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Release of XMage 1.4.4

by BetaSteward

Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins

Release of XMage 1.4.4

Postby LevelX » 05 Sep 2015, 11:01

A new version of XMage (1.4.4) was released today.

Download the Launcher jar from xmage.de to install and run Xmage.
XMage Launcher
Mirror: XMage Launcher

If you updated to a new version and want to revert back to the previous version you can simply set your xmage home to e.g. "http://xmage.de/xmage1.4.3v3" (or similar URLs related to the release number) in the settings and restart. (Don't forget to set it back to "http://xmage.de/xmage" if you want again update to the newest version later.)

Direct xmage downloads of the archive files (without launcher) can be found here:
1.4.4v12 (2015-10-31)
xmage_1.4.4v12.zip
xmage_1.4.4v12.zip


Older versions of 1.4.4:
1.4.4v11 (2015-10-21)
xmage_1.4.4v11.zip
xmage_1.4.4v11.zip
1.4.4v10 (2015-10-21)
xmage_1.4.4v10.zip
xmage_1.4.4v10.zip
1.4.4v9 (2015-10-21)
xmage_1.4.4v9.zip
xmage_1.4.4v9.zip
1.4.4v8 (2015-10-04)
xmage_1.4.4v8.zip
xmage_1.4.4v8.zip
1.4.4v7 (2015-09-29)
xmage_1.4.4v7.zip
xmage_1.4.4v7.zip
1.4.4v6 (2015-09-27)
xmage_1.4.4v6.zip
xmage_1.4.4v6.zip
1.4.4v5 (2015-09-21)
xmage_1.4.4v5.zip
xmage_1.4.4v5.zip
1.4.4v4 (2015-09-19)
xmage_1.4.4v4.zip
xmage_1.4.4v4.zip
1.4.4v3 (2015-09-13)
xmage_1.4.4v3.zip
xmage_1.4.4v3.zip
1.4.4v0 (2015-09-05)
xmage_1.4.4v0.zip
xmage_1.4.4v0.zip



Release 1.4.4v0 (2015-09-05)

NEW FEATURES

Automatic order for triggers can be set (use context menu on the triggers list window).
xmage144OrderTriggers.jpg

Option for automatically set trigger order if all triggers have the same text.
Option to autopass priority after putting a spell to stack.
Option to autopass priority after putting activated ability to the stack.
xmage144NewPrefs.jpg

Automatic answers for "YES"/"NO" requests (use context menu on the buttons).
xmage144AutoYesNo.jpg


Added a new cube: Jim Davis's Cube (469 cards)

FIXES

Fixed a bug of deck import not finding cards that were never included in regular core or expansion sets (e.g. Command Tower). The deck imports are now case insensitive (and so a little bit slower).
Fixed wrong card numbers of some Fifthedition cards. Smoke, Stasis, SeaSerpent, Tsunami, Spirit Link, Mind Warp, Recall, Flare.
Buyback - Fixed that the buyback spell with activated buyback returned also to hand if the spell fizzled or was countered.
Phasing - Fixed that idirect phasing (attachments of permanents with phasing) were not phased out with the permanent they attached to.
Commander - Fixed that a player has lost by commander damage was posted continuously to the game log while the multiplayer game was ongoing.
Fixed that conditional mana (e.g. River of Tears) did not trigger mana adding effects like Vorinclex, Voice of Hunger.
Fixed a bug that order of triggered abilities of tokens were not shown to human player and the UI was locked.
Fixed some cards where effects for put into play tokens were not applied to all tokens if multiple tokens (e.g. caused by Doubling Season) were put into play.
Lieutenant - Fixed that the Lieutenant effects were also applied if the commander was controlled by another player as the commander owner.
Fixed that the new early way to add counters to permanents entering the battlefield (e.g. used for Undying and Persist) checked effects while the permanents was not already set to Zone battlefield. That caused e.g. the ability of Tatterkite not to work at that time.
Split cards - Fixed a bug when split cards get copied (e.g. by Isochron Scepter) refering still to the copied card.
Protection - Fixed that protection from spells is also checked for determining if a spell can be cast due to have a valid target available.
Hideaway - Fixed a bug with playing lands from exile not working.
Fixed a bug that ended continuous effects were not already removed before an aura enters the battlefield (e.g. Brago, King Eternal + Pentarch Ward combo).
Supend - Fixed that the haste ability lasted also if a creature brought into play by supend if the creature left and returned the battlefield by another effect than suspend.
Landfall - Fixed a bug that the check if a land was player did not work always correctly.

CARD SPECIFIC FIXES

Aven Windreader - Fixed that the reveal ability did only show the card to the controller of the ability and that the card was removed from libraray instead only shown.
Brimaz, King of Oreskos - Fixed that a attacker blocked by Brimaz was not able to set the damage assign order between Brimaz and cat tokens.
Burning-Tree Shaman - Fixed target handling (using always the target from first time the ability triggered).
Cabal Slaver - Fixed that the discard effect for damaged opponents did not work.
Chain of Vapor - Fixed that the copied spell did nor work correctly.
Deathbellow Raider - Fixed that attacking was not forced.
Diluvian Primordial - Fixed that the spells cast were not moved to exile.
Followed Footsteps - Fixed that the token copy was not working correctly if the target was already copying something (e.g. a Cryptoplasm).
Goblin Recruiter - Fixed that the goblins cards put on top of the library were not revealed.
Hazezon Tamar - Fixed that the token was wrongly created on the next upkeep instead of the next upkeep of the controller.
Kira, Great Glass-Spinner - Some fixes to the triggered ability that controlled creatures gain.
Leeching Bite - Fixed target handling to use correctly two target instances.
Liliana, Defiant Necromancer - Fixed that the emblem ability did only trigger for controlled creatures dying instead correctly for all.
Master of the Wild Hunt - Fixed that the damage that the controller of the targeted creature could assign was handled targeted and so hexproof could wrongly block that assignment.
Marauding Maulhorn - Fixed that attacking was not forced.
Megrim - Fixed target handling (using always the target from first time the ability triggered).
Mighty Emergence - Fixed that the effect also worked for not controlled creatures.
Mishra, Artificer Prodigy - Fixed that artifact put into play with it's triggered ability where wrongly handled face down.
Molten Psyche - Fixed that abilities of permanents moved to library triggered from later card draw or putting cards into play.
Momir Vig, Simic Visionary - Fixed, that the revealed card was wrongly moved to bottom of library if it's not creature instead of staying at top of library.
Oblation - Fixed that abilities of the permanent moved to library triggered from later card draw.
Oloro, Ageless Ascetic - Fixe dthat the life loss was wrongly dealt as damage to the opponents.
Opalescence - Fixed that the dependent effect (613.7) Opalescence was applied before the effect of Enchanted Evening if Opalescence was cast earlier.
Reciprocate - Fixed wrong casting cost.
Rite of Passage - Fixed wrong tooltip text.
Roiling Terrain - Fixed exception bug as it was cast.
Spellskite - Fixed a bug of log message. Fixed a bug that multiple targets from different target instances could be changed with one activation.
Terastodon - Fixed that the targets of the triggered ability were NOT handled targeted.
The Great Aurora - Fixed that abilities of permanents moved to library triggered from later card draw or putting cards into play.
Warp World - Fixed that abilities of permanents moved to library triggered from later card draw or putting cards into play.
Wheel of Sun and Moon - Fixed a bug that happened as Wheel of Sun and Moon tried to move the card of a spell cast to the library.
Wild Swing - Fixed random target selection.
Winds of Change - Fixed wrong order hadling of moving cards to libraray and draw.

