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Bug Reports xmage 1.4.2

by BetaSteward

Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins

Re: Bug Reports xmage 1.4.2

Postby PalladiaMors » 07 Jul 2015, 04:53

Enshrouding Mist (new card from ORI) isn't untapping renowned creatures.

LevelX: Fixed beyond 1.4.2v2a1
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Re: Bug Reports xmage 1.4.2

Postby LoneFox » 07 Jul 2015, 04:58

LoneFox wrote:The server still has wrong rarity and card number for Relic Seeker. The database needs to be rebuilt to fix that.

LevelX: I guess you only need to force DB update from server on the connect window. The DB on the server is correct because I let it always newly create on the server if I install a new release. But I will raise DB change number for the next update. So the clinet DB will be replaced if it connects to the server.
I did force update, in fact I deleted the whole DB before connecting. Also, client's DB does not affect card rarities in a draft, does it?

LevelX: The card rarities are of course determined by the server DB. And the server DB was rebuild on restart yesterday CET 13:00. And the exact problem was that you still see Relic Seeker on a common spot in draft?
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Re: Bug Reports xmage 1.4.2

Postby tself55 » 07 Jul 2015, 05:43

Isopren wrote:Liliana, Heretical Healer's ability doesn't make zombie token appear

LevelX: Fixed beyond 1.4.1v1
Its not fixed in 1.4.2v1, just happened to me as well

LevelX: Is see the word "beyond" written there. So it's fixed with the next version after the mentioned version. I write beyond because it's not sure how the next version is numbered depending on client/server interface change or not.
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Re: Bug Reports xmage 1.4.2

Postby ISmackKids » 07 Jul 2015, 09:04

Dark Dabbling :
If you cast the card with Spell Mastery, it TAPS your other creatures after the spell resolves.

That's not supposed to happen, is it?

LevelX: Fixed beyond 1.4.2v1a1
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Re: Bug Reports xmage 1.4.2

Postby LoneFox » 07 Jul 2015, 09:20

LoneFox wrote:LevelX: The card rarities are of course determined by the server DB. And the server DB was rebuild on restart yesterday CET 13:00. And the exact problem was that you still see Relic Seeker on a common spot in draft?
Yes, I think I saw 5 of them in the draft, and picked 3 myself. Some of those packs also contained a second rare. I assume originally that was true for all of them, but in some cases the second rare had been picked already. The Seeker was always the rightmost card of the bottom row. It also changed art to Macabre Waltz when it was in my hand.
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Re: Bug Reports xmage 1.4.2

Postby Julia » 07 Jul 2015, 11:36

Hallowed Moonlight breaks the universe again. This time with Goblin Rabblemaster tokens instead of Elspeth, Sun's Champion. It automatically rollbacks, and repeats the bug over and over. Hallowed Moonlight worked fine against Collected Company, but not against tokens from Elspeth and Rabblemaster.

Board state: http://i.imgur.com/JFUZZ9D.jpg

Error log in spoiler:
| Open
Game exception occurred: java.lang.ClassCastException: mage.game.events.GameEvent cannot be cast to mage.game.events.ZoneChangeEvent
Server version: 1.4.2v2.a1
mage.sets.magicorigins.HallowedMoonlightEffect.replaceEvent(HallowedMoonlight.java:98)
mage.abilities.effects.ContinuousEffects.replaceEvent(ContinuousEffects.java:821)
mage.game.GameState.replaceEvent(GameState.java:671)
mage.game.GameImpl.replaceEvent(GameImpl.java:2191)
mage.game.permanent.token.Token.putOntoBattlefield(Token.java:146)
mage.abilities.effects.common.CreateTokenEffect.apply(CreateTokenEffect.java:98)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:201)
mage.abilities.TriggeredAbilityImpl.resolve(TriggeredAbilityImpl.java:100)
mage.game.stack.StackAbility.resolve(StackAbility.java:103)
mage.game.GameImpl.resolve(GameImpl.java:1263)
mage.game.GameImpl.playPriority(GameImpl.java:1227)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:206)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:144)
mage.game.GameImpl.playTurn(GameImpl.java:785)
mage.game.GameImpl.play(GameImpl.java:697)
mage.game.GameImpl.start(GameImpl.java:664)
mage.server.game.GameWorker.call(GameWorker.java:61)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
java.lang.Thread.run(Thread.java:745)



LevelX: Fixed beyond 1.4.2v2a1
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Re: Bug Reports xmage 1.4.2

