Bug Reports xmage 1.4.2
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports xmage 1.4.2
by LoneFox » 08 Jul 2015, 09:30
If a creature is cast with kicker, dies, and is then returned to play from graveyard, it still behaves like it were kicked. I noticed this while testing some newly implemented cards, but it can be reproduced for example by Zombifying a Gatekeeper of Malakir.
LevelX: Fixed beyond 1.4.2v2a2
LevelX: Fixed beyond 1.4.2v2a2
Re: Bug Reports xmage 1.4.2
by howhow » 08 Jul 2015, 12:23
1.Taurean Mauler (changeling) comes into play with no +1/+1 counters from Oona's Blackguard
LevelX: Fixed beyond 1.4.2v2a2
2.Fiend Hunter exiled my commander permanently.(not combo and i had not put it into command zone)
LevelX: Fixed beyond 1.4.2v2a2
2.Fiend Hunter exiled my commander permanently.(not combo and i had not put it into command zone)
Re: Bug Reports xmage 1.4.2
by Laqutis » 08 Jul 2015, 16:41
got a fatal error on a simple attack with my general Zurgo Helmsmasher in a game againt ai on local server
log below
https://github.com/magefree/mage/issues/1014
thx but i rely mainly on the forums for info and don't actively look at or contribute on the git hub
LevelX: Fixed beyond 1.4.2v2 and the link is mainly for me to be aware of existing relations.
also Norn's Annex is currently completely bugged (fyi* it functioned fine in earlier versions). If it triggers the menu simply drops on input; regardless if you try to pay the white mana or use the Phyrexian mana and pay 2 life you are left stuck with the "would you like to pay to attack" prompt with no menu buttons and no response from the client
more or less the same client hang with effects of Propaganda
also anything attempted to be cast invalidly with Jace, Architect of Thought 's ultimate (EG calling up an aura with no creature / 1 creature that has shroud causes another client lock up
there are also a few cards that are not pointing to any token images even with the appropriate file's in the right locations
off the top of my head i can only think of Nahiri, the Lithomancer her Stoneforged Blade only produces text thx again
log below
- | Open
- FATAL 2015-07-08 12:35:25,337 Game exception gameId: 44195506-cc0b-4c0b-837d-ffc2b248010c =>[GAME 44195506-cc0b-4c0b-837d-ffc2b248010c] GameImpl.playPriority
java.lang.UnsupportedOperationException: Unsupported operation
at mage.game.command.Commander.getZoneChangeCounter(Commander.java:204)
at mage.MageObjectReference.refersTo(MageObjectReference.java:122)
at mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility.checkTrigger(DiesAndDealtDamageThisTurnTriggeredAbility.java:44)
at mage.abilities.TriggeredAbilities.checkTriggers(TriggeredAbilities.java:104)
at mage.game.GameState.handleEvent(GameState.java:664)
at mage.game.GameState.handleSimultaneousEvent(GameState.java:652)
at mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:1447)
at mage.game.GameImpl.playPriority(GameImpl.java:1197)
at mage.game.turn.Step.priority(Step.java:87)
at mage.game.turn.Phase.playStep(Phase.java:206)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:144)
at mage.game.GameImpl.playTurn(GameImpl.java:785)
at mage.game.GameImpl.play(GameImpl.java:697)
at mage.game.GameImpl.start(GameImpl.java:664)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.UnsupportedOperationException: Unsupported operation
at mage.game.command.Commander.getZoneChangeCounter(Commander.java:204)
at mage.MageObjectReference.refersTo(MageObjectReference.java:122)
at mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility.checkTrigger(DiesAndDealtDamageThisTurnTriggeredAbility.java:44)
at mage.abilities.TriggeredAbilities.checkTriggers(TriggeredAbilities.java:104)
at mage.game.GameState.handleEvent(GameState.java:664)
at mage.game.GameState.handleSimultaneousEvent(GameState.java:652)
at mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:1447)
at mage.game.GameImpl.playPriority(GameImpl.java:1197)
at mage.game.turn.Step.priority(Step.java:87)
