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Release of XMage 1.4.3

by BetaSteward

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Release of XMage 1.4.3

Postby LevelX » 06 Aug 2015, 20:49

A new version of XMage (1.4.3) was released today.

Download the Launcher jar from xmage.de to install and run Xmage.
XMage Launcher
Mirror: XMage Launcher

If you updated to a new version and want to revert back to the previous version you can simply set your xmage home to e.g. "http://xmage.de/xmage1.4.2v5" (or similar URLs related to the release number) in the settings and restart. (Don't forget to set it back to "http://xmage.de/xmage" if you want again update to the newest version later.)

Direct xmage downloads of the archive files (without launcher) can be found here:
1.4.3v3 (2015-08-21)
xmage_1.4.3v3.zip
xmage_1.4.3v3.zip


Older versions of 1.4.3:
1.4.3v2 (2015-08-19)
xmage_1.4.3v2.zip
xmage_1.4.3v2.zip
1.4.3v0 (2015-08-06)
xmage_1.4.3v0.zip
xmage_1.4.3v0.zip
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Re: Release of XMage 1.4.3

Postby LevelX » 06 Aug 2015, 20:50

Release 1.4.3v0 (2015-08-06)

ADDED Features

Cards for cube tournaments are prefered taken from regular core or expansion sets.
Flag and name shown on player avatar rearranged. Added tooltip text to player avatar.
Added hundreds of old standard decks as example decks (thanks to Cachexia). Good trigger to test the new Historical Standard format.

FIXES

Fixed a bug that prevented that cards from Classic Six Edition were shown in mage.
Fixed a bug of auras leaving and returning to battlefield multiple times not be able to target new targets.
Fixed that canceled multikicker activations were not reset on recast.
Made table filter more accurate and moved Historical and Super Standard format to Other filter.
Fixed handling of face down card selection (e.g. for Scroll Rack).
Fixed sluggishness of player selection. Reworked flag display in avatar image.
AnnihilatorAbility - Fixed that the sacrifice effect was handled targeted.
Kicker - Fixed that {X} Kicker costs which also included fixed kicker mana costs where added to the spells costs correctly (e.g. Kangee, Aerie Keeper).

CARD SPECIFIC FIXES

Athreos, God of Passage - Fixed that cards returned to hand with the triggered ability werer alaso schown wrongly in graveyard after the effect resolved.
Collapsing Borders - Fixed that the domain value was calculated from controller instead of active player.
Duergar Hedge-Mage - Fixed that the triggered abilities were not optional.
Lotus Vale - Fixed that it produced one instead of three mana of any one color.
Melek, Izzet Paragon - Fixed that it also triggered for spells cast from other libraries.
Natural Affinity - Fixed that the effect did not end on end of turn.
Persecute - Fixed that the target player instead of the controller was able to choose the color.
Petalmane Baku - Fixed wrong activation cost.
Reality Acid - Fixed that the triggered ability did force sacrifice of wrong permanents.
Teferi's Realm - Fixed that not only the permanents of the choosing player where phased out but all permanents in range of Teferi's Realm controller.

Added cards (86)

MMQ: Coastal Piracy
ME3: Anaba Ancestor; Anaba Spirit Crafter; Didgeridoo
INV: Addle; Ancient Kavu
MRD: Override
APC: Dead Ringers; Mask of Intolerance
VIS: Betrayal
PLS: Dralnu's Pet; Insolence; Malicious Advice
HML: Anaba Ancestor; Anaba Spirit Crafter; Didgeridoo
WTH: Urborg Justice
MIR: Raging Spirit
8ED: Coastal Piracy
VMA: Addle
ICE: Seizures
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Re: Release of XMage 1.4.3

Postby LevelX » 19 Aug 2015, 10:08

Release 1.4.3v2 (2015-08-19)

ADDED Features

A draft log about the picked cards is added to the gamelogs directory. If the log is written can be activated/deactivated in the preferences.

FIXES

Fixed that if cards from opponents were cast, that spell cast triggered abilities from this cards or optional additional costs from this card (e.g. Buyback) were controlled by the casting player.
Fixed that effects created from attachments to the attached object by activated or triggered abilities did not exists independent from the attachment (e.g. using activated ability of Firebreathing and returing the enchantment to hand while the ability is on stack or later during the turn).
Fixed a bug of AI target card in hand selection leading to UI hang if AI had no valid targets in hand (e.g. Show and Tell or Hypergenesis).
Fixed a lot of sacrifice handling that was targeted and some sacrifice where the player that could sacrifice was not checked correctly (e.g. Kiki-Jiki, Mirror Breaker Token).
Fixed a card movement bug relevant for moving cards from different zones (e.g. Rise of Rise // Fall).
Reworked Persist and Undying to not use replacement effects to add the needed counters.
Show card pick dialog - Fixed a bug that the select window was hidden if you clicked and released the mouse button on the edges of the window.
AI target selection - Fixed a problem with TargetSpellOrPermanent (could cause e.g. a bug if AI casts Venser, Shaper Savant).
Removed some data from player restoring to fix unintended draws after a player concedes game.
Fixed a lot of cards where order of card discarding/hand,graveyard,permanents into library shuffling and card draw order was not correctly implemented. This could cause bugs for draw replacement effects (e.g. Notion Thief).
Fixed that the X value of permanents like Hangbar Walker isn't used again if the permanent enters the battlefield later without beeing cast (e.g. returning from leaving Oblivion Ring).

