Monastery Siege Bug
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Moderators: North, BetaSteward, noxx, jeffwadsworth, JayDi, TheElk801, LevelX, CCGHQ Admins
Monastery Siege Bug
by SkooterMcGaven » 22 Oct 2015, 04:37
This is what I get after I choose Khans or Dragons, both modes result in the same:
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Re: Monastery Siege Bug
by SkooterMcGaven » 22 Oct 2015, 04:37
Well it won't let me post the bug because of "Your post looks too spamy for a new user, please remove off-site URLs"
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Re: Monastery Siege Bug
by SkooterMcGaven » 22 Oct 2015, 04:40
All "!" are "." had to replace them in order to post the error
Game exception occurred: java!lang!NullPointerException
Server version: 1!4!4v11
mage!abilities!effects!common!ChooseModeEffect!apply(ChooseModeEffect!java:84)
mage!abilities!effects!EntersBattlefieldEffect!replaceEvent(EntersBattlefieldEffect!java:130)
mage!abilities!effects!ContinuousEffects!replaceEvent(ContinuousEffects!java:855)
mage!game!GameState!replaceEvent(GameState!java:674)
mage!game!GameImpl!replaceEvent(GameImpl!java:2290)
mage!game!permanent!PermanentImpl!entersBattlefield(PermanentImpl!java:920)
mage!players!PlayerImpl!moveCards(PlayerImpl!java:3079)
mage!players!PlayerImpl!moveCards(PlayerImpl!java:3028)
mage!game!stack!Spell!resolve(Spell!java:267)
mage!game!GameImpl!resolve(GameImpl!java:1341)
mage!game!GameImpl!playPriority(GameImpl!java:1296)
mage!game!turn!Step!priority(Step!java:87)
mage!game!turn!Phase!playStep(Phase!java:210)
mage!game!turn!Phase!play(Phase!java:115)
mage!game!turn!Turn!play(Turn!java:152)
mage!game!GameImpl!playTurn(GameImpl!java:835)
mage!game!GameImpl!play(GameImpl!java:749)
mage!game!GameImpl!start(GameImpl!java:716)
mage!server!game!GameWorker!call(GameWorker!java:61)
java!util!concurrent!FutureTask!run(FutureTask!java:266)
java!util!concurrent!ThreadPoolExecutor!runWorker(ThreadPoolExecutor!java:1142)
java!util!concurrent!ThreadPoolExecutor$Worker!run(ThreadPoolExecutor!java:617)
java!lang!Thread!run(Thread!java:745)
LevelX: Fixed beyond 1.4.4v11
Game exception occurred: java!lang!NullPointerException
Server version: 1!4!4v11
mage!abilities!effects!common!ChooseModeEffect!apply(ChooseModeEffect!java:84)
mage!abilities!effects!EntersBattlefieldEffect!replaceEvent(EntersBattlefieldEffect!java:130)
mage!abilities!effects!ContinuousEffects!replaceEvent(ContinuousEffects!java:855)
mage!game!GameState!replaceEvent(GameState!java:674)
mage!game!GameImpl!replaceEvent(GameImpl!java:2290)
mage!game!permanent!PermanentImpl!entersBattlefield(PermanentImpl!java:920)
mage!players!PlayerImpl!moveCards(PlayerImpl!java:3079)
mage!players!PlayerImpl!moveCards(PlayerImpl!java:3028)
mage!game!stack!Spell!resolve(Spell!java:267)
mage!game!GameImpl!resolve(GameImpl!java:1341)
mage!game!GameImpl!playPriority(GameImpl!java:1296)
mage!game!turn!Step!priority(Step!java:87)
mage!game!turn!Phase!playStep(Phase!java:210)
mage!game!turn!Phase!play(Phase!java:115)
mage!game!turn!Turn!play(Turn!java:152)
mage!game!GameImpl!playTurn(GameImpl!java:835)
mage!game!GameImpl!play(GameImpl!java:749)
mage!game!GameImpl!start(GameImpl!java:716)
mage!server!game!GameWorker!call(GameWorker!java:61)
java!util!concurrent!FutureTask!run(FutureTask!java:266)
java!util!concurrent!ThreadPoolExecutor!runWorker(ThreadPoolExecutor!java:1142)
java!util!concurrent!ThreadPoolExecutor$Worker!run(ThreadPoolExecutor!java:617)
java!lang!Thread!run(Thread!java:745)
LevelX: Fixed beyond 1.4.4v11
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Re: Monastery Siege Bug
by Korath » 22 Oct 2015, 05:44
Why is it always xmage users who can never find the right forum? Does its popups just say "go to slightlymagic.net and post in any old place" or something?
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Re: Monastery Siege Bug
by fireshoes » 23 Oct 2015, 00:41
There is a thread for bugs. This one has been post and fixed for the next update however.
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