Bug Reports xmage 1.4.4
by BetaSteward
Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Re: Bug Reports xmage 1.4.4
by JeskaiCharmer » 27 Oct 2015, 02:50
Sharpened Pitchfork is in a common slot in Innistrad packs, but it should be uncommon.
LevelX: Fixed beyond 1.4.4v12A
LevelX: Fixed beyond 1.4.4v12A
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Re: Bug Reports xmage 1.4.4
by Tankinater » 27 Oct 2015, 03:56
When I manifest a morph, the overlay puts the morph counter reminder thing on top, which would tell my opponent that I manifested a morph.
LevelX: Fixed beyond 1.4.4v12A
LevelX: Fixed beyond 1.4.4v12A
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Re: Bug Reports xmage 1.4.4
by Grahf » 27 Oct 2015, 13:31
Opponent played Seachrome Coast as untapped while he had 3 other lands on the battlefield.
LevelX: Fixed beyond 1.4.4v12A
LevelX: Fixed beyond 1.4.4v12A
Re: Bug Reports xmage 1.4.4
by Laqutis » 27 Oct 2015, 15:53
Ai opponents cannot pass priority through combat again with any attacker tax effects in play. This is the the error left in the client log when the computer tries to calculate with a Ghostly Prison in effect.
LevelX: Fixed beyond 1.4.4v12A
- | Open
- java.lang.UnsupportedOperationException: It was not possible to do the requested undo operation (bookmark 1 does not exist) context: undo
at mage.game.GameImpl.restoreState(GameImpl.java:660)
at mage.game.GameImpl.undo(GameImpl.java:1207)
at mage.players.PlayerImpl.declareAttacker(PlayerImpl.java:2109)
at mage.player.ai.ComputerPlayer6.declareAttackers(ComputerPlayer6.java:1196)
at mage.player.ai.ComputerPlayer6.selectAttackers(ComputerPlayer6.java:1318)
at mage.game.combat.Combat.selectAttackers(Combat.java:237)
at mage.game.turn.DeclareAttackersStep.beginStep(DeclareAttackersStep.java:62)
at mage.game.turn.Phase.prePriority(Phase.java:194)
at mage.game.turn.Phase.playStep(Phase.java:208)
at mage.game.turn.Phase.play(Phase.java:115)
at mage.game.turn.Turn.play(Turn.java:152)
at mage.game.GameImpl.playTurn(GameImpl.java:835)
at mage.game.GameImpl.play(GameImpl.java:749)
at mage.game.GameImpl.start(GameImpl.java:716)
at mage.server.game.GameWorker.call(GameWorker.java:61)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
LevelX: Fixed beyond 1.4.4v12A
Re: Bug Reports xmage 1.4.4
by hamitasgarov » 27 Oct 2015, 18:15
I was playing a game using Jeskai Infiltrator. The whole goal of the card is to create a guessing game so that the opponent doesn't know which face-down creature is the Infiltrator. However, while I was using it today, I realized that the three-character code that XMage assigns to each card doesn't change even if the card changes zones, so the opponent can always know which creature is the Jeskai Infiltrator.
PS: This must be the weirdest bug report ever.
https://github.com/magefree/mage/issues/981
PS: This must be the weirdest bug report ever.
https://github.com/magefree/mage/issues/981
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Re: Bug Reports xmage 1.4.4
by DiMiaN » 27 Oct 2015, 19:23
Are you sure Crumble to Dust works properly? I try to remove lands from opponents library (by selecting them they turn green), but they don't get exiled.
LevelX: Fixed beyond 1.4.4v12A
LevelX: Fixed beyond 1.4.4v12A
Re: Bug Reports xmage 1.4.4
by cojoMan » 27 Oct 2015, 22:44
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Re: Bug Reports xmage 1.4.4
by cojoMan » 27 Oct 2015, 22:45
Trading Post doesn't let me sacrifice a creature owned by my opponent, but controlled by me.
I get an error message saying You cannot sacrifice this creature...
LevelX: I can't reproduce this problem. You had an artifact in your graveyard?
I get an error message saying You cannot sacrifice this creature...
LevelX: I can't reproduce this problem. You had an artifact in your graveyard?
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Shifting Sliver
by foxy » 28 Oct 2015, 05:20
Hello,
Today was my first day to play Xmage. I thought it was really cool and had lots of helpful features. I started with a sliver deck. Even though I had Shifting Sliver on the field (making slivers only blockable by slivers), my opponent's creature blocked and killed one of my other slivers. I noticed that the trait of being blockable by only slivers was NOT showing up on any of the texts of the other cards unlike other shared traits.
Is this possible to be corrected? Am I reporting the issue in the right place?
Thanks.
LevelX: Fixed beyond 1.4.4v12A
Because the ability does not add an ability to slivers, it's (currently) not shown in the tooltip of the slivers.