CARD SPECIFIC FIXES

Burning-Tree Shaman - Fixed bug that happended (NPE) after using a special action.
Curse of Shallow Graves - Fixed that the correct player may decide to create the token.
Ghostfire - Fixed to be colorless.
Hammer of Bogardan - Fixedt that the returning ability did work during end of comat instead during upkeep.
Hail of Arrows - Fixed that no damage was dealt.
Heartstone - Fixed that costs of activated mana abilities were not reduced.
Heartwood Storyteller - Fixed that the draw effect was not optional.
Induce Despair - Fixed not working boost effect.
Lobotomy - Fixed bug with selecting cards from target players hand.
Mistbind Clique - Fixed that you could still tap target players lands if you had to sacrifice Mistbind Clique because you could not champion another Faerie.
Necroskitter - Fixed that the triggered ability was not optional.
Power Artifact - Fixed that costs of activated mana abilities were not reduced.
Rune-Tail, Kitsune Ascendant - Fixed tooltip text.
Sidisi, Brood Tyrant - Fixed that the triggered ability wrongly also created zombies with opponent that had Anafenza the Foremost on the battlefield.
Sliversmith - Fixed not working activated ability.
Spellskite - Fixed that targets of modal spells could only be changed from the last selected mode of the modal spell.
Stone-Seeder Hierophant - Fixed that the triggered ability did also trigger for not controlled lands.
Ticking Gnomes - Fixed not working activated ability.
Training Grounds - Fixed that costs of activated mana abilities were not reduced.
Unravel the AEther - Fixed that the target was handled not targeted.
Ubul Sar Gatekeepers - Fixed that wrongly were added two -1/-1 counters to the target instead of giving -2/-2 until the end of turn.
Urge to Feed - Fixed selection of vampires during resolution handling.

Added cards (408)