at mage.game.turn.Phase.playStep(Phase.java:206)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:144)
at mage.game.GameImpl.playTurn(GameImpl.java:785)
at mage.game.GameImpl.play(GameImpl.java:697)
at mage.game.GameImpl.start(GameImpl.java:664)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
FATAL 2015-07-08 12:35:26,108 Game exception gameId: 44195506-cc0b-4c0b-837d-ffc2b248010c =>[GAME 44195506-cc0b-4c0b-837d-ffc2b248010c] GameImpl.playPriority
java.lang.UnsupportedOperationException: Unsupported operation
at mage.game.command.Commander.getZoneChangeCounter(Commander.java:204)
at mage.MageObjectReference.refersTo(MageObjectReference.java:122)
at mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility.checkTrigger(DiesAndDealtDamageThisTurnTriggeredAbility.java:44)
at mage.abilities.TriggeredAbilities.checkTriggers(TriggeredAbilities.java:104)
at mage.game.GameState.handleEvent(GameState.java:664)
at mage.game.GameState.handleSimultaneousEvent(GameState.java:652)
at mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:1447)
at mage.game.GameImpl.playPriority(GameImpl.java:1197)
at mage.game.turn.Step.priority(Step.java:87)
at mage.game.turn.Phase.playStep(Phase.java:206)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:144)
at mage.game.GameImpl.playTurn(GameImpl.java:785)
at mage.game.GameImpl.play(GameImpl.java:697)
at mage.game.GameImpl.start(GameImpl.java:664)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.UnsupportedOperationException: Unsupported operation
at mage.game.command.Commander.getZoneChangeCounter(Commander.java:204)
at mage.MageObjectReference.refersTo(MageObjectReference.java:122)
at mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility.checkTrigger(DiesAndDealtDamageThisTurnTriggeredAbility.java:44)
at mage.abilities.TriggeredAbilities.checkTriggers(TriggeredAbilities.java:104)
at mage.game.GameState.handleEvent(GameState.java:664)
at mage.game.GameState.handleSimultaneousEvent(GameState.java:652)
at mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:1447)
at mage.game.GameImpl.playPriority(GameImpl.java:1197)
at mage.game.turn.Step.priority(Step.java:87)
at mage.game.turn.Phase.playStep(Phase.java:206)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:144)
at mage.game.GameImpl.playTurn(GameImpl.java:785)
at mage.game.GameImpl.play(GameImpl.java:697)
at mage.game.GameImpl.start(GameImpl.java:664)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
FATAL 2015-07-08 12:35:28,559 Game exception gameId: 44195506-cc0b-4c0b-837d-ffc2b248010c =>[GAME 44195506-cc0b-4c0b-837d-ffc2b248010c] GameImpl.playPriority
java.lang.UnsupportedOperationException: Unsupported operation
at mage.game.command.Commander.getZoneChangeCounter(Commander.java:204)
at mage.MageObjectReference.refersTo(MageObjectReference.java:122)
at mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility.checkTrigger(DiesAndDealtDamageThisTurnTriggeredAbility.java:44)
at mage.abilities.TriggeredAbilities.checkTriggers(TriggeredAbilities.java:104)
at mage.game.GameState.handleEvent(GameState.java:664)
at mage.game.GameState.handleSimultaneousEvent(GameState.java:652)
at mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:1447)
at mage.game.GameImpl.playPriority(GameImpl.java:1197)
at mage.game.turn.Step.priority(Step.java:87)
at mage.game.turn.Phase.playStep(Phase.java:206)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:144)
at mage.game.GameImpl.playTurn(GameImpl.java:785)
at mage.game.GameImpl.play(GameImpl.java:697)
at mage.game.GameImpl.start(GameImpl.java:664)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
java.lang.UnsupportedOperationException: Unsupported operation
at mage.game.command.Commander.getZoneChangeCounter(Commander.java:204)
at mage.MageObjectReference.refersTo(MageObjectReference.java:122)
at mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility.checkTrigger(DiesAndDealtDamageThisTurnTriggeredAbility.java:44)
at mage.abilities.TriggeredAbilities.checkTriggers(TriggeredAbilities.java:104)
at mage.game.GameState.handleEvent(GameState.java:664)