Added cards (434)

10E: Denizen of the Deep; High Ground
2ED: Conversion; Cursed Land; Feedback; Living Artifact; Sacrifice; Two-Headed Giant of Foriys; Vesuvan Doppelganger; Wanderlust; Warp Artifact
3ED: Conversion; Cursed Land; Dwarven Weaponsmith; Feedback; Living Artifact; Sacrifice; Sorceress Queen; Vesuvan Doppelganger; Wanderlust; Warp Artifact
4ED: Ashnod's Battle Gear; Conversion; Cosmic Horror; Cursed Land; Detonate; Feedback; Living Artifact; Sorceress Queen; Tawnos's Weaponry; Wanderlust; Warp Artifact
5ED: Cursed Land; Dark Maze; Detonate; Feedback; Living Artifact; Sorceress Queen; Tawnos's Weaponry; Wanderlust; Warp Artifact
9ED: Biorhythm; Final Punishment; Rogue Kavu
ALL: Burnout
ARC: Yavimaya Dryad
ARN: Sorceress Queen
ATQ: Ashnod's Battle Gear; Detonate; Dwarven Weaponsmith; Gate to Phyrexia; Orcish Mechanics; Priest of Yawgmoth; Tawnos's Weaponry
BFZ: Barrage Tyrant; Blight Herder; Breaker of Armies; Brood Butcher; Canopy Vista; Cinder Glade; Coastal Discovery; Defiant Bloodlord; Dominator Drone; Drowner of Hope; Eldrazi Devastator; Felidar Cub; Forerunner of Slaughter; Gideon, Ally of Zendikar; Gideon's Reproach; Guardian of Tazeem; Hedron Archive; Hero of Goma Fada; Incubator Drone; Kozilek's Channeler; Lantern Scout; Mist Intruder; Nissa's Renewal; Oblivion Sower; Omnath, Locus of Rage; Oran-Rief Hydra; Prairie Stream; Radiant Flames; Retreat to Emeria; Rolling Thunder; Ruinous Path; Sheer Drop; Skitterskin; Smoldering Marsh; Sunken Hollow; Titan's Presence; Ulamog, the Ceaseless Hunger
CSP: Heidar, Rimewind Master; Rime Transfusion; Rimewind Cryomancer; Rimewind Taskmage
DDP: Dominator Drone; Forerunner of Slaughter; Oblivion Sower; Sheer Drop
DIS: Ratcatcher
DRK: Hidden Path; Scarwood Hag; Wormwood Treefolk
DST: Pulse of the Forge
EXO: High Ground; Medicine Bag; Reckless Ogre; Skyshroud Elite
FEM: Ebon Praetor; Fungal Bloom; River Merfolk; Spirit Shield; Spore Flower; Thelonite Druid; Thelonite Monk; Zelyon Sword
FNMP: Roast
HML: Aysen Highway; Dwarven Pony; Veldrane of Sengir
ICE: Clairvoyance; Force Void; Legions of Lim-Dul; Lightning Blow; Merieke Ri Berit; Pyknite; Ray of Erasure; Rime Dryad; Thermokarst; Walking Wall; Zuran Spellcaster
INV: Rogue Kavu
JUD: Mirror Wall
LEA: Conversion; Cursed Land; Feedback; Living Artifact; Sacrifice; Two-Headed Giant of Foriys; Vesuvan Doppelganger; Wanderlust; Warp Artifact
LEB: Conversion; Cursed Land; Feedback; Living Artifact; Sacrifice; Two-Headed Giant of Foriys; Vesuvan Doppelganger; Wanderlust; Warp Artifact
LEG: Arcades Sabboth; Cosmic Horror; Hyperion Blacksmith; Lady Caleria; Livonya Silone; Part Water; Tor Wauki; Tuknir Deathlock
LGN: Akroma's Devoted; Aven Warhawk; Cloudreach Cavalry; Covert Operative; Daru Sanctifier; Defender of the Order; Glintwing Invoker; Keeper of the Nine Gales; Liege of the Axe; Patron of the Wild; Primal Whisperer; Skinthinner; Smokespew Invoker; Sunstrike Legionnaire; Vile Deacon; Wingbeat Warrior
LRW: Boggart Loggers
MBP: Aeronaut Tinkerer; Arashin Sovereign; Archfiend of Depravity; Boltwing Marauder; Chandra, Fire of Kaladesh; Chandra, Roaring Flame; Dragon Fodder; Dragonlord's Servant; Dragonscale General; Evolving Wilds; Flamerush Rider; Foe-Razer Regent; Gideon, Battle-Forged; Harbinger of the Hunt; Jace, Telepath Unbound; Jace, Vryn's Prodigy; Kytheon, Hero of Akros; Liliana, Defiant Necromancer; Liliana, Heretical Healer; Necromaster Dragon; Nissa, Sage Animist; Nissa, Vastwood Seer; Pristine Skywise; Sage-Eye Avengers; Sultai Charm; Temur War Shaman
ME2: Angel of Fury; Burnout; Ebon Praetor; Fungal Bloom; Spore Flower; Thelonite Druid; Thermokarst; Wolf Pack; Zuran Spellcaster
ME3: Arcades Sabboth; Corrupt Eunuchs; Cosmic Horror; Desperate Charge; Fevered Strength; Forced Retreat; Ghostly Visit; Guan Yu, Sainted Warrior; Guan Yu's 1,000-Li March; Hunting Cheetah; Lady Caleria; Lightning Blow; Liu Bei, Lord of Shu; Livonya Silone; Riding the Dilu Horse; Shu Soldier-Farmers; Slashing Tiger; Stolen Grain; Sun Ce, Young Conquerer; Tor Wauki; Trip Wire; Tuknir Deathlock; Wei Night Raiders; Wormwood Treefolk; Young Wei Recruits; Zodiac Dragon
ME4: Conversion; Detonate; Gate to Phyrexia; Orcish Mechanics; Rockslide Ambush; Tawnos's Weaponry; Two-Headed Giant of Foriys; Warp Artifact; Wicked Pact
MED: Orcish Mechanics; River Merfolk; Vesuvan Doppelganger; Walking Wall; Wanderlust
MIR: Benthic Djinn; Dirtwater Wraith; Goblin Scouts; Nettletooth Djinn
MMQ: Cave Sense; Cavern Crawler; Haunted Crossroads; Tiger Claws; Vine Dryad
MOR: Grimoire Thief; Lunk Errant; Merrow Witsniper
MRD: Detonate; Dross Scorpion
NMS: Flowstone Armor; Woodripper
ODY: Flame Burst; Muscle Burst; Pardic Firecat
ONS: Airdrop Condor; Biorhythm; Harsh Mercy
PLC: Heroes Remembered; Serendib Sorcerer
PLS: Planeswalker's Favor; Planeswalker's Fury; Planeswalker's Mirth; Planeswalker's Scorn
PO2: Angel of Fury; Denizen of the Deep; Extinguish; Jagged Lightning; Mystic Denial
POR: Alabaster Dragon; Ingenious Thief; Mystic Denial; Nature's Cloak; Wicked Pact
PTK: Borrowing the East Wind; Broken Dam; Burning Fields; Cao Ren, Wei Commander; Corrupt Court Official; Corrupt Eunuchs; Council of Advisors; Desert Sandstorm; Desperate Charge; Extinguish; False Mourning; Flanking Troops; Forced Retreat; Ghostly Visit; Guan Yu, Sainted Warrior; Guan Yu's 1,000-Li March; Hunting Cheetah; Liu Bei, Lord of Shu; Ma Chao, Western Warrior; Mystic Denial; Poison Arrow; Return to Battle; Riding Red Hare; Riding the Dilu Horse; Rockslide Ambush; Sage's Knowledge; Shu Defender; Shu Grain Caravan; Shu Soldier-Farmers; Sima Yi, Wei Field Marshal; Slashing Tiger; Spring of Eternal Peace; Stolen Grain; Sun Ce, Young Conquerer; Taoist Mystic; Trained Cheetah; Trip Wire; Virtuous Charge; Wei Ambush Force; Wei Night Raiders; Wielding the Green Dragon; Wolf Pack; Wu Admiral; Wu Scout; Yellow Scarves Troops; Young Wei Recruits; Yuan Shao's Infantry; Zhang He, Wei General; Zhang Liao, Hero of Hefei; Zhao Zilong, Tiger General; Zodiac Dragon; Zuo Ci, the Mocking Sage
RAV: Disembowel; Grozoth; Psychic Drain
S99: Denizen of the Deep; Extinguish; Ingenious Thief; Jagged Lightning; Nature's Cloak; Wicked Pact
SCG: Final Punishment; Vengeful Dead
TMP: Knight of Dawn
TOR: Balshan Collaborator; Dwell on the Past; Liquify; Narcissism; Pardic Collaborator; Slithery Stalker; Zombie Trailblazer
TSB: Merieke Ri Berit
TSP: Basalt Gargoyle; Cloudchaser Kestrel; Corpulent Corpse; D'Avenant Healer; Dementia Sliver; Drudge Reavers; Flamecore Elemental; Foriysian Interceptor; Ith, High Arcanist; Keldon Halberdier; Molder; Pendelhaven Elder; Scarwood Treefolk; Sprout; Squall Line; Stormcloud Djinn; Tectonic Fiend; Thrill of the Hunt; Unyaro Bees; Verdant Embrace; Viashino Bladescout; Viscerid Deepwalker; Viscid Lemures; Wormwood Dryad; Wurmcalling; Yavimaya Dryad
USG: Elvish Herder; Endoskeleton; Faith Healer; Jagged Lightning; Spire Owl; Witch Engine
VIS: Feral Instinct; Jamuraan Lion; Solfatara
WTH: Alabaster Dragon; Striped Bears
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Re: Release of XMage 1.4.4