Postby Lysk » 07 Jul 2015, 13:50

Moltensteel Dragon isn't flying is he? My opponent's Cemetery Reaper that was definitely not flying (or shouldn't be) and didn't have reach (or shouldn't have whatsoever) blocked it.
Image

LevelX: He should but he was missing the flying ability. Fixed beyond 1.4.2v2a1

Oh and Xenagos, God of Revels' trigger on a Devoted Druid with a -1/-1 counter kills the Druid. Should that happen? I think not :x

LevelX: I guess the behaviour is correct. Look for example at the rulings of Wild Beastmaster
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Re: Bug Reports xmage 1.4.2

Postby rigeld2 » 07 Jul 2015, 15:33

Infectious Bloodlust gives +2/+2 on the tooltip and in game, but only +2/+1 on the card.
It also does not give haste now. (Fireshoes)

LevelX: Fixed beyond 1.4.2v1a1
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Re: Bug Reports xmage 1.4.2

Postby emerald000 » 07 Jul 2015, 16:45

Lysk wrote:Oh and Xenagos, God of Revels' trigger on a Devoted Druid with a -1/-1 counter kills the Druid. Should that happen? I think not :x
It should kill the Druid. Since it has -1 power, it gets -1/-1 and dies.
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Re: Bug Reports xmage 1.4.2

Postby fireshoes » 07 Jul 2015, 21:49

I blocked my opponent's Pharika's Disciple with a Cleric of the Forward Order and Guardian Automaton. He cast Touch of Moonglove on his Pharika's Disciple and both of my creatures were killed, but I only lost 2 life instead of 4.(and gained 3 from Guardian Automaton dying).

LevelX: Fixed beyond 1.4.2v3
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Re: Bug Reports xmage 1.4.2

Postby fireshoes » 07 Jul 2015, 21:59

In a sealed elimination tournament, my opponent won the first game and then quit. He was correctly eliminated, but was awarded 3 match points and I got 0.

https://github.com/magefree/mage/issues/1113
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Re: Bug Reports xmage 1.4.2

Postby eugenegene417 » 07 Jul 2015, 22:54

Trigger from Sphinx's Tutelage not working

LevelX: Can't reproduce the problem.
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Re: Bug Reports xmage 1.4.2

Postby MoonKnight » 07 Jul 2015, 23:34

Me and a friend are both experiencing a long problem message. Unfortunately, I cannot attach said message as the board's attachment quota has already been exceeded.

Also, when 'find' is clicked on the 'choose server' the box is so ridiculously wide it takes a great deal of dragging to get to the 'x' to close it.

Love your game though!
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Re: Bug Reports xmage 1.4.2

Postby MichaelDyrud » 07 Jul 2015, 23:35

I was playing a 2 person sealed elimination tournament when game two ended suddenly and announced a draw, but then counted it as a win for my opponent, similar to what the person three above me had happen. Looking at the game logs, it says that my opponent conceded, but then goes on to say that I lost the game. I will include the game log, obviously the relevant details are at the end. My opponent is Dark_Mage.