at mage.game.GameState.handleSimultaneousEvent(GameState.java:652)
at mage.game.GameImpl.checkStateAndTriggered(GameImpl.java:1447)
at mage.game.GameImpl.playPriority(GameImpl.java:1197)
at mage.game.turn.Step.priority(Step.java:87)
at mage.game.turn.Phase.playStep(Phase.java:206)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:144)
at mage.game.GameImpl.playTurn(GameImpl.java:785)
at mage.game.GameImpl.play(GameImpl.java:697)
at mage.game.GameImpl.start(GameImpl.java:664)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
DEBUG 2015-07-08 12:35:35,191 --- Server state ---------------------------------------------- =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:37,070 --------User: 1 [userId | since | lock | name ----------------------- =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:48,836 b86f710b-e1fa-4ce1-bd67-f003c98c9b0d | 12:24:29 | + | Pertz (Connected - <1ms (Av: <1ms)) =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:54,201 ------- ChatSessions: 2 ---------------------------------- =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:54,201 9f42caaa-5c05-4b0b-9f8c-697fb0dc934f 12:24:37 Room 3de88330-3e05-462a-ba50-39070448d54b [Pertz] =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:54,201 64c35fa3-5863-46cf-830c-8e523c78df44 12:32:43 Game 44195506-cc0b-4c0b-837d-ffc2b248010c [Pertz] =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:54,201 ------- Games: 1 -------------------------------------------- =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:54,201 Active Game Worker: 1 =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:54,201 44195506-cc0b-4c0b-837d-ffc2b248010c [Pertz(Left=N) ] =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:54,201 --- Server state END ------------------------------------------ =>[pool-9-thread-1] TableManager.debugServerState
DEBUG 2015-07-08 12:35:54,202 TABLE HEALTH CHECK =>[pool-9-thread-1] TableManager.checkTableHealthState
DEBUG 2015-07-08 12:35:54,202 6c032a4d-ff06-4db3-8be0-bf13478aa50a [] 12:32:37 (Dueling) =>[pool-9-thread-1] TableManager.checkTableHealthState
DEBUG 2015-07-08 12:35:54,202 TABLE HEALTH CHECK - END =>[pool-9-thread-1] TableManager.checkTableHealthState
java.lang.OutOfMemoryError: GC overhead limit exceeded
at java.util.Arrays.copyOf(Unknown Source)
at java.util.ArrayList.grow(Unknown Source)
at java.util.ArrayList.ensureExplicitCapacity(Unknown Source)
at java.util.ArrayList.ensureCapacityInternal(Unknown Source)
at java.util.ArrayList.addAll(Unknown Source)
at mage.MageObjectImpl.<init>(MageObjectImpl.java:85)
at mage.cards.CardImpl.<init>(CardImpl.java:144)
at mage.sets.urzasdestiny.ThranDynamo.<init>(ThranDynamo.java:56)
at mage.sets.urzasdestiny.ThranDynamo.copy(ThranDynamo.java:61)
at mage.sets.urzasdestiny.ThranDynamo.copy(ThranDynamo.java:44)
at mage.game.permanent.PermanentCard.<init>(PermanentCard.java:80)
at mage.game.permanent.PermanentCard.copy(PermanentCard.java:218)
at mage.game.permanent.PermanentCard.copy(PermanentCard.java:48)
at mage.game.permanent.Battlefield.<init>(Battlefield.java:58)
at mage.game.permanent.Battlefield.copy(Battlefield.java:63)
at mage.game.GameState.<init>(GameState.java:163)
at mage.game.GameState.copy(GameState.java:234)
at mage.game.GameStates.save(GameStates.java:54)
at mage.game.GameImpl.saveState(GameImpl.java:511)
at mage.game.GameImpl.bookmarkState(GameImpl.java:594)
at mage.game.GameImpl.playPriority(GameImpl.java:1190)
at mage.game.turn.Step.priority(Step.java:87)
at mage.game.turn.Phase.playStep(Phase.java:206)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:144)
at mage.game.GameImpl.playTurn(GameImpl.java:785)
at mage.game.GameImpl.play(GameImpl.java:697)
at mage.game.GameImpl.start(GameImpl.java:664)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
https://github.com/magefree/mage/issues/1014
thx but i rely mainly on the forums for info and don't actively look at or contribute on the git hub
LevelX: Fixed beyond 1.4.2v2 and the link is mainly for me to be aware of existing relations.
