XMage API?
Posted: 25 Apr 2016, 07:05
Just as a thought experiment, how much work would be involved to create a web API using XMage's gameplay logic. This way we can more easily create front-ends which do not rely on Java or spring?
I think an HTML5 or Unity front-end would be great and I'd like to give it a stab. I just downloaded XMage's codebase and it is very vast, so is there any starting point