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Bug Reports xmage 1.4.0

by BetaSteward

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Re: Bug Reports xmage 1.4.0

Postby Zeplar » 31 May 2015, 19:25

Edit: Fixed on my end; problem was with the .dck file.

Tasigur, the Golden Fang doesn't show up in my command zone in EDH, even when my opponent's commander does.

LevelX: I wonder if the game did really start, if no valid commander was added to the sideboard? Can you provide the deck file that produces the problem?
I tested now with a Tasigur Commander deck and couldn't reproduce such a problem. I added the deck I used. Check if this deck works for you (rename to dck file before loading). Anyway I need your decklist to check if the decklist causes the problem.
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Tasigur BGU.dck.txt
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Re: Bug Reports xmage 1.4.0

Postby The0retico » 31 May 2015, 19:53

Table filter doesn't remember the chosen skill level after restart of the client.

LevelX: Fixed beyond v2

Is there a way to choose which mana should be spent when I have mana of different colors floating and want to cast a spell with colorless mana requirements? This comes up e.g. when playing Modern UR Storm.

LevelX: Use right mouse button menu on the battlefield to deactivate automatic mana payment if needed.
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Re: Bug Reports xmage 1.4.0

Postby lavnchpad » 01 Jun 2015, 00:04

Fracturing Gust is bugged. In a match against Affinity, it worked properly when cast from hand. When I cast it from graveyard c/o Snapcaster Mage flashback, it destroyed my opponent's Darksteel Citadels, which it did not do when cast from my hand.

LevelX: This happened because Blood Moon was on the battlefield. So no bug.
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Re: Bug Reports xmage 1.4.0

Postby yespair » 01 Jun 2015, 14:02

Forsaken City produces colorless mana instead of one mana of any color.

LevelX: Fixed beyond v2

Time Elemental isn't in the card database.

(Stop looking at me like that. Stasis is fun for everyone)
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Re: Bug Reports xmage 1.4.0

Postby gawain » 01 Jun 2015, 23:08

This is the second time: After playing Llanowar Reborn, Temporal Fissure (which neither player had played) activates. The game wouldn't let me select any of the options; the dialogue kept popping back up.

Screenshot 2015-06-01 19.04.55.png


LevelX: Fixed beyond 1.4.2v4
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Re: Bug Reports xmage 1.4.0

Postby fireshoes » 02 Jun 2015, 00:45

A Mycosynth Lattice had been on the board but was later exiled. After it was exiled, I cast Summoner's Pact but my green creatures weren't selectable, so I guess the Mycosynth was still making the cards colorless.

mysosynthbug.jpg


LevelX: Fixed with 1.4.1v2
https://github.com/magefree/mage/issues/408
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Re: Bug Reports 1.4.0

Postby Bro Bumble » 02 Jun 2015, 01:10

Bro Bumble wrote:2 bugs I've encountered recently.

1). When I activated Jace, Architect of Thought's -2 ability, after my opponent selects the piles, it automatically gives me the biggest pile (whether I've wanted to or not). This bug has caused me to lose games I would have otherwise won.

2). When I try to activate Sphinx's Revelation, no matter what I input as x, it still only effectively casts it for 0, which is really annoying, especially if I'm against burn.

I'm not sure if these bugs are related to OpenJDK or not (on this current machine I only have access to OpenJDK).
I am still getting the X problem on both Sphinx's Revelation and White Sun's Zenith. I don't think it's an OpenJDK problem, as I'm running the latest Oracle Java. It may be a problem with the version of java that is installed with XMage or it could be a client side issue with Linux (I'm using Ubuntu 14.04).

LevelX: This is a known problem (check and deactivate the blinking xmage tray icon)
https://github.com/magefree/mage/issues/584
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Re: Bug Reports 1.3.0 dev 2015-03-14

Postby Zangue » 02 Jun 2015, 08:38

Apologies in advance if I am mistaking it.

I played a Vesuva on Glimmerpost and since when Vesuva becames Glimmerpost it is already on the battlefield the ability won't trigger.
Then when i used Vesuva to copy an opponent's Dark Depth i got the land with the 10 counters.

If Dark Depth says "it enters the battlefield with 10 counter" but Vesuva is already on the field shouldnt have any counters"
or the problem was that Glimmerpost should have trigger?

(Apologies also for my English)

Thanks, you are doing a great job with xMage!

LevelX: I'm not sure where you think a problem is.
1) If you choose Glimmerpost for Vesuva's replacement effect as it enters the Battlefield the triggered ability copied from Glimmerpost will trigger for Vesuva.
2) If you choose Dark Depth for Vesuva's replacement effect as it enters the Battlefield it will come into play tapped with 10 ICE counters.
Both is correct my opinon.
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Re: Bug Reports xmage 1.4.0

Postby liferider09 » 03 Jun 2015, 16:18

Keranos, God of Storms, will look at the first card drawn after he is played, not the first card drawn each turn.

My opponent, draws, plays Keranos, then plays Stroke of Genius. Keranos triggers on the first card for Stroke of Genius.

LevelX: Fixed beyond v2
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Re: Bug Reports xmage 1.4.0

Postby iLex » 03 Jun 2015, 17:29

Grisly Salvage forces me to choose a land or a creature. But it's an optional effect. Normally I don't have to pick any card, milled with Grisly Salvage.

LevelX: Fixed beyond v2
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Re: Bug Reports xmage 1.4.0

Postby Doctor Weird » 03 Jun 2015, 19:15

Burning Earth - It doesn't cause the damage it should. My opponent taps a Blood Crypt and an Overgrown Tomb for black and green mana respectively and casts his card all the while without taking any damage.

LevelX: Fixed beyond v2
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Re: Bug Reports xmage 1.4.0

Postby fireshoes » 04 Jun 2015, 02:58

I cast either Phyrexian Metamorph or Phantasmal Image and copied The Mimeoplasm which was copying a Primeval Titan, but my clone became another Mimeoplasm, so it exiled two creatures from graveyards and cloned one of those instead.

LevelX: Fixed beyond v2
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Re: Bug Reports xmage 1.4.0

Postby fireshoes » 04 Jun 2015, 03:48

Mana Flare is only adding colorless mana, at least off of dual lands (Watery Grave in this instance).

Edit: Island only adds colorless. Plains adds white though.

LevelX: Can't reproduce this.
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Re: Bug Reports xmage 1.4.0

Postby fireshoes » 04 Jun 2015, 04:46

Here is another example of a player's session expiring in a multiplayer game, but their cards staying on the battlefield and enchantments (and Tabernacle in this case) having an effect.
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Re: Bug Reports xmage 1.4.0

Postby lavnchpad » 04 Jun 2015, 05:34

Burrenton Forge-Tender successfully countered Valakut, the Molten Pinnacle, despite it being colorless.

LevelX: Fixed beyond v2
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