also Norn's Annex is currently completely bugged (fyi* it functioned fine in earlier versions). If it triggers the menu simply drops on input; regardless if you try to pay the white mana or use the Phyrexian mana and pay 2 life you are left stuck with the "would you like to pay to attack" prompt with no menu buttons and no response from the client
- | Open
- java.lang.NullPointerException
at mage.client.plugins.adapters.MageActionCallback$3.run(MageActionCallback.java:513)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
more or less the same client hang with effects of Propaganda
- | Open
- DEBUG 2015-07-08 15:46:17,993 - Commander Two Player Duel - Variant Magic - Commander =>[CALL main-61] TableController.startMatch
DEBUG 2015-07-08 15:46:17,994 Pertz(CleaningUp) removed from chatId 512bbea2-bf42-4419-8696-d15078844c8b =>[CALL main-63] ChatSession.kill
INFO 2015-07-08 15:46:17,996 GAME started 48e68ad4-0636-47a3-9d26-76cb6f3db8f2 [] Pertz - Computer =>[CALL main-61] TableController.startGame
DEBUG 2015-07-08 15:46:17,996 - matchId: 06f12dda-8a69-4f07-b6f0-b68b786a8f3a [] =>[CALL main-61] TableController.startGame
DEBUG 2015-07-08 15:46:17,996 - chatId: 2cddb7f4-72dc-4e22-ae7d-c6af274fd006 =>[CALL main-61] TableController.startGame
java.lang.UnsupportedOperationException: It was not possible to do the requested undo operation (bookmark 1 does not exist) context: undo
at mage.game.GameImpl.restoreState(GameImpl.java:609)
at mage.game.GameImpl.undo(GameImpl.java:1139)
at mage.players.PlayerImpl.declareAttacker(PlayerImpl.java:2037)
at mage.player.ai.ComputerPlayer6.declareAttackers(ComputerPlayer6.java:1154)
at mage.player.ai.ComputerPlayer6.selectAttackers(ComputerPlayer6.java:1276)
at mage.game.combat.Combat.selectAttackers(Combat.java:221)
at mage.game.turn.DeclareAttackersStep.beginStep(DeclareAttackersStep.java:62)
at mage.game.turn.Phase.prePriority(Phase.java:190)
at mage.game.turn.Phase.playStep(Phase.java:204)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:144)
at mage.game.GameImpl.playTurn(GameImpl.java:785)
at mage.game.GameImpl.play(GameImpl.java:697)
at mage.game.GameImpl.start(GameImpl.java:664)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
DEBUG 2015-07-08 15:48:24,723 Reading server messages... =>[pool-6-thread-1] ServerMessagesUtil.reloadMessages
also anything attempted to be cast invalidly with Jace, Architect of Thought 's ultimate (EG calling up an aura with no creature / 1 creature that has shroud causes another client lock up
there are also a few cards that are not pointing to any token images even with the appropriate file's in the right locations
off the top of my head i can only think of Nahiri, the Lithomancer her Stoneforged Blade only produces text thx again
Last edited by Laqutis on 08 Jul 2015, 19:58, edited 1 time in total.
Re: Bug Reports xmage 1.4.2
by Benno » 08 Jul 2015, 19:51
It looks like Orbs of Warding is missing, although it's listed in the release notes.
EDIT: Restarting my system fixed this problem.
LevelX: Why do you think that? It's included I see it e.g. in the deck editor. Didn't you?
EDIT: Restarting my system fixed this problem.
LevelX: Why do you think that? It's included I see it e.g. in the deck editor. Didn't you?
Last edited by Benno on 09 Jul 2015, 19:51, edited 4 times in total.