Postby LevelX » 13 Sep 2015, 08:24

Release 1.4.4v3 (2015-09-13)

FIXES


Suspend - Fixed that creatures coming into play with suspend didn't gain haste anymore.
Fixed that state triggered abilities were not checked at the correct times.
Fixed that for enchantments put into play (e.g. by Zur the Enchanter) that the selection of the enchanted permanent is not handled targeted.
Fixed that activation of gained abilities of face down permanents (e.g. by Singing Bell Strike) did uninteded reveal the face down creature.
Suspend, added the card name to the rule text of the ability triggering, so different suspended cards were not auto put on the stack by the activated same rule text option.
Fixed that spells with targets cast without paying mana could simply be canceled by canceling the target selection (e.g. player was able to cancel a spell cast by suspend what's not allowed by the rules).
Fixed put token into play that's of copy of target effects to handle targets correctly that already copy something (e.g. Kiki-Jiki, Mirror Breaker copying a Body Double creature).
Fixed some possible exceptions.

CARD SPECIFIC FIXES

Geth's Grimoire - Fixed exception for triggered ability.
Gwyllion Hedge-Mage - Fixed that the second triggered ability did not work.
Infernal Scarring - Fixed that the "Dies" trigger did not work if the enchanted creature was sacrificed (e.g. using Nantuko Husk).
Isochron Scepter - Fixed that not always the correct spell ability was cat for the imprinted card (e.g. overload ability for cards with overload).
Llanowar Augur - Fixed that the target creature did not get Trample.
Nath of the Gilt-Leaf - Fixed exception for triggered ability.
Pestilence Demon - Fixed that some of the dealt damage was handled as comat damage.
Pyxis of Pandemonium - Fixed that the names of the face down cards were shown in the game log while moving to exile.
Shallow Grave - Fixed that the delayed triggered ability did also effect the target if it changed zone meanwhile.
Starfield of Nyx - Fixed that the continuous effect's dependancy to continuousEffects that add subtype aura was not checked.
Swiftfoot Boots - Fixed missing haste ability.

