Bug Reports xmage 1.4.2
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports xmage 1.4.2
by PalladiaMors » 07 Jul 2015, 04:53
Enshrouding Mist (new card from ORI) isn't untapping renowned creatures.
LevelX: Fixed beyond 1.4.2v2a1
LevelX: Fixed beyond 1.4.2v2a1
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Re: Bug Reports xmage 1.4.2
by LoneFox » 07 Jul 2015, 04:58
I did force update, in fact I deleted the whole DB before connecting. Also, client's DB does not affect card rarities in a draft, does it?LoneFox wrote:The server still has wrong rarity and card number for Relic Seeker. The database needs to be rebuilt to fix that.
LevelX: I guess you only need to force DB update from server on the connect window. The DB on the server is correct because I let it always newly create on the server if I install a new release. But I will raise DB change number for the next update. So the clinet DB will be replaced if it connects to the server.
LevelX: The card rarities are of course determined by the server DB. And the server DB was rebuild on restart yesterday CET 13:00. And the exact problem was that you still see Relic Seeker on a common spot in draft?
Re: Bug Reports xmage 1.4.2
by tself55 » 07 Jul 2015, 05:43
Its not fixed in 1.4.2v1, just happened to me as wellIsopren wrote:Liliana, Heretical Healer's ability doesn't make zombie token appear
LevelX: Fixed beyond 1.4.1v1
LevelX: Is see the word "beyond" written there. So it's fixed with the next version after the mentioned version. I write beyond because it's not sure how the next version is numbered depending on client/server interface change or not.
Re: Bug Reports xmage 1.4.2
by ISmackKids » 07 Jul 2015, 09:04
Dark Dabbling :
If you cast the card with Spell Mastery, it TAPS your other creatures after the spell resolves.
That's not supposed to happen, is it?
LevelX: Fixed beyond 1.4.2v1a1
If you cast the card with Spell Mastery, it TAPS your other creatures after the spell resolves.
That's not supposed to happen, is it?
LevelX: Fixed beyond 1.4.2v1a1
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Re: Bug Reports xmage 1.4.2
by LoneFox » 07 Jul 2015, 09:20
Yes, I think I saw 5 of them in the draft, and picked 3 myself. Some of those packs also contained a second rare. I assume originally that was true for all of them, but in some cases the second rare had been picked already. The Seeker was always the rightmost card of the bottom row. It also changed art to Macabre Waltz when it was in my hand.LoneFox wrote:LevelX: The card rarities are of course determined by the server DB. And the server DB was rebuild on restart yesterday CET 13:00. And the exact problem was that you still see Relic Seeker on a common spot in draft?
Re: Bug Reports xmage 1.4.2
by Julia » 07 Jul 2015, 11:36
Hallowed Moonlight breaks the universe again. This time with Goblin Rabblemaster tokens instead of Elspeth, Sun's Champion. It automatically rollbacks, and repeats the bug over and over. Hallowed Moonlight worked fine against Collected Company, but not against tokens from Elspeth and Rabblemaster.
Board state: http://i.imgur.com/JFUZZ9D.jpg
Error log in spoiler:
LevelX: Fixed beyond 1.4.2v2a1
Board state: http://i.imgur.com/JFUZZ9D.jpg
Error log in spoiler:
- | Open
- Game exception occurred: java.lang.ClassCastException: mage.game.events.GameEvent cannot be cast to mage.game.events.ZoneChangeEvent
Server version: 1.4.2v2.a1
mage.sets.magicorigins.HallowedMoonlightEffect.replaceEvent(HallowedMoonlight.java:98)
mage.abilities.effects.ContinuousEffects.replaceEvent(ContinuousEffects.java:821)
mage.game.GameState.replaceEvent(GameState.java:671)
mage.game.GameImpl.replaceEvent(GameImpl.java:2191)
mage.game.permanent.token.Token.putOntoBattlefield(Token.java:146)
mage.abilities.effects.common.CreateTokenEffect.apply(CreateTokenEffect.java:98)
mage.abilities.AbilityImpl.resolve(AbilityImpl.java:201)
mage.abilities.TriggeredAbilityImpl.resolve(TriggeredAbilityImpl.java:100)
mage.game.stack.StackAbility.resolve(StackAbility.java:103)
mage.game.GameImpl.resolve(GameImpl.java:1263)
mage.game.GameImpl.playPriority(GameImpl.java:1227)
mage.game.turn.Step.priority(Step.java:87)
mage.game.turn.Phase.playStep(Phase.java:206)
mage.game.turn.Phase.play(Phase.java:115)
mage.game.turn.Turn.play(Turn.java:144)
mage.game.GameImpl.playTurn(GameImpl.java:785)
mage.game.GameImpl.play(GameImpl.java:697)
mage.game.GameImpl.start(GameImpl.java:664)
mage.server.game.GameWorker.call(GameWorker.java:61)
java.util.concurrent.FutureTask.run(FutureTask.java:266)
java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
java.lang.Thread.run(Thread.java:745)
LevelX: Fixed beyond 1.4.2v2a1
Re: Bug Reports xmage 1.4.2
by Lysk » 07 Jul 2015, 13:50
Moltensteel Dragon isn't flying is he? My opponent's Cemetery Reaper that was definitely not flying (or shouldn't be) and didn't have reach (or shouldn't have whatsoever) blocked it.
LevelX: He should but he was missing the flying ability. Fixed beyond 1.4.2v2a1
Oh and Xenagos, God of Revels' trigger on a Devoted Druid with a -1/-1 counter kills the Druid. Should that happen? I think not
LevelX: I guess the behaviour is correct. Look for example at the rulings of Wild Beastmaster
LevelX: He should but he was missing the flying ability. Fixed beyond 1.4.2v2a1
Oh and Xenagos, God of Revels' trigger on a Devoted Druid with a -1/-1 counter kills the Druid. Should that happen? I think not
LevelX: I guess the behaviour is correct. Look for example at the rulings of Wild Beastmaster
Re: Bug Reports xmage 1.4.2
by rigeld2 » 07 Jul 2015, 15:33
Infectious Bloodlust gives +2/+2 on the tooltip and in game, but only +2/+1 on the card.
It also does not give haste now. (Fireshoes)
LevelX: Fixed beyond 1.4.2v1a1
It also does not give haste now. (Fireshoes)
LevelX: Fixed beyond 1.4.2v1a1
Re: Bug Reports xmage 1.4.2
by emerald000 » 07 Jul 2015, 16:45
It should kill the Druid. Since it has -1 power, it gets -1/-1 and dies.Lysk wrote:Oh and Xenagos, God of Revels' trigger on a Devoted Druid with a -1/-1 counter kills the Druid. Should that happen? I think not
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Re: Bug Reports xmage 1.4.2
by fireshoes » 07 Jul 2015, 21:49
I blocked my opponent's Pharika's Disciple with a Cleric of the Forward Order and Guardian Automaton. He cast Touch of Moonglove on his Pharika's Disciple and both of my creatures were killed, but I only lost 2 life instead of 4.(and gained 3 from Guardian Automaton dying).
LevelX: Fixed beyond 1.4.2v3
LevelX: Fixed beyond 1.4.2v3
Re: Bug Reports xmage 1.4.2
by fireshoes » 07 Jul 2015, 21:59
In a sealed elimination tournament, my opponent won the first game and then quit. He was correctly eliminated, but was awarded 3 match points and I got 0.
https://github.com/magefree/mage/issues/1113
https://github.com/magefree/mage/issues/1113
Re: Bug Reports xmage 1.4.2
by eugenegene417 » 07 Jul 2015, 22:54
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Re: Bug Reports xmage 1.4.2
by MoonKnight » 07 Jul 2015, 23:34
Me and a friend are both experiencing a long problem message. Unfortunately, I cannot attach said message as the board's attachment quota has already been exceeded.
Also, when 'find' is clicked on the 'choose server' the box is so ridiculously wide it takes a great deal of dragging to get to the 'x' to close it.
Love your game though!
Also, when 'find' is clicked on the 'choose server' the box is so ridiculously wide it takes a great deal of dragging to get to the 'x' to close it.
Love your game though!
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Re: Bug Reports xmage 1.4.2
by MichaelDyrud » 07 Jul 2015, 23:35
I was playing a 2 person sealed elimination tournament when game two ended suddenly and announced a draw, but then counted it as a win for my opponent, similar to what the person three above me had happen. Looking at the game logs, it says that my opponent conceded, but then goes on to say that I lost the game. I will include the game log, obviously the relevant details are at the end. My opponent is Dark_Mage.
- | Open
- Code: Select all
<html>
<head>
</head>
<body>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
has joined the game</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
has joined the game</font>
<font color="#CCCC33">: </font><font color="Orange"><br><b>Match score:</b><br></font><font color="#20B2AA">AMathmagician</font><font color="Orange">
- 1 win<br>DeckHash: -6807814240262111500<br></font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
- 0 wins<br>DeckHash: -5514507672792288166<br><br>You have to win 2 games
to win the complete match<br><br>Game has started<br><br></font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
shuffles his or her library.</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
shuffles his or her library.</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
chooses that he or she takes the first turn</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
draws seven cards</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
draws seven cards</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
keeps hand</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
keeps hand</font>
<font color="#CCCC33">01:20: </font><font color="Orange">Turn 1 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
(20 - 20)</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
plays </font><font color="#B0C4DE">Caves of Koilos [776]</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:20: </font><font color="Orange">Turn 2 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
(20 - 20)</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
plays </font><font color="#B0C4DE">Plains [38e]</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">AMathmagician</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:20: </font><font color="Orange">Turn 3 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
(20 - 20)</font>
<font color="#CCCC33">01:20: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
plays </font><font color="#B0C4DE">Forest [1b4]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:21: </font><font color="Orange">Turn 4 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
(20 - 20)</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
plays </font><font color="#B0C4DE">Evolving Wilds [32b]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:21: </font><font color="Orange">Turn 5 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
(20 - 20)</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
plays </font><font color="#B0C4DE">Swamp [f35]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
loses 1 life</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
casts </font><font color="#F0E68C">Stalwart Aven [49d]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
sacrificed </font><font color="#B0C4DE">Evolving Wilds [32b]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
activates: search your library for a basic land card and put it onto the
battlefield tapped. Then shuffle your library. from </font><font color="#B0C4DE">Evolving
Wilds [32b]</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
searches his or her library</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
shuffles his or her library.</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
puts </font><font color="#B0C4DE">Plains [3c7]</font><font color="White">
from library onto the Battlefield</font>
<font color="#CCCC33">01:21: </font><font color="Orange">Turn 6 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
(19 - 20)</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:21: </font><font color="#20B2AA">AMathmagician</font><font color="White">
plays </font><font color="#B0C4DE">Swamp [9a1]</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
casts </font><font color="#696969">Reave Soul [3bb]</font><font color="White">
targeting </font><font color="#F0E68C">Stalwart Aven [49d]</font><font color="White">
</font>
<font color="#CCCC33">01:22: </font><font color="#F0E68C">Stalwart Aven [49d]</font><font color="White">
died</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
puts </font><font color="#696969">Reave Soul [3bb]</font><font color="White">
from stack into his or her graveyard</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:22: </font><font color="Orange">Turn 7 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
(19 - 20)</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
plays </font><font color="#B0C4DE">Plains [8c8]</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:22: </font><font color="Orange">Turn 8 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
(19 - 20)</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
plays </font><font color="#B0C4DE">Swamp [1b8]</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
casts </font><font color="#F0E68C">Knight of the Pilgrim's Road [183]</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:22: </font><font color="Orange">Turn 9 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
(19 - 20)</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
attacks with 0 creatures</font>
<font color="#CCCC33">01:22: </font><font color="Orange">Turn 10 </font><font color="#20B2AA">AMathmagician</font><font color="Orange">
(19 - 20)</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:22: </font><font color="#20B2AA">AMathmagician</font><font color="White">
plays </font><font color="#B0C4DE">Swamp [5c9]</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
attacks with 1 creature</font>
<font color="#CCCC33">01:23: </font><font color="White">Attacker: </font><font color="#F0E68C">Knight
of the Pilgrim's Road [183]</font><font color="White"> (3/2) unblocked</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
loses 3 life</font>
<font color="#CCCC33">01:23: </font><font color="White">Ability triggers: </font><font color="#F0E68C">Knight
of the Pilgrim's Road [183]</font><font color="White"> - Renown 1. <i>(When
this creature deals combat damage to a player, if it isn't renowned, put a
+1/+1 counter on it and it becomes renowned.)</i>.</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
puts 1 +1/+1 counter on </font><font color="#F0E68C">Knight of the
Pilgrim's Road [183]</font>
<font color="#CCCC33">01:23: </font><font color="#F0E68C">Knight of the
Pilgrim's Road [183]</font><font color="White"> is now renown</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
casts </font><font color="#696969">Priest of the Blood Rite [dc0]</font>
<font color="#CCCC33">01:23: </font><font color="White">Ability triggers: </font><font color="#696969">Priest
of the Blood Rite [dc0]</font><font color="White"> - When </font><font color="#696969">Priest
of the Blood Rite [dc0]</font><font color="White"> enters the battlefield,
put a 5/5 black Demon creature token with flying onto the battlefield.</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
puts a </font><font color="#696969">Demon [a4c]</font><font color="White">
token onto the battlefield</font>
<font color="#CCCC33">01:23: </font><font color="Orange">Turn 11 </font><font color="#20B2AA">Dark_Mage</font><font color="Orange">
(16 - 20)</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
draws a card</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
plays </font><font color="#B0C4DE">Plains [623]</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
has conceded.</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">AMathmagician</font><font color="White">
has lost the game.</font>
<font color="#CCCC33">01:23: </font><font color="#20B2AA">Dark_Mage</font><font color="White">
has won the game</font>
</body>
</html>
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Re: Bug Reports xmage 1.4.2
by bromjunaar » 08 Jul 2015, 01:43
To piggy back off of this post, I came up with the same issue when I went to select a server.MoonKnight wrote:Me and a friend are both experiencing a long problem message. Unfortunately, I cannot attach said message as the board's attachment quota has already been exceeded.
Also, when 'find' is clicked on the 'choose server' the box is so ridiculously wide it takes a great deal of dragging to get to the 'x' to close it.
Love your game though!
I can't seem to be able to post the code, some crap about removing off site URLs due to being a relatively new user, which still sucks.
https://docs. google. com/document/d/1beeK-uVS7Uumipqhef7FbmNawtlqODYoAArzKoQsW4U/edit?usp=sharing
The rest of the server selection box appears to be normal, it's just this in the middle of the dialog box.
Hope that helps, had to copy each line separately due to being unable to Ctrl+A it.
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