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Re: Bug Reports xmage 1.4.2
by ISmackKids » 08 Jul 2015, 23:16
Jace, Vryn’s Prodigy – Jace, Telepath Unbound
Two issues:
1.) You can't whip him back with Whip of Erebos , flip him and then keep him. I think he is considered a new object after being exiled by his own trigger, so whip shouldn't affect him anymore.
LevelX: Fixed beyond 1.4.2v2
2.) If you choose mode 1 on Display of Dominance , you can't target Jace, Telepath Unbound with it.
LevelX: Fixed beyond 1.4.2v2
Two issues:
1.) You can't whip him back with Whip of Erebos , flip him and then keep him. I think he is considered a new object after being exiled by his own trigger, so whip shouldn't affect him anymore.
LevelX: Fixed beyond 1.4.2v2
2.) If you choose mode 1 on Display of Dominance , you can't target Jace, Telepath Unbound with it.
LevelX: Fixed beyond 1.4.2v2
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Re: Bug Reports xmage 1.4.2
by EvilGeek » 09 Jul 2015, 00:41
Essence of the Wild is not working properly, if the replacement effect of a copy is applied last, the creature enters as a copy of the original card that copied essence instead of an essence (Copy of a copy).
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Re: Bug Reports xmage 1.4.2
by Mainiack11 » 09 Jul 2015, 03:15
When I try to make a standard game on XMage.de, with the below deck, I can an error saying the deck must contain 60 cards but it only contains 56. In the deck editor, there are 60 cards in the maindeck and 15 in the sideboard. There are also 60 main deck cards and 15 sideboard cards in the file.
- Code: Select all
NAME:ORI Sultai Super Whip
3 [CLASH:12] Courser of Kruphix
2 [ORI:252] Yavimaya Coast
4 [JOU:165] Temple of Malady
2 [ZEN:240] Swamp
1 [ORI:60] Jace, Vryn's Prodigy
2 [ORI:106] Liliana, Heretical Healer
1 [FRF:157] Silumgar, the Drifting Death
1 [M15:178] Hornet Queen
2 [THS:90] Hero's Downfall
3 [ZEN:246] Forest
2 [KTK:239] Polluted Delta
3 [KTK:199] Sidisi, Brood Tyrant
4 [KTK:238] Opulent Palace
4 [M15:198] Satyr Wayfinder
2 [ORI:189] Nissa, Vastwood Seer
3 [THS:180] Sylvan Caryatid
1 [CLASH:6] Temple of Mystery
1 [ZEN:237] Island
3 [THS:110] Whip of Erebos
4 [DTK:181] Den Protector
2 [KTK:81] Murderous Cut
3 [ORI:248] Llanowar Wastes
1 [M15:248] Urborg, Tomb of Yawgmoth
4 [DTK:180] Deathmist Raptor
2 [DTK:120] Sidisi, Undead Vizier
SB: 1 [FRF:56] Torrent Elemental
SB: 1 [BNG:61] Bile Blight
SB: 1 [DTK:80] Stratus Dancer
SB: 1 [THS:188] Ashiok, Nightmare Weaver
SB: 1 [DTK:220] Dragonlord Silumgar
SB: 2 [ORI:105] Languish
SB: 1 [BNG:65] Drown in Sorrow
SB: 1 [MGDC:39] Reclamation Sage
SB: 1 [FNMP:177] Disdainful Stroke
SB: 1 [JOU:154] Pharika, God of Affliction
SB: 1 [KTK:36] Dig Through Time
SB: 1 [FRF:1] Ugin, the Spirit Dragon
SB: 1 [MBP:103] Nissa, Worldwaker
SB: 1 [DTK:102] Foul-Tongue Invocation
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Re: Bug Reports xmage 1.4.2
by WrinKtontaf » 09 Jul 2015, 04:45
Still having issues with Foundry Street Denizen trying to trigger at inappropriate times. In the previous version it tried to trigger after the denizen had been killed. Tonight it was still in play I got an error when I tried to dash Zurgo, then again rolling back the turn, and trying to hard cast.