Today was my first day to play Xmage. I thought it was really cool and had lots of helpful features. I started with a sliver deck. Even though I had Shifting Sliver on the field (making slivers only blockable by slivers), my opponent's creature blocked and killed one of my other slivers. I noticed that the trait of being blockable by only slivers was NOT showing up on any of the texts of the other cards unlike other shared traits.
Is this possible to be corrected? Am I reporting the issue in the right place?
Thanks.
LevelX: Fixed beyond 1.4.4v12A
Because the ability does not add an ability to slivers, it's (currently) not shown in the tooltip of the slivers.
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Re: Bug Reports xmage 1.4.4
by santanix » 28 Oct 2015, 14:06
Hi,
There is a bug with Crumble to Dust. It is not exiling all copies of a non basic land. Try to remove lands from opponents library (by selecting them they turn green), but they don't get exiled.
LevelX: Fixed beyond 1.4.4v12A
There is a bug with Crumble to Dust. It is not exiling all copies of a non basic land. Try to remove lands from opponents library (by selecting them they turn green), but they don't get exiled.
LevelX: Fixed beyond 1.4.4v12A
Last edited by santanix on 28 Oct 2015, 22:36, edited 1 time in total.
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Re: Bug Reports xmage 1.4.4
by NimbleSlothMTG » 28 Oct 2015, 15:13
Problem when playing Monastery Siege and then choosing the Khans option following with a game error, which causes a rollback but for the game to skip to my next phase.
LevelX: Fixed beyond 1.4.4v11.
1.4.4v12 is not released to the public yet, so you get the error using your local v11 server.
LevelX: Fixed beyond 1.4.4v11.
1.4.4v12 is not released to the public yet, so you get the error using your local v11 server.
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Re: Bug Reports xmage 1.4.4
by j0el » 28 Oct 2015, 20:30
Currently trying to play 4 Color Scapeshift, and I just lost a game to this :/tself55 wrote:When casting Bring to Light with Snapcaster Mage flashback, xmage thinks that you cast the spell with 0 colors of mana, aka not letting you pick spells with CMC>0. Since number of colors spent to cast a spell is not tied in any way to the manner in which you cast it this must not be the intended way it works.
Please fix this! =')
LevelX: Fixed beyond 1.4.4v12A
Re: Bug Reports xmage 1.4.4
by Ringbearer » 28 Oct 2015, 21:52
The is an issue with The Rack.
I cast The Rack against an opponent with a full hand. But even after his hand being emptied he never took any damage. The Shrieking Affliciton did his job, but the Rack never did. THis happened both games. Unfortunately I dont have a screenshot.
LevelX: Fixed beyond 1.4.4v12A
I cast The Rack against an opponent with a full hand. But even after his hand being emptied he never took any damage. The Shrieking Affliciton did his job, but the Rack never did. THis happened both games. Unfortunately I dont have a screenshot.
LevelX: Fixed beyond 1.4.4v12A
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Spell copy effects won't activate
by Marz » 29 Oct 2015, 02:26
Rly love xmage! so i was playing a UBR control deck and i had Chandra, the firebrand out. and i used her -2 ability, immediately followed by casting a prophetic bolt card from my hand. the spell would not copy at all, i tried the same process several times, using first chandras -2, then an instant spell right afterword. i tried prophetic bolt twice, and then fire//ice. if theres something im just not doing right id like to know what it is but i think its a bug. i also played against someone who tried to use Reverberate on lightning bolt that was cast from an isocron sceptre and that also did not work.
LevelX: Did test the Chandra copy ability and it did work correctly. Your description sounds a bit like you didn't let resolve the activation of chandra's -2 ability before you cast the Prophetic Bolt. Maybe that was your problem. The -2 ability has to resolve, before you may cast your instant/sorcery you'd like to copy.
LevelX: Did test the Chandra copy ability and it did work correctly. Your description sounds a bit like you didn't let resolve the activation of chandra's -2 ability before you cast the Prophetic Bolt. Maybe that was your problem. The -2 ability has to resolve, before you may cast your instant/sorcery you'd like to copy.
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Re: Bug Reports xmage 1.4.4
by tself55 » 29 Oct 2015, 16:30
The developers are so professional not even acknowledging this bug in this thread twice now...j0el wrote:Currently trying to play 4 Color Scapeshift, and I just lost a game to this :/tself55 wrote:When casting Bring to Light with Snapcaster Mage flashback, xmage thinks that you cast the spell with 0 colors of mana, aka not letting you pick spells with CMC>0. Since number of colors spent to cast a spell is not tied in any way to the manner in which you cast it this must not be the intended way it works.
Please fix this! =')
LevelX: Fixed beyond 1.4.4v12A
Be sure that every post in this thread is read by the developers.
So I guess I don't get what you try to ascribe.
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