Added cards (163)

10E: Duct Crawler
2ED: Granite Gargoyle
3ED: Granite Gargoyle
4ED: Brothers of Fire; Murk Dwellers
5ED: Brothers of Fire; Craw Giant; Icatian Scout; Mindstab Thrull; Murk Dwellers; Wolverine Pack
ALL: Keeper of Tresserhorn; Lim-Dul's Paladin; Ritual of the Machine
ARN: Merchant Ship
BFZ: Akoum Firebird; Akoum Hellkite; Catacomb Sifter; Deathless Behemoth; Desolation Twin; Drana's Emissary; Fathom Feeder; Felidar Sovereign; Greenwarden of Murasa; Grove Rumbler; Grovetender Druids; Herald of Kozilek; Kiora, Master of the Depths; Lumbering Falls; Ob Nixilis Reignited; Planar Outburst; Resolute Blademaster; Roil Spout; Scythe Leopard; Shambling Vent; Smothering Abomination; Stasis Snare; Tajuru Warcaller; Tandem Tactics; Ulamog's Nullifier; Undergrowth Champion
CSP: Frozen Solid
DD2: Ophidian
DD3: Ophidian
DDI: Coral Fighters; Cryptic Annelid
DRK: Brothers of Fire; Murk Dwellers
FNMP: Ophidian
FUT: Bogardan Lancer; Char-Rumbler; Cloudseeder; Cryptic Annelid; Knight of Sursi; Llanowar Mentor; Pooling Venom; Skirk Ridge Exhumer; Sparkspitter
JR: Rishadan Port
JUD: Guiltfeeder
LEA: Granite Gargoyle
LEB: Granite Gargoyle
LEG: AErathi Berserker; Chromium; Craw Giant; Frost Giant; Hunding Gjornersen; Marhault Elsdragon; Wolverine Pack
LGN: Gempalm Polluter
MBP: Ruinous Path; Scythe Leopard
ME2: Farrel's Zealot; Icatian Scout; Lim-Dul's High Guard; Ritual of the Machine; Viscerid Armor; Yavimaya Ancients
ME3: Chromium; Frost Giant; Hunding Gjornersen; Marhault Elsdragon
ME4: Last Chance
MED: Brothers of Fire; Granite Gargoyle; Mindstab Thrull
MGDC: Radiant Flames; Stasis Snare
MIR: Brushwagg; Chaos Charm; Coral Fighters; Crypt Cobra; Horrible Hordes; Ivory Charm; Merfolk Seer; Seedling Charm; Serene Heart; Teeka's Dragon; Tranquil Domain; Unfulfilled Desires; Unyaro Bee Sting; Vitalizing Cascade
MLP: Blight Herder
NMS: Parallax Dementia
ONS: Fever Charm; Misery Charm; Piety Charm; Trickery Charm; Vitality Charm
PO2: Abyssal Nightstalker
POR: Last Chance
PTK: Warrior's Oath
S99: Last Chance
SCG: Aven Farseer; Fatal Mutation; Frozen Solid; Root Elemental; Uncontrolled Infestation; Woodcloaker
STH: Duct Crawler; Thalakos Deceiver
TMP: Dauthi Mindripper
TSB: Craw Giant; Swamp Mosquito
TSP: Lim-Dul the Necromancer; Zealot il-Vec
VIS: Dwarven Vigilantes; Goblin Swine-Rider; Hearth Charm; Hope Charm; Lightning Cloud; Mortal Wound; Raging Gorilla; Suq'Ata Assassin
VMA: Ophidian
WTH: Bone Dancer; Goblin Grenadiers; Ophidian
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Re: Release of XMage 1.4.4

Postby LevelX » 19 Sep 2015, 11:32

Release 1.4.4v4 (2015-09-19)

NEW FEATURES

New September Legacy Cube
Fully implemented Battle For Zendikar Set

FIXES

Combat - Fixed a bug that the game log showed block information of blocks that were undone.
Fixed that a player doing a library search with a stated quality (701.15b) couldn't fail to find a card if cards with the stated quality did exist in the searched library.

CARD SPECIFIC FIXES

Brigid, Hero of Kinsbaile - Fixed that the activated ability did also damage to creatures of the controller of Brigid.
Flamerush Rider - Fixed that the token put onto the battlefield was not attacking and not tapped.
Fluctuator - Fixed that it crashed the game if onto the battlefield and a card with cycling was on the hand of the controller.
Gather the Pack - Fixed that the cards were not revealed.
Hex Parasite - Fixed a bug that the boost was not always applied if only one counter was removed.
Kurkesh, Onakke Ancient - Fixed that it also triggered if other players did activate abilities of artifacts.
Mystic Enforcer - Fixed that it did not get Flying from the threshold ability.
Scarscale Ritual - Fixed that the spell fizzled as the creature the -1/-1 counter was placed on died by the impact of the counter.
Selkie Hedge-Mage - Fixed that the triggered abilities did not work.
Touch of Moonglove - Fixed that damage instead of life loss was applied.

Added cards (285)