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Re: Bug Reports xmage 1.4.2
by SearingSpear92 » 09 Jul 2015, 06:34
Hello,
I have been playing a lot of magic origins limited on XMage recently. Thanks for the work you put into the program, it is great. However, I think some cards are missing from the set for draft/sealed. I can't prove this, but I have done a lot of sealed and drafts and have never seen certain cards in my pools or played against me. I can't be as sure about the uncommons, but I think I should have seen every common by now and I think this issue should at least be checked.
I think the following commons from origins are missing (in draft/sealed):
Mighty Leap
Yoked Ox
Maritime Guard
Scrapskin Drake
Weight of the Underworld
Titan's Strength
Leaf Gilder
Titanic Growth
Vastwood Gorger
Yeva's Forcemage
I think the following uncommons may also be missing:
Tower Geist
Gold-Forged Sentinel
Jayemdae Tome
Meteorite
Runed Servitor
Thanks for your help
EDIT:
I checked the "collection viewer" for origins, and those exact 15 cards were listed, but not in the correct order. They were all on the last page, after all the cards in the set that aren't found in booster packs.
LevelX: Good point. Fixed beyond 1.4.2v2a2
I have been playing a lot of magic origins limited on XMage recently. Thanks for the work you put into the program, it is great. However, I think some cards are missing from the set for draft/sealed. I can't prove this, but I have done a lot of sealed and drafts and have never seen certain cards in my pools or played against me. I can't be as sure about the uncommons, but I think I should have seen every common by now and I think this issue should at least be checked.
I think the following commons from origins are missing (in draft/sealed):
Mighty Leap
Yoked Ox
Maritime Guard
Scrapskin Drake
Weight of the Underworld
Titan's Strength
Leaf Gilder
Titanic Growth
Vastwood Gorger
Yeva's Forcemage
I think the following uncommons may also be missing:
Tower Geist
Gold-Forged Sentinel
Jayemdae Tome
Meteorite
Runed Servitor
Thanks for your help
EDIT:
I checked the "collection viewer" for origins, and those exact 15 cards were listed, but not in the correct order. They were all on the last page, after all the cards in the set that aren't found in booster packs.
LevelX: Good point. Fixed beyond 1.4.2v2a2
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Re: Bug Reports xmage 1.4.2
by Lysk » 09 Jul 2015, 10:05
Since the update to v2 the client won't start anymore:
- Code: Select all
INFO 2015-07-09 12:03:28,200 Starting MAGE client version 1.4.2v2 =>[main] MageFrame.main
INFO 2015-07-09 12:03:28,202 Logging level: INFO =>[main] MageFrame.main
INFO 2015-07-09 12:03:34,039 Loading plugins... =>[AWT-EventQueue-0] Plugins.loadPlugins
INFO 2015-07-09 12:03:34,112 [Game counter plugin, version 0.1] has been loaded. =>[AWT-EventQueue-0] CounterPluginImpl.newPlugin
INFO 2015-07-09 12:03:34,120 Done. =>[AWT-EventQueue-0] Plugins.loadPlugins
#
# A fatal error has been detected by the Java Runtime Environment:
#
# Internal Error (signature.cpp:53), pid=5356, tid=4380
# fatal error: expecting (
#
# JRE version: Java(TM) SE Runtime Environment (7.0_75-b13) (build 1.7.0_75-b13)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (24.75-b04 mixed mode windows-amd64 compressed oops)
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\XMage\xmage\mage-client\hs_err_pid5356.log
#
# If you would like to submit a bug report, please visit:
# http://bugreport.sun.com/bugreport/crash.jsp
#
Re: Bug Reports xmage 1.4.2
by Heris » 09 Jul 2015, 10:18
I loaded the above deck in the editor and the 4 Clash cards were missing; change the edition for that cards and the deck should load.Mainiack11 wrote:When I try to make a standard game on XMage.de, with the below deck, I can an error saying the deck must contain 60 cards but it only contains 56. In the deck editor, there are 60 cards in the maindeck and 15 in the sideboard. There are also 60 main deck cards and 15 sideboard cards in the file.