2ED: Deathgrip
3ED: Crumble; Deathgrip; El-Hajjaj; Island Fish Jasconius
4ED: Crumble; Deathgrip; El-Hajjaj; Island Fish Jasconius; Word of Binding
5ED: Blessed Wine; Crumble; Deathgrip; Enervate; Flare; Krovikan Fetish; Mind Ravel; Panic; Time Bomb; Touch of Death; Updraft
9ED: Flowstone Crusher; Flowstone Shambler; Hell's Caretaker; Horror of Horrors; Imaginary Pet; Inspirit; Marble Titan; Sage Aven; Sanctum Guardian; Thundermare; Whip Sergeant
ALL: Reinforcements; Wandering Mage
ARN: El-Hajjaj; Island Fish Jasconius
ATQ: Argivian Blacksmith; Crumble
BFZ: Retreat to Kazandu; Veteran Warleader
CMD: Crescendo of War; Triskelavus
CNS: Bite of the Black Rose; Magister of Worth
CSP: Kjeldoran Gargoyle; Lovisa Coldeyes; Mystic Melting; Phyrexian Ironfoot; Steam Spitter; Swift Maneuver; Ursine Fylgja
DDI: Lithophage
DDP: Affa Guard Hound; Akoum Refuge; Artisan of Kozilek; Avenger of Zendikar; Beastbreaker of Bala Ged; Bloodrite Invoker; Bloodthrone Vampire; Butcher of Malakir; Cadaver Imp; Caravan Escort; Consume the Meek; Corpsehatch; Daggerback Basilisk; Eldrazi Temple; Emrakul's Hatcher; Evolving Wilds; Explorer's Scope; Forked Bolt; Frontier Guide; Graypelt Hunter; Graypelt Refuge; Grazing Gladehart; Groundswell; Harrow; Heartstabber Mosquito; Hellion Eruption; Induce Despair; It That Betrays; Joraga Bard; Kabira Vindicator; Khalni Heart Expedition; Knight of Cliffhaven; Magmaw; Makindi Griffin; Marsh Casualties; Mind Stone; Ondu Giant; Oust; Pawn of Ulamog; Primal Command; Read the Bones; Repel the Darkness; Retreat to Kazandu; Rocky Tar Pit; Runed Servitor; Scute Mob; Seer's Sundial; Smother; Stirring Wildwood; Stonework Puma; Tajuru Archer; Territorial Baloth; Torch Slinger; Turntimber Basilisk; Turntimber Grove; Ulamog's Crusher; Vampire Nighthawk; Veteran Warleader; Wildheart Invoker
DIS: Palliation Accord
DRK: Goblins of the Flarg; Mana Vortex; Word of Binding
DST: Chromescale Drake; Furnace Dragon; Hoverguard Observer
EXO: Allay; Sonic Burst
FEM: Balm of Restoration; Elvish Farmer
FUT: Barren Glory; Maelstrom Djinn; Quagnoth; Ravaging Riftwurm; Second Wind; Utopia Mycon
GPT: Schismotivate; Stratozeppelid; Yore-Tiller Nephilim
HML: Headstone; Jinx; Roots; Spectral Bears
ICE: Battle Frenzy; Blessed Wine; Curse of Marit Lage; Enervate; Flare; Forgotten Lore; Infuse; Krovikan Fetish; Mind Ravel; Panic; Shield of the Ages; Skeleton Ship; Stonehands; Time Bomb; Touch of Death; Updraft
INV: Do or Die; Orim's Touch; Simoon
JUD: Cabal Trainee; Jeska, Warrior Adept; Krosan Reclamation; Nantuko Tracer; Phantom Nishoba
LEA: Deathgrip
LEB: Deathgrip
LEG: Hell's Caretaker; Horror of Horrors; Kei Takahashi; Presence of the Master; Transmutation; Triassic Egg
LGN: Aven Redeemer; Crested Craghorn; Glowrider; Goblin Grappler
LRW: Broken Ambitions; Giant's Ire; Surge of Thoughtweft; Tideshaper Mystic
MBP: Magister of Worth; Voidmage Husher; Voidmage Husher
ME2: Elvish Farmer; Enervate; Forgotten Lore; Krovikan Fetish; Panic; Reinforcements; Skeleton Ship; Stonehands; Time Bomb
ME3: Dong Zhou, the Tyrant; Infuse; Kei Takahashi; Mana Vortex; Wandering Mage
ME4: Argivian Blacksmith; Crumble; Deathgrip; Gorilla War Cry; Triassic Egg
MED: Goblins of the Flarg; Roots; Shield of the Ages; Spectral Bears
MIR: Armorer Guildmage; Bone Harvest; Civic Guildmage; Cloak of Invisibility; Crystal Golem; Ebony Charm; Flare; Forsaken Wastes; Frenetic Efreet; Granger Guildmage; Illumination; Jolt; Mist Dragon; Paupers' Cage; Political Trickery; Political Trickery; Reality Ripple; Ritual of Steel; Sapphire Charm; Shadow Guildmage; Shaper Guildmage; Shimmer; Skulking Ghost; Taniwha; Teferi's Curse; Thirst; Vaporous Djinn; Wildfire Emissary; Withering Boon; Zebra Unicorn
MMQ: Battle Squadron; Cackling Witch; Embargo; Lithophage; Lumbering Satyr; Magistrate's Scepter; Magistrate's Veto; Rishadan Airship; Squeeze
MOR: Sage's Dousing; Stream of Unconsciousness
MRD: Grid Monitor; Jinxed Choker; Leveler; Pearl Shard
NMS: Ancient Hydra; Avenger en-Dal; Battlefield Percher; Belbe's Percher; Defender en-Vec; Defiant Falcon; Flowstone Crusher; Lawbringer; Lightbringer; Lin Sivvi, Defiant Hero; Mogg Alarm; Rising Waters; Saproling Cluster; Stronghold Zeppelin; Trickster Mage
ONS: Ascending Aven; Aurification; Doubtless One; Goblin Taskmaster; Grinning Demon; Inspirit; Krosan Colossus; Oversold Cemetery; Primal Boost; Sage Aven; Sunfire Balm; Thunder of Hooves; Undead Gladiator
PCY: Flameshot; Mageta the Lion; Mercenary Informer; Outbreak; Rebel Informer; Steal Strength; Whip Sergeant
PD3: Sickening Dreams
PLC: Braids, Conjurer Adept; Deadly Grub; Ghost Tactician; Gossamer Phantasm; Healing Leaves; Magus of the Bazaar; Malach of the Dawn; Melancholy; Merfolk Thaumaturgist; Midnight Charm; Mycologist; Revered Dead; Ridged Kusite; Riptide Pilferer; Shrouded Lore; Tidewalker; Timbermare; Uktabi Drake; Waning Wurm
PLS: Cloud Cover
POR: Cloud Pirates; Thundermare
PTK: Dong Zhou, the Tyrant
RAV: Hammerfist Giant
SCG: Pemmin's Aura; Raven Guild Master; Skirk Volcanist
STH: Flowstone Shambler; Mind Games; Morgue Thrull; Tortured Existence; Warrior Angel
TMP: Apocalypse; Hand to Hand; Marble Titan; Scalding Tongs; Soltari Crusader; Soltari Foot Soldier; Thalakos Sentry; Thumbscrews
TOR: Barbarian Outcast; Cephalid Aristocrat; Cephalid Vandal; Flash of Defiance; Hydromorph Guardian; Sickening Dreams; Stupefying Touch; Vengeful Dreams
TSB: Shadow Guildmage; Whispers of the Muse; Wildfire Emissary
TSP: Chronosavant; Drifter il-Dal; Ghitu Firebreathing; Magus of the Scroll; Spectral Force; Triskelavus; Voidmage Husher; Voidmage Husher
UDS: Covetous Dragon; Rapid Decay; Tethered Griffin
ULG: Angel's Trumpet
USG: Carrion Beetles; Fault Line; Fiery Mantle; Imaginary Pet; Lilting Refrain; Presence of the Master; Sanctum Custodian; Sanctum Guardian; Sunder
V15: Aurelia, the Warleader; Baneslayer Angel; Entreat the Angels; Exalted Angel; Iridescent Angel; Jenara, Asura of War; Lightning Angel; Platinum Angel; Serra Angel; Tariel, Reckoner of Souls
VIS: Chronatog; Emerald Charm; Magma Mine; Rainbow Efreet; Simoon; Tar Pit Warrior; Teferi's Honor Guard
VMA: Crescendo of War; Magister of Worth
WTH: Abeyance; Alms; Barrow Ghoul; Cinder Giant; Downdraft; Dwarven Thaumaturgist; Necratog; Thundermare; Tolarian Serpent; Vodalian Illusionist; Zombie Scavengers
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Re: Release of XMage 1.4.3

