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Bug Reports xmage 1.4.11

by BetaSteward

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Re: Bug Reports xmage 1.4.11

Postby Mikail » 07 May 2016, 06:50

Shaman of the Pack does not count non-creature Elves (Prowess of the Fair) towards it's triggered ability.

LevelX: Fixed beyond 1.4.11v0
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Re: Bug Reports xmage 1.4.11

Postby Mikail » 07 May 2016, 07:02

While playing against and AI opponent (Computer - mad) on a local host (my own server) I got an error:
An error has occurred on the MAGE server. Your last action will be rollbacked.
when the AI cast Mizzium Meddler while I was attacking with several creatures (including Dwynen, Gilt-Leaf Daen which triggered).
The AI tried to repeat the action, causing the error to reappear.

Error log bellow (had to replace "." (dots) with "," (commas) due to new user limitations).
| Open
Game exception occurred: java,lang,IllegalStateException: Target wasn't handled, class:class mage,target,TargetStackObject
Server version: 1,4,11v0
mage,player,ai,ComputerPlayer,chooseTarget(ComputerPlayer,java:761)
mage,target,TargetImpl,chooseTarget(TargetImpl,java:336)
mage,target,Targets,chooseTargets(Targets,java:106)
mage,abilities,AbilityImpl,activate(AbilityImpl,java:344)
mage,players,PlayerImpl,triggerAbility(PlayerImpl,java:1235)
mage,game,GameImpl,checkTriggered(GameImpl,java:1587)
mage,game,GameImpl,checkStateAndTriggered(GameImpl,java:1546)
mage,game,GameImpl,playPriority(GameImpl,java:1273)
mage,game,turn,Step,priority(Step,java:87)
mage,game,turn,Phase,playStep(Phase,java:210)
mage,game,turn,Phase,play(Phase,java:115)
mage,game,turn,Turn,play(Turn,java:152)
mage,game,GameImpl,playTurn(GameImpl,java:835)
mage,game,GameImpl,play(GameImpl,java:749)
mage,game,GameImpl,start(GameImpl,java:716)
mage,server,game,GameWorker,call(GameWorker,java:60)
java,util,concurrent,FutureTask,run(Unknown Source)
java,util,concurrent,ThreadPoolExecutor,runWorker(Unknown Source)
java,util,concurrent,ThreadPoolExecutor$Worker,run(Unknown Source)
java,lang,Thread,run(Unknown Source)
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Re: Bug Reports xmage 1.4.11

Postby AlexMazzi » 07 May 2016, 09:54

With the ability "unearth" (tried with Fatestitcher) the creature doesn't leave the battlefield at end of the turn.

escplan9: Fixed beyond 1.4.11v0
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Re: Bug Reports xmage 1.4.11

Postby BenjaMean85 » 07 May 2016, 10:03

I tried to counter an Incendiary Command with my Dawn Charm, which did not give me the option of countering the spell at all. One of the chosen modes was dealing me 4 damage though.
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Re: Bug Reports xmage 1.4.11

Postby tuberov » 07 May 2016, 13:49

Had an issue pop up in a game where, with me having Kalitas, Traitor of Ghet on the field, I cast Damnation and my opponent's Geralf's Messenger as well as one of his Knight of Infamy weren't exiled. In fact, the Undying trigger on the Messenger triggered and brought it back.

In another game, all creatures the opponent controlled were exiled except a Master Biomancer. Seems the game isn't seeing all the creatures going to the yard.
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Re: Bug Reports xmage 1.4.11

Postby escplan9 » 07 May 2016, 19:06

With me having a Pyromancer's Goggles in play, my opponent had a Reality Smasher attacking. I cast Draconic Roar using the mana from Pyromancer's Goggles to copy it and kept the Reality Smasher as the target. I expected to only discard 2 cards (the original spell plus the copy) but I actually had to discard 3 cards.
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Re: Bug Reports xmage 1.4.11

Postby howhow » 10 May 2016, 07:39

Grip of Chaos select target from among illegal targets.

e.g. Sorin Markov -3 ability reselected me, then it got fizzled.
but it should not reselect me.(illegal target)
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Re: Bug Reports xmage 1.4.11

Postby killjeffrey » 10 May 2016, 21:54

Grand Abolisher prevented me from firing up either a Inkmoth or Blinkmoth Nexus.

Answer on judge chat:

<Combat12>: you can fire up a manland with a !grand abolisher in play, yea?
<Datatog>: Grand Abolisher {WW} |Creature -- Human Cleric| 2/2 During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. � C14-R,M12-R � Vin,Leg,Mod
<Staunch>: Combat12: Yes, but you can't activate any abilities it has after it becomes a creature.
<Gagis>: Combat12: yes, because its an activated ability of a land that is not a creature when it is activated
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Re: Bug Reports xmage 1.4.11

Postby fasutron » 10 May 2016, 23:02

I was playing against a human player. They had Norin, The Weary in play. I played Hallowed Moonlight to exile Norin but the effect didn't work and Norin remained in the game.
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Re: Bug Reports xmage 1.4.11

Postby Erni » 11 May 2016, 07:37

Hi.

I was playing random limited, and had Wonder in my graveyard (who gives flying to all my creatures in play). It works fine except with the manifest creatures, who didn't get flying.

Thanks.
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Re: Bug Reports xmage 1.4.11

Postby howhow » 11 May 2016, 08:02

Ghost Council of Orzhova 's etb ability causes damage but not life lose.

escplan9: Fixed beyond 1.4.11v0
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XMage 1.4.11 localhost server issue

Postby ChrisZA88 » 11 May 2016, 12:47

I updated my Xmage yesterday and have had an issue connecting to the localhost server from within the client when I try to connect to the localhost server the client shows an error stating that the expected client is version 1.4.10 and asks to "update" to 1.4.10 after the update was done to 1.4.11.

Has anyone else encountered this issue?
Attachments
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Re: Bug Reports xmage 1.4.11

Postby tuberov » 11 May 2016, 18:05

Played a game of Modern against an opponent who had Cemetery Reaper and Stromgald Crusader on the field when he cast Unbreathing Horde. The horde only came in with one counter (should have gotten two as both other creatures on his side of the field were zombies).

EDIT: Also, in the same game, Vraska the Unseen kept her +1 ability even though the duration of that ability expired (I had used her -3 on the previous turn).
Last edited by tuberov on 11 May 2016, 18:29, edited 1 time in total.
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Re: Bug Reports xmage 1.4.11

Postby Krycke » 11 May 2016, 18:18

Modern: Vengevine is not playable from graveyard upon casting second spell the same turn.

Against human, precombat main phase. Cast Abrupt decay + insolent neonate which should have made Vengevine able to return to battlefield from graveyard before combat but didn't.

escplan9: Vengevine only triggers off 2nd creature spell cast that turn. Abrupt Decay is not a creature spell. "Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield."
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Re: Bug Reports xmage 1.4.11

Postby wtfmidun » 12 May 2016, 19:19

Mikaeus, the Unhallowed doesn't work correctly. Creatures get +1/+1 without counters, and do not return to the battlefield when they die without a +1/+1 counter. (Undying doesn't work correctly)

LevelX: Tests for Mikaeus, the Unhallowed work correctly. Can you describe the problem (all involved creatures and spells) more in detail, so we can tests the exact situation.
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