- Code: Select all
NAME:ORI Sultai Super Whip
3 [CLASH:12] Courser of Kruphix
2 [ORI:252] Yavimaya Coast
4 [JOU:165] Temple of Malady
2 [ZEN:240] Swamp
1 [ORI:60] Jace, Vryn's Prodigy
2 [ORI:106] Liliana, Heretical Healer
1 [FRF:157] Silumgar, the Drifting Death
1 [M15:178] Hornet Queen
2 [THS:90] Hero's Downfall
3 [ZEN:246] Forest
2 [KTK:239] Polluted Delta
3 [KTK:199] Sidisi, Brood Tyrant
4 [KTK:238] Opulent Palace
4 [M15:198] Satyr Wayfinder
2 [ORI:189] Nissa, Vastwood Seer
3 [THS:180] Sylvan Caryatid
1 [CLASH:6] Temple of Mystery
1 [ZEN:237] Island
3 [THS:110] Whip of Erebos
4 [DTK:181] Den Protector
2 [KTK:81] Murderous Cut
3 [ORI:248] Llanowar Wastes
1 [M15:248] Urborg, Tomb of Yawgmoth
4 [DTK:180] Deathmist Raptor
2 [DTK:120] Sidisi, Undead Vizier
SB: 1 [FRF:56] Torrent Elemental
SB: 1 [BNG:61] Bile Blight
SB: 1 [DTK:80] Stratus Dancer
SB: 1 [THS:188] Ashiok, Nightmare Weaver
SB: 1 [DTK:220] Dragonlord Silumgar
SB: 2 [ORI:105] Languish
SB: 1 [BNG:65] Drown in Sorrow
SB: 1 [MGDC:39] Reclamation Sage
SB: 1 [FNMP:177] Disdainful Stroke
SB: 1 [JOU:154] Pharika, God of Affliction
SB: 1 [KTK:36] Dig Through Time
SB: 1 [FRF:1] Ugin, the Spirit Dragon
SB: 1 [MBP:103] Nissa, Worldwaker
SB: 1 [DTK:102] Foul-Tongue Invocation
Re: Bug Reports xmage 1.4.2
by MichaelDyrud » 09 Jul 2015, 14:17
My opponent ran into an issue with Priest of the Blood Rite being copied with Flameshadow Conjuring. His copy was made and removed correctly at the end of the turn, but the "lose two life a turn" trigger still happened twice.
LevelX: Fixed beyond 1.4.2v2
LevelX: Fixed beyond 1.4.2v2
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Re: Bug Reports xmage 1.4.2
by Lysk » 09 Jul 2015, 15:37
I have an Embermaw Hellion and a 1/1 red Goblin creature Token out (generated with Dragon Fodder), my opponent blocks the goblin with his Boggart Brute. The Hellion states that if another red source (red goblin qualifies as red source) would deal damage (combat damage is damage) to a player or permanent (like the Boggart Brute), it deals that much damage plus 1 to that player or permanent instead.
After blocking the Boggart Brute only got 1 damage from the 1/1 red goblin creature token it blocked and still stands, it should have died.
After blocking the Boggart Brute only got 1 damage from the 1/1 red goblin creature token it blocked and still stands, it should have died.
Re: Bug Reports xmage 1.4.2
by aieie » 09 Jul 2015, 17:34
Oddly Hero's Downfall from the clashpack doesn't get saved in decks.
LevelX: Fixed beyond 1.4.2v2 (Client)
LevelX: Fixed beyond 1.4.2v2 (Client)
Re: Bug Reports xmage 1.4.2
by NStephenH » 09 Jul 2015, 20:24
Hello,
I have been playing with 1.4.2v2 and I noticed that the Mad AI never chooses a card for Disciple of Phenax's ability , it just has me choose x cards and then puts them in a window and does nothing with them. They are effectivly exiled. If there is more detail you need, let me know.
Thank you
I have been playing with 1.4.2v2 and I noticed that the Mad AI never chooses a card for Disciple of Phenax's ability , it just has me choose x cards and then puts them in a window and does nothing with them. They are effectivly exiled. If there is more detail you need, let me know.
Thank you
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