5ED: Aurochs
BFZ: Adverse Conditions; Akoum Stonewaker; Aligned Hedron Network; Ally Encampment; Altar's Reap; Angel of Renewal; Angelic Captain; Angelic Gift; Anticipate; Bane of Bala Ged; Beastcaller Savant; Belligerent Whiptail; Benthic Infiltrator; Blighted Cataract; Blighted Fen; Blighted Gorge; Blighted Steppe; Blighted Woodland; Blisterpod; Bloodbond Vampire; Boiling Earth; Bone Splinters; Brilliant Spectrum; Bring to Light; Brood Monitor; Broodhunter Wurm; Brutal Expulsion; Call the Scions; Carrier Thrall; Chasm Guide; Cliffside Lookout; Cloud Manta; Clutch of Currents; Complete Disregard; Conduit of Ruin; Coralhelm Guide; Courier Griffin; Crumble to Dust; Cryptic Cruiser; Culling Drone; Dampening Pulse; Demon's Grasp; Dispel; Dragonmaster Outcast; Drana, Liberator of Malakir; Dust Stalker; Dutiful Return; Earthen Arms; Eldrazi Skyspawner; Emeria Shepherd; Encircling Fissure; Endless One; Exert Influence; Expedition Envoy; Eyeless Watcher; Fertile Thicket; Firemantle Mage; Fortified Rampart; From Beyond; Geyserfield Stalker; Ghostly Sentinel; Giant Mantis; Goblin War Paint; Grave Birthing; Grip of Desolation; Gruesome Slaughter; Guul Draz Overseer; Hagra Sharpshooter; Halimar Tidecaller; Hedron Blade; Horribly Awry; Infuse with the Elements; Inspired Charge; Jaddi Offshoot; Kalastria Healer; Kalastria Nightwatch; Kitesail Scout; Kor Bladewhirl; Kor Castigator; Kor Entanglers; Kozilek's Sentinel; Lavastep Raider; Lifespring Druid; Lithomancer's Focus; Looming Spires; Makindi Patrol; Makindi Sliderunner; Malakir Familiar; March from the Tomb; Mind Raker; Mire's Malice; Molten Nursery; Mortuary Mire; Munda, Ambush Leader; Murasa Ranger; Murk Strider; Natural Connection; Nettle Drone; Nirkana Assassin; Noyan Dar, Roil Shaper; Ondu Champion; Ondu Greathorn; Ondu Rising; Oracle of Dust; Oran-Rief Invoker; Outnumber; Painful Truths; Part the Waterveil; Pathway Arrows; Pilgrim's Eye; Plated Crusher; Plummet; Prism Array; Processor Assault; Quarantine Field; Reckless Cohort; Reclaiming Vines; Retreat to Coralhelm; Retreat to Hagra; Retreat to Valakut; Rising Miasma; Roilmage's Trick; Roil's Retribution; Rot Shambler; Ruin Processor; Ruination Guide; Rush of Ice; Salvage Drone; Sanctum of Ugin; Sandstone Bridge; Scatter to the Winds; Scour from Existence; Seek the Wilds; Serene Steward; Serpentine Spike; Shadow Glider; Shatterskull Recruit; Shrine of the Forsaken Gods; Silent Skimmer; Sire of Stagnation; Skyline Cascade; Skyrider Elf; Slab Hammer; Sludge Crawler; Smite the Monstrous; Snapping Gnarlid; Spawning Bed; Spell Shrivel; Stone Haven Medic; Stonefury; Sure Strike; Swarm Surge; Swell of Growth; Sylvan Scrying; Tajuru Beastmaster; Tajuru Stalwart; Territorial Baloth; Tide Drifter; Tightening Coils; Touch of the Void; Transgress the Mind; Tunneling Geopede; Turn Against; Ugin's Insight; Ulamog's Despoiler; Ulamog's Reclaimer; Unified Front; Unnatural Aggression; Valakut Invoker; Valakut Predator; Vampiric Rites; Vestige of Emrakul; Vile Aggregate; Void Attendant; Void Winnower; Volcanic Upheaval; Voracious Null; Wasteland Strangler; Wave-Wing Elemental; Windrider Patrol; Woodland Wanderer; Zada, Hedron Grinder; Zulaport Cutthroat
DIS: Magewright's Stone
DRK: Goblin Wizard
FUT: Grave Scrabbler; Grave Scrabbler
HML: Clockwork Gnomes; Grandmother Sengir; Reveka, Wizard Savant
ICE: Aegis of the Meek; Aurochs; Fanatical Fever; Folk of the Pines; Hoar Shade; Juniper Order Druid; Shambling Strider; Soldevi Machinist
JUD: Book Burning
LEG: Ghosts of the Damned; Pixie Queen; Storm Seeker
ME2: Aurochs; Folk of the Pines; Grandmother Sengir
ME3: Ghosts of the Damned; Reveka, Wizard Savant
ME4: Clockwork Gnomes; Soldevi Machinist
MED: Goblin Wizard; Shambling Strider; Storm Seeker
ONS: Ebonblade Reaper
STH: Amok; Brush with Death; Bullwhip; Change of Heart; Contemplation; Crossbow Ambush; Furnace Spirit; Hesitation; Leap; Mindwarper; Mob Justice; Rabid Rats; Skyshroud Archer; Spike Soldier; Spike Worker; Torment
ULG: Last-Ditch Effort
USG: Crosswinds; Despondency; Fortitude; Gaea's Bounty; Monk Idealist; Skittering Skirge; Viashino Weaponsmith
WTH: Angelic Renewal; Benalish Missionary; Boiling Blood; Briar Shield; Bubble Matrix; Chimeric Sphere; Dwarven Berserker; Fallow Wurm; Foriysian Brigade; Gallowbraid; Mana Chains; Master of Arms; Merfolk Traders; Morinfen; Mwonvuli Ooze; Revered Unicorn; Roc Hatchling; Soul Shepherd; Touchstone; Xanthic Statue
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Re: Release of XMage 1.4.4

Postby LevelX » 21 Sep 2015, 09:30

Release 1.4.4v4 (2015-09-21)

NEW FEATURES

Deck editor - Sort by Color Identity (option Color Detailed removed).

FIXES

Monocolor hybrid mana - Fixed that the payment did not always try to pay the colored cost if possible.

CARD SPECIFIC FIXES

Ally Encampment - Fixed wrong conditional filter for the any mana ability.
Brutal Expulsion - Fixed that also spell targets were handled correctly.
Emira Shepherd - Fixed that the returned card could be returned to battlefield if the played land was a Plains.
Elder Pine of Jukai - Fixed that it also triggered if other players cast Spirit or Arcane spells.
Evolutionary Leap - Fixed that also if no creature card was in the libraray a card was moved to the controller hand.
From Beyond - Fixed that the searched cards was not revealed.
Grip of Desolation - Fixed bugged card type definition.
Horribly Awry - Fixed that it also could target non creature spells.
Infuse with the Elements - Fixed that the target gained haste instead of trample.
Lavastep Rider - Fixed wrong value for toughness.
Ondu Rising - Fixed that the attacking creatures did not get lifelink.
Ruination Guide - Fixed that it buffed itself.
Tide Drifter - Fixed that it buffed itself.
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Re: Release of XMage 1.4.4

Postby LevelX » 27 Sep 2015, 08:58

Release 1.4.4v6 (2015-09-27)

FIXES

Fixed some attack forcing cards to only force to attack once a turn instead of wrongly forcing to attack each combat.
Fixed a bug that automatically pass priority after putting an activated ability to stack passed to next phase if the ability was not put on the stack (e.g. Suspend).
Ninjutsu - Fixed that the selection of the unblocked attacker was not handled untargeted (so shroud on a creature did prevent to be able to select it).
Fixed a lot of cards with return permanent to hand costs, where the selection of the permanent was handled targeted.