Postby LevelX » 21 Aug 2015, 08:15

Release 1.4.3v3 (2015-08-21)

FIXES

Fixed Urza's land mana calculation.

CARD SPECIFIC FIXES


Taniwha - Fixed wrong mana costs.

Added cards (139)


WTH: Arctic Wolves; Duskrider Falcon
PCY: Darba; Whipstitched Zombie
PTK: Barbarian General; Lady Zhurong, Warrior Queen; Lu Meng, Wu General; Shu Cavalry; Shu Elite Companions; Shu General; Wei Elite Companions; Wei Scout; Wei Strike Force; Wu Elite Cavalry; Wu Light Cavalry; Yellow Scarves Cavalry; Yellow Scarves General; Zhang Fei, Fierce Warrior
DRK: Sisters of the Flame
CSP: Phobian Phantasm; Ronom Hulk
FUT: Whip-Spine Drake
UDS: Voice of Duty; Voice of Reason
ICE: Flow of Maggots; Illusionary Forces; Illusionary Wall
MIR: Cerulean Wyvern; Hazerider Drake; Karoo Meerkat; Melesse Spirit; Windreaper Falcon
10E: Karplusan Strider
5ED: Death Speakers; Hungry Mist; Sea Sprite
NMS: Oraxid; Voice of Truth
TMP: Extinction
ARC: Battering Craghorn
ONS: Battering Craghorn; Crude Rampart; Daru Lancer; Fallen Cleric; Foothill Guide; Riptide Biologist; Spined Basher; Spitting Gourna; Towering Baloth; Treespring Lorian
4ED: Sisters of the Flame
MED: Death Speakers; Hungry Mist; Illusionary Forces; Illusionary Wall; Sea Sprite
ME3: Lu Meng, Wu General; Palladia-Mors; Princess Lucrezia; Riven Turnbull; Shu Cavalry; Shu Elite Companions; Shu General; Sunastian Falconer; Vaevictis Asmadi; Wall of Light; Wei Elite Companions; Wei Strike Force; Wu Elite Cavalry; Zhang Fei, Fierce Warrior
ODY: Aura Graft
LEG: Palladia-Mors; Princess Lucrezia; Riven Turnbull; Sunastian Falconer; Vaevictis Asmadi; Wall of Light
INV: Tsabo's Decree
LGN: Branchsnap Lorian; Rockshard Elemental; Sootfeather Flock
LRW: Nath's Buffoon
STH: Skyshroud Troopers; Spindrift Drake
EXO: School of Piranha
HML: Death Speakers; Narwhal; Sea Sprite
VIS: Firestorm Hellkite; Retribution of the Meek
DIS: Vesper Ghoul
ME2: Narwhal
SCG: Coast Watcher; Dragon Tyrant; Scornful Egotist; Titanic Bulvox; Zombie Cutthroat
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Re: Release of XMage 1.4.3

Postby derboxen » 31 Aug 2015, 04:06

Fodder Launch needs to be added to the card pool. I can not find a way to add it any format deck.
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