; Castle Sengir; Koskun Keep; Wizards' School
HOP: Arcbound Crusher
ICE: Land Cap; Lava Tubes; Mystic Remora; River Delta; Timberline Ridge; Veldt
JUD: Cephalid Constable; Nantuko Monastery
LEG: Urborg
LRW: Makeshift Mannequin
ME3: City of Shadows; Urborg
ME4: Elephant Graveyard
MED: Island of Wak-Wak; Mystic Remora
MMQ: Fountain of Cho; Henge of Ramos; Mercadian Bazaar; Rushwood Grove; Saprazzan Cove; Subterranean Hangar
MOR: Primal Beyond
MRD: Tel-Jilad Stylus
NMS: Rath's Edge
ODY: Chance Encounter
ONS: Feeding Frenzy; Seaside Haven; Starlit Sanctum; Unholy Grotto
PCY: Wintermoon Mesa
PLC: Life and Limb; Vampiric Link
PLS: Forsaken City; Meteor Crater; Terminal Moraine
POR: Boiling Seas
RAV: Svogthos, the Restless Tomb
TOR: Devastating Dreams
VIS: Griffin Canyon
WTH: Lotus Vale; Spinning Darkness
User avatar
LevelX
DEVELOPER
 
Posts: 1677
Joined: 08 Dec 2011, 15:08
Has thanked: 174 times
Been thanked: 374 times


Return to XMage

Who is online

Users browsing this forum: No registered users and 81 guests


Who is online

In total there are 81 users online :: 0 registered, 0 hidden and 81 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 81 guests

Login Form