CARD SPECIFIC FIXES

Brutal Expulsion - Fixed that the spell could wrongly target itself on the stack.
Emrakul, the Aeons Torn - Fixed that the shuffle graveyard to library was wrongly done for the controller of instead the owner.
Enslave - Fixed that the set source of the damage was wrong.
Goryo's Vengeance - Fixed that the beginning of next end step ability also exiled the target if it meanwhile left and returned the battlefield as a new object.
Greenwarden of Murasa - Fixed that it was possible to return Greenwarden of Murasa itself with its dies triggered ability.
Hull Breach - Fixed that the first target of the third mode was not destroyed.
Infuse with the Elements - Fixed that one +1/+1 counter too much was placed on target creature.
Kiora, Master of the Depths - Fixed second ability that handled card movement to graveyard not correctly.
Kozilek, Butcher of Truth - Fixed that the shuffle graveyard to library was wrongly done for the controller of instead the owner.
Krond the Dawn-Clad - Added the missing vigilance ability.
Munda, Ambush Leader - Fixed that all always all Ally cards had to be put on top of library.
Reaper of Sheoldred - Fixed that damage was sometimes dealt to Reaper of Sheoldred controller.
Rosheen Meanderer - Fixed that the created conditional mana could only be used for spells.
Slab Hammer - Removed unneccessary target.
Tempt with Discovery - Fixed that players had not to shuffle their library after card search.
Thraben Doomsayer - Fixed that the boosting ability was also applied to Thraben Doomsayer itself.
Triskelavus - Added missing {1} cost of activated ability.
Ulamog, the Infinite Gyre - Fixed that the shuffle graveyard to library was wrongly done for the controller of instead the owner.

Added cards (28)

4ED: Flood; Sunken City
5ED: Flood
DRK: Drowned; Flood; Riptide; Sunken City
EXO: Dauthi Cutthroat
FUT: Cutthroat il-Dal; Infiltrator il-Kor
ME4: Drowned
MED: Sunken City
MIR: Barbed-Back Wurm; Jungle Wurm
MOR: Notorious Throng
TMP: Dauthi Ghoul; Pegasus Refuge; Thalakos Mistfolk
TSP: Faceless Devourer; Stronghold Overseer
USG: Great Whale; Hermetic Study; Midsummer Revel; Torch Song
VIS: Gossamer Chains; Knight of Valor
VMA: Jungle Wurm
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Re: Release of XMage 1.4.4

Postby LevelX » 28 Sep 2015, 23:02

Release 1.4.4v7 (2015-09-29)

FIXES

Updated the last announced changes to the ban lists.
Fixed that using a previous internal avatar ID did create an exception while playing/watching a game.
Fixed a bug that effects forcing creatures to block an attacker forced also creatures of players not attacked (multiplayer games) to block, locking the game UI.

CARD SPECIFIC FIXES

Compost - Fixed that it triggered for all cards going to opponents graveyard (instead of only black cards).
Maelstrom Nexus - Fixed that the compared casting cost was always 5 instead of the casting cost of the spell that got Cascade.
Zada, Hedron Grinder - Fixed a bug with checking and copying modal spells.
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Re: Release of XMage 1.4.4

Postby LevelX » 04 Oct 2015, 08:15

Release 1.4.4v8 (2015-10-04)

FIXES

Fixed a bug that if all targets (if targets were set) of a spell with an up to target definition (e.g. Adverse Conditions) became illegal the spell did not fizzle as it should.
Fixed that the token image of Kithkin Solder was not shown (token was only named Kithkin instead of Kithkin Soldier).
Cascade - Fixed that the remaining cards were not set to graveyard in a random order.
Fixed variable remove counter costs to work also correctly if X=0 (e.g. Retribution of the Ancients and Willbreaker).
Fixed check of dies attched triggered abilities not always triggering if attachment and attached object went to graveyard at the same time.
Fixed some problems with undo/cancel action

CARD SPECIFIC FIXES

Dromar, the Banisher - Fixed that it returned all types of permanents instead of only creatures.
Greenwarden of Murasa - Fixed that it could still return itself from graveyard.
Hoofprints of the Stag - Fixed that wrong token image was shown.
Into the Core - Fixed that only the first target was exiled.
Mayael's Aria - Fixed that the just added counters were taken into account to check the further conditions of the triggered ability.
Munda, Ambush Leader - Fixed that he was able to reveal non-Ally cards.
Spellskite - Fixed a bug that wrong log message was written if target was chnaged from a player to spellskite.
Witch-Maw Nephilim - Fixed possible null pointer exception.

ADDED CARDS (55)

5ED: Mole Worms
ALL: Thought Lash;Whip Vine
ARC: Skirk Commando
ATQ: Phyrexian Gremlins
DIS: Aurora Eidolon; Enigma Eidolon; Entropic Eidolon; Evolution Vat; Kill-Suit Cultist; Ogre Gatecrasher; Rakdos Ickspitter; Sandstorm Eidolon; Simic Ragworm; Stoic Ephemera; Utvara Scalper; Utvara Scalper; Verdant Eidolon; Whiptail Moloch; Bound // Determined; Hit // Run; Trial // Error
EXO: Dominating Licid; Transmogrifying Licid
GPT: Rabble-Rouser
ICE: Goblin Snowman; Mole Worms
LRW: Boggart Sprite-Chaser; Fodder Launch; Quill-Slinger Boggart
ME2: Thought Lash
MMQ: Sand Squid
MRD: Spellweaver Helix
PLC: Firefright Mage
PLS: Mogg Jailer
RAV: Concerted Effort; Goblin Fire Fiend
SHM: Wort, the Raidmother
STH: Calming Licid; Convulsing Licid; Corrupting Licid; Gliding Licid; Tempting Licid
TMP: Leeching Licid; Mogg Squad; Nurturing Licid; Quickening Licid; Stinging Licid; Thalakos Dreamsower
TOR: Chainer, Dementia Master
TSP: Goblin Snowman
UDS: Goblin Masons
USG: Mana Leech
VIS: Tithe
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Re: Release of XMage 1.4.4

Postby LevelX » 21 Oct 2015, 06:04

Release 1.4.4v9 (2015-10-21)

FIXES

Image download - Fixed a bug of mythicspoiler source, that preveneted download of EXP images.
Fixed a bug that caused creatures forced to attack could prevent to attack by deselecting the forced creature or be able to attack another defender by using the "Attack All" button.
Fixed a bug that a commander on the stack could not be returned to command zone if an end turn effect resolved (e.g. from Sundial of the Infinite).
Fixed some cards with "When a spell or ability an opponent controls causes you to discard" trigger (e.g. Guerrilla Tactics).
Fixed that dies triggered abilities from sacrificed permanents did also trigger if the permanent was face down before the sacrifice (e.g. manifested Smothering Abomination).
Fixed that land enchantments that caused the enchanted land to become a basic land type removed wrongly other card types than Land and non basic land subtypes (e.g. Spreading Seas enchanting animated Blinkmoth Nexus).
Fixed that enters the battlefield replacement effects of objects entering the battlefield were able to see permanents that entered the battlefield by the same effect (e.g. a Phyrexian Metamorph put onto the battlefield with Show and Tell was able to copy permanents that other players put onto the battlefield with the same Show and Tell).
Conspire - The player is now asked to use conspire only if he is able to pay the tap costs.
Fixed that players during elemination tournaments could get multiple byes in a row.
Fixed that continuous effects were not yet applied to lands entering the battlefield (preventing Prismatic Omen and Valakut, the Molten Pinnacle combo to work).
Fixed a bug that if copied spells should be shuffled into the library the original spell was removed from the stack.
Fixed that it was not possible to play spells without costs with alternative costs (e.g. Ancestral Vision with Omniscience).
Fixed that playing spells with alternate costs did also remove additional costs (e.g. card with entwine cast with Omniscience).
Fixed some spells that prevented and dealt the damage instead of only redirecting damage (e.g. Razia, Boros Archangel).