| Open
Code: Select all
<html>
  <head>
   
  </head>
  <body>
    <font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
    has joined the game</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
    has joined the game</font>
<font color="#CCCC33">: </font><font color="Orange"><br><b>Match score:</b><br></font><font color="#20B2AA">AMathmagician</font><font color="Orange">
    - 1 win<br>DeckHash: -6807814240262111500<br></font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
    - 0 wins<br>DeckHash: -5514507672792288166<br><br>You have to win 2 games
    to win the complete match<br><br>Game has started<br><br></font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    shuffles his or her library.</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    shuffles his or her library.</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    chooses that he or she takes the first turn</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    draws seven cards</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    draws seven cards</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    keeps hand</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    keeps hand</font>
<font color="#CCCC33">01:20: </font><font color="Orange">Turn 1 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
    (20 - 20)</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    plays </font><font color="#B0C4DE">Caves of Koilos [776]</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:20: </font><font color="Orange">Turn 2 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
    (20 - 20)</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    plays </font><font color="#B0C4DE">Plains [38e]</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:20: </font><font color="Orange">Turn 3 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
    (20 - 20)</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    plays </font><font color="#B0C4DE">Forest [1b4]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:21: </font><font color="Orange">Turn 4 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
    (20 - 20)</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    plays </font><font color="#B0C4DE">Evolving Wilds [32b]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:21: </font><font color="Orange">Turn 5 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
    (20 - 20)</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    plays </font><font color="#B0C4DE">Swamp [f35]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    loses 1 life</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    casts </font><font color="#F0E68C">Stalwart Aven [49d]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    sacrificed </font><font color="#B0C4DE">Evolving Wilds [32b]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    activates: search your library for a basic land card and put it onto the
    battlefield tapped. Then shuffle your library. from </font><font color="#B0C4DE">Evolving
    Wilds [32b]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    searches his or her library</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    shuffles his or her library.</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    puts </font><font color="#B0C4DE">Plains [3c7]</font><font color="White">
    from library onto the Battlefield</font>
<font color="#CCCC33">01:21: </font><font color="Orange">Turn 6 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
    (19 - 20)</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    plays </font><font color="#B0C4DE">Swamp [9a1]</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    casts </font><font color="#696969">Reave Soul [3bb]</font><font color="White">
    targeting </font><font color="#F0E68C">Stalwart Aven [49d]</font><font color="White">
    </font>
<font color="#CCCC33">01:22: </font><font color="#F0E68C">Stalwart Aven [49d]</font><font color="White">
    died</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    puts </font><font color="#696969">Reave Soul [3bb]</font><font color="White">
    from stack into his or her graveyard</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:22: </font><font color="Orange">Turn 7 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
    (19 - 20)</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    plays </font><font color="#B0C4DE">Plains [8c8]</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:22: </font><font color="Orange">Turn 8 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
    (19 - 20)</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    plays </font><font color="#B0C4DE">Swamp [1b8]</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    casts </font><font color="#F0E68C">Knight of the Pilgrim's Road [183]</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:22: </font><font color="Orange">Turn 9 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
    (19 - 20)</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    attacks with 0 creatures</font>
<font color="#CCCC33">01:22: </font><font color="Orange">Turn 10 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
    (19 - 20)</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    plays </font><font color="#B0C4DE">Swamp [5c9]</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    attacks with 1 creature</font>
<font color="#CCCC33">01:23: </font><font color="White">Attacker: </font><font color="#F0E68C">Knight
    of the Pilgrim's Road [183]</font><font color="White"> (3/2) unblocked</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    loses 3 life</font>
<font color="#CCCC33">01:23: </font><font color="White">Ability triggers: </font><font color="#F0E68C">Knight
    of the Pilgrim's Road [183]</font><font color="White"> - Renown 1. <i>(When
    this creature deals combat damage to a player, if it isn't renowned, put a
    +1/+1 counter on it and it becomes renowned.)</i>.</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    puts 1 +1/+1 counter on </font><font color="#F0E68C">Knight of the
    Pilgrim's Road [183]</font>
<font color="#CCCC33">01:23: </font><font color="#F0E68C">Knight of the
    Pilgrim's Road [183]</font><font color="White"> is now renown</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    casts </font><font color="#696969">Priest of the Blood Rite [dc0]</font>
<font color="#CCCC33">01:23: </font><font color="White">Ability triggers: </font><font color="#696969">Priest
    of the Blood Rite [dc0]</font><font color="White"> - When </font><font color="#696969">Priest
    of the Blood Rite [dc0]</font><font color="White"> enters the battlefield,
    put a 5/5 black Demon creature token with flying onto the battlefield.</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    puts a </font><font color="#696969">Demon [a4c]</font><font color="White">
    token onto the battlefield</font>
<font color="#CCCC33">01:23: </font><font color="Orange">Turn 11 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
    (16 - 20)</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    draws a card</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    plays </font><font color="#B0C4DE">Plains [623]</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    has conceded.</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
    has lost the game.</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
    has won the game</font>
  </body>
</html>
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Re: Bug Reports xmage 1.4.2

Postby bromjunaar » 08 Jul 2015, 01:43

MoonKnight wrote:Me and a friend are both experiencing a long problem message. Unfortunately, I cannot attach said message as the board's attachment quota has already been exceeded.

Also, when 'find' is clicked on the 'choose server' the box is so ridiculously wide it takes a great deal of dragging to get to the 'x' to close it.

Love your game though!
To piggy back off of this post, I came up with the same issue when I went to select a server.

I can't seem to be able to post the code, some crap about removing off site URLs due to being a relatively new user, which still sucks.

https://docs. google. com/document/d/1beeK-uVS7Uumipqhef7FbmNawtlqODYoAArzKoQsW4U/edit?usp=sharing

The rest of the server selection box appears to be normal, it's just this in the middle of the dialog box.

Hope that helps, had to copy each line separately due to being unable to Ctrl+A it.
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