Bug Reports xmage 1.4.4
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports xmage 1.4.4
by tumorbr » 17 Nov 2015, 16:47
The Blood-Chin Rager ability: Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)
When the defending player chooses blockers, if he keeps trying to blocks a creature with only one creature, after a few attempts, the attacker with Menace become blocked by only one creature.
When the defending player chooses blockers, if he keeps trying to blocks a creature with only one creature, after a few attempts, the attacker with Menace become blocked by only one creature.
- tumorbr
- Posts: 5
- Joined: 21 Oct 2015, 12:31
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports xmage 1.4.4
by SimancasKnight » 18 Nov 2015, 16:45
When Burning-Tree Shaman triggers on something with a Leyline of Sanctity in play the game freezes and doesnt let anyone do anything.
LevelX: Fixed beyond 1.4.4v12
LevelX: Fixed beyond 1.4.4v12
- SimancasKnight
- Posts: 4
- Joined: 20 Jul 2015, 14:07
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports xmage 1.4.4
by vincevmw94 » 18 Nov 2015, 19:27
When I enter a game, my battlefield is just blank. The chat says that my opponent is choosing whether to keep or mull etc but my entire field is just blank with no cards or text asking me whether to keep or mull. please help.
LevelX: Should be fixed with the release of 1.4.5v0.
LevelX: Should be fixed with the release of 1.4.5v0.
- vincevmw94
- Posts: 5
- Joined: 20 Sep 2015, 07:46
- Has thanked: 1 time
- Been thanked: 0 time
Re: Bug Reports xmage 1.4.4
by hsvstar2003 » 19 Nov 2015, 20:36
Fungal Behemoth is not counting just the +1/+1 counters on the creatures I control, but also those on my opponent's creatures.
I just noticed this while playing against myself using two clients, so I don't know if that might have something to do with it
LevelX: Fixed beyond 1.4.4v12
I just noticed this while playing against myself using two clients, so I don't know if that might have something to do with it
LevelX: Fixed beyond 1.4.4v12
- hsvstar2003
- Posts: 9
- Joined: 05 Aug 2015, 16:44
- Has thanked: 6 times
- Been thanked: 2 times
Re: Bug Reports xmage 1.4.4
by croikle » 20 Nov 2015, 06:35
Tin Street Hooligan's ETB trigger goes on the stack even if G was not spent to cast it. Since the trigger has an "intervening if" clause, it should only trigger when the condition is true (and then check again on resolution).
quercitron: Fixed beyond 1.4.4v12
quercitron: Fixed beyond 1.4.4v12
- croikle
- Posts: 33
- Joined: 30 May 2015, 05:32
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports xmage 1.4.4
by OneCopaceticCat » 20 Nov 2015, 19:55
Abundance with Sylvan Library does not work correctly. Abundance is a replacement effect for card draw, so, when drawing the additional cards with Sylvan Library, Abundance's replacement effect should trigger, letting me put the cards in my hand without having to pay 4 life to keep them or put any back on top of my library.
This same error also occurs with Abundance and Jace, The Mind Sculptor. When using Jace's +0 ability with Abundance in play, I shouldn't have to place any of the cards put into my hand back on top of my library.
This same error also occurs with Abundance and Jace, The Mind Sculptor. When using Jace's +0 ability with Abundance in play, I shouldn't have to place any of the cards put into my hand back on top of my library.
- OneCopaceticCat
- Posts: 3
- Joined: 20 Nov 2015, 19:48
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports xmage 1.4.4
by OneCopaceticCat » 20 Nov 2015, 20:02
When activating Mindslaver, I get to see my opponent's hand and decide when to move through phases, but I cannot cast spells nor interact with my opponent's board state.
- OneCopaceticCat
- Posts: 3
- Joined: 20 Nov 2015, 19:48
- Has thanked: 0 time
- Been thanked: 0 time
Re: Bug Reports xmage 1.4.4
by bobthe » 21 Nov 2015, 02:04
Aquitect's Will does not work properly with special lands. It works when applied to a basic land such as a swamp, making its type "Basic Land - Island Swap" with both black and blue mana abilities and a "Counters: 1 x flood" entry.
When used on a Scoured Barrens, it changed its type from "Land" to "Land - Island" and replaced all the Scoured Barrens abilities with the tap for blue mana ability and a "Counters: 1 x flood" entry. I believe the type change is correct but I think it is supposed to retain the Scoured Barrens abilities and gain the tap for blue mana ability.
When used on a Scoured Barrens, it changed its type from "Land" to "Land - Island" and replaced all the Scoured Barrens abilities with the tap for blue mana ability and a "Counters: 1 x flood" entry. I believe the type change is correct but I think it is supposed to retain the Scoured Barrens abilities and gain the tap for blue mana ability.
- bobthe
- Posts: 1
- Joined: 21 Nov 2015, 01:30
- Has thanked: 0 time
- Been thanked: 0 time
Who is online
Users browsing this forum: No registered users and 78 guests