CARD SPECIFIC FIXES

Ajani's Pridemate - Fixed incorrect casting costs.
Archdemon of Greed (Revenous Demon) - Fixed missing black card color.
Arrow Volley Trap - Added missing subtype Trap.
Avatar of Slaughter - Fixe dthat it gave double strike also to non creature permanents.
Balshan Griffin - Fixed incorrect casting costs.
Blizzard Specter - Fixed that the seond mode (discard) did not work.
Chorus of the Conclave - Fixed that the addional counters were sometimes also added to the cast creature if the costs were paid for another instance of the spell (e.g. Guile).
Crushing Pain - Added missing subtype Arcane.
Death Wish - Fixed that multiple cards could be selected instead of only one and added missing text to the tooltip.
Domineering Will - Fixed not correctly working effects.
Dust Stalker - Fixed missing card type Creature and subtype Eldrazi. Removed wrong supertypes.
Ethereal Haze - Added missing subtype Arcane.
Ethersworn Adjudicator - Added missing subtypes Vedalken and Knight.
Fate Transfer - Fixed that +1/+1 or -1/-1 counters on target permanent were not applied.
Fervent Denial - Fixed incorrect casting costs.
Fodder Launch - Fixed missing Tribal card type.
Genju of the Realm - Added missing supertype Legendary.
Goblin Snowman - Fixed set code and source file location.
Goblin Warchief - Added missing subtype Warrior.
Gorilla Warrior - Added missing subtype Warrior.
Highway Robber - Removed wrong subtype Rogue.
Knowledge Pool - Fixed exile zone handling.
Lightning Storm - Fixed that the always only the original controller was asked to change the target.
Matsu-Tribe Birdstalker - Added missing subtype Archer.
Mayael's Aria - Fixed that triggered ability did not work.
Minamo Sightbender - Fixed wrong toughness, was 1 changd to 2.
Oxidda Daredevil - Added missing subtypes Goblin and Artificer.
Pattern of Rebirth - Fixed that the player that may search was not always the controller of the enchanted creature.
Pensive Minotaur - Added missing subtype Warrior.
Phylactery Lich - Fixed that the replacement effect to select an artifact was handled targeted.
Rattleblaze Scarecrow - Fixed that the haze ability was gained from controlled black instead of red creature.
Riptide Shapeshifter - Fixed incorrect casting costs.
Serpentine Spike - Fixed that the three targets had not to be different.
Shanodin Dryads - Added missing subtype Nymph.
Skeleton Ship - Fixed wrong casting cost ({B} was missing).
Skirk Commando - Removed wrong subtype "Shaman".
Smelt-Ward Gatekeepers - Changed subtype from Soldier to Warrior.
Songs of the Dryad - Fixed that the target did not become colorless.
Sphinx of the Chimes - Replaced subtype Brd by Sphinx.
Strionic Resonator - Fixed that also not controlled abilities could be targeted, fixed a bug of the tooltip text.
Sunder - Fixed incorrect casting costs.
Sylvan Library - Fixed that a player that controlled a Sylvan Library from another player was not forced to play life for cards he kept from Sylvan Library's triggered ability (fixes #1307).
Tithe - Fixed wrong card number (causing wrong image).
Unearthly Blizzard - Fixed wrong card type (was Instant instead of Sorcery).
Urban Evolution - Removed subtype Wizard.

ADDED CARDS (185)

10E: Avatar of Might
2ED: Chaoslace; Deathlace; Lifeforce; Lifelace; Purelace; Scavenging Ghoul; Sunglasses of Urza; Thoughtlace
3ED: Chaoslace; Deathlace; Lifeforce; Lifelace; Purelace; Scavenging Ghoul; Sunglasses of Urza; Thoughtlace
4ED: Chaoslace; Deathlace; Lifeforce; Lifelace; Osai Vultures; Purelace; Scavenging Ghoul; Sunglasses of Urza; Thoughtlace
5ED: Caribou Range; Homarid Warrior; Lifeforce
6ED: Celestial Dawn
ALL: Juniper Order Advocate
ARC: Forgotten Ancient; Forgotten Ancient
ARN: Khabal Ghoul
ATQ: Drafna's Restoration
C15: Eternal Witness; Kalemne, Disciple of Iroas
CSP: Braid of Fire; Disciple of Tevesh Szat; Hibernation's End
DD2: Hostility
DD3: Hostility
DDI: Downhill Charge
DRK: Safe Haven
DST: Surestrike Trident
EXO: Wall of Nets
FEM: Deep Spawn; Dwarven Armorer; Dwarven Lieutenant; Elven Lyre; Homarid Shaman; Ring of Renewal; Tidal Influence
FUT: Vedalken AEthermage
HML: Chandler; Roterothopter
HOP: Forgotten Ancient; Forgotten Ancient
ICE: Caribou Range; Naked Singularity; Spoils of Evil
INV: Teferi's Response
JUD: Ironshell Beetle
LEA: Chaoslace; Deathlace; Lifeforce; Lifelace; Purelace; Scavenging Ghoul; Sunglasses of Urza; Thoughtlace
LEB: Chaoslace; Deathlace; Lifeforce; Lifelace; Purelace; Scavenging Ghoul; Sunglasses of Urza; Thoughtlace
LEG: Avoid Fate; Boris Devilboon; Osai Vultures; Ring of Immortals
LRW: Hostility
ME2: Armor Thrull; Caribou Range; Combat Medic; Deep Spawn; Elven Lyre; Juniper Order Advocate; Roterothopter
ME3: Boris Devilboon
ME4: Lifeforce; Naked Singularity; Osai Vultures; Ring of Renewal; Scavenging Ghoul
MED: Basal Thrull; Khabal Ghoul
MIR: Celestial Dawn; Vigilant Martyr
MMQ: Diplomatic Escort
MOR: Fencer Clique; Weed-Pruner Poplar
MRD: Fatespinner
NMS: Downhill Charge; Infiltrate
ONS: Blatant Thievery
PCY: Alexi's Cloak; Avatar of Might; Avatar of Will; Barbed Field; Chilling Apparition; Despoil; Devastate; Fen Stalker; Flowering Field; Heightened Awareness; Latulla, Keldon Overseer; Latulla, Keldon Overseer; Mageta's Boon; Mine Bearer; Noxious Field; Quicksilver Wall; Ribbon Snake; Scoria Cat; Silt Crawler; Spiketail Drake; Spur Grappler; Sunken Field; Troublesome Spirit; Vintara Elephant; Vintara Snapper; Well of Discovery; Well of Life; Zerapa Minotaur
PLC: Brain Gorgers; Dash Hopes; Rebuff the Wicked; Temporal Extortion
PLS: Confound
S99: Hulking Ogre
SCG: Forgotten Ancient
TMP: Bounty Hunter; Fugitive Druid
TOR: Cabal Torturer; Centaur Chieftain; Enslaved Dwarf; Hell-Bent Raider; Hydromorph Gull; Pardic Arsonist; Pardic Lancer; Possessed Aven; Possessed Barbarian; Possessed Centaur; Possessed Nomad; Seton's Scout
TSB: Avoid Fate; Celestial Dawn; Goblin Snowman; Safe Haven
TSP: Castle Raptors; Moonlace
UDS: Capashen Standard; Disease Carriers; Dying Wail; Encroach; Field Surgeon; Flame Jet; Hulking Ogre; Illuminated Wings; Kingfisher; Magnify; Mark of Fury; Marker Beetles; Mental Discipline; Metathran Soldier; Phyrexian Monitor; Plague Dogs; Reliquary Monk; Rescue; Slinking Skirge; Urza's Incubator
USG: Douse; Metrognome
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Re: Release of XMage 1.4.4

Postby LevelX » 21 Oct 2015, 18:46

Release 1.4.4v10 (2015-10-21)

FIXES

Fixed that permanents brought onto battlefield by search abilities were always tapped.
Fixed that damage redirection to planeswalker did cause an exception.
Fixed that spells without mana costs but suspend could be cast with no mana (e.g. Ancestral Vision).

CARD SPECIFIC FIXES


Cursed Scroll - Fixed that the card name dialog was not opened.
Golgari Grave-Troll - Fixed that it always came to battlefield with zero +1/+1 counters.
Living Lore - Fixed that it did not get the +1/+1 counters as it entered the battlefield.
Path to Exile - Fixed that the land was put unter control of the controller of Path to Exile to the battlefield.
Tooth and Nail - Fixed that second mode did not put the selected creature cards to battlefield.
Ulasht, the Hate Seed - Fixed that it always came to battlefield with zero +1/+1 counters.
Unbreathing Horde - Fixed that it always came to battlefield with zero +1/+1 counters.
Utopia Sprawl - Fixed that the color choice was not working.
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Re: Release of XMage 1.4.4

Postby LevelX » 21 Oct 2015, 21:44

Release 1.4.4v11 (2015-10-21)

FIXES

Fixed bug that prevented to use mana abilities manually.
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Re: Release of XMage 1.4.4

Postby LevelX » 31 Oct 2015, 11:26

Release 1.4.4v12 (2015-10-31)

FIXES

Fixed a bug with removing spells from stack (e.g. Split Second had some problems).
Fixed some dual lands from Scars of Mirrordin that did not come tapped into play with already 3 other controlled lands in play (Seachrome Coast, Blackleave Cliffs, Copperline Gorge and Razorverge Thicket).
Fixed Heedless One and Reckless One to include non-creature permanents of appropriate subtype to their p/t count.
Fixed some cards that care about subtypes to include non-creature cards of the subtype (e.g. Brightstone Ritual, Feeding Frenzy, Wirewood Lodge, ...).
Fixed a problem that ability controller of replacement effects for cards entering the battlefield were not changed early enough (e.g. causing problem if putting Canopy Vista of opponent with Oblivion Sower onto th ebattlefield).
Fixed a bug with DiscardTargetCost causing problems for cards with discard costs (e.g. Solitary Confinement).
Fixed that for spells cast with flashback values calculated from the paid mana (e.g. Converge) did not work correctly.
Fixed a problem that the AI was locked if a attack fee has to be paid but the AI was not able to pay the costs.
Fixed that for a manifested morph creature of the opponent the tooltip for a morph creature instead a manifested creature was shown.

CARD SPECIFIC FIXES

Call to Serve - Fixed missing non-black check.
Howling Mine - Fixed that it did throw an exception if Howling Mine has left the battlefield before its triggered ability resolved.
Infinite Obliteration - Fixed that the cards from players library were not exiled (also realted to other cards that use that effect class).
Karn Liberated - Fixed that commanders were not returned to command zone after game reset.
Sapling of Colfenor - Fixed that the card did not stay on top of library if it was no creature card.
Scrap Mastery - Fixed a bug that card movement caused an exception.
Scroll Rack - Fixed that the cards were shown face down if setting the order they go to library.
Sharpened Pitchfork - Fixed wrong rarity.
Spreading Seas - Fixed that not all existing land types (e.g. Urza's Mine) were removed if a land was enchanted by Spreading Seas.
The Rack - Fixed that it did no damage to the chosen opponent.
Thirst - Fixed wrong collectors number (showing wrong image).
Void Winnower - Fixed that {X} costs of spells were not taken into account for the can't cast spells ability.

ADDED CARDS (40)

ARN: Army of Allah
LRW: Cenn's Heir; Kithkin Harbinger; Kithkin Mourncaller; Lys Alana Scarblade; Prowess of the Fair
MIR: Armor of Thorns; Grave Servitude; Lightning Reflexes; Soar; Ward of Lights
MOR: Kinsbaile Borderguard
ONS: Aphetto Grifter; Aven Brigadier; Aven Fateshaper; Catapult Squad; Charging Slateback; Dive Bomber; Elvish Vanguard; Everglove Courier; Flamestick Courier; Frightshroud Courier; Ghosthelm Courier; Grassland Crusader; Gravel Slinger; Improvised Armor; Information Dealer; Krosan Groundshaker; Nameless One; Pearlspear Courier; Pinpoint Avalanche; Snarling Undorak; Spurred Wolverine; Stag Beetle; Symbiotic Elf
VIS: Mystic Veil; Parapet; Relic Ward; Spider Climb
VMA: Armor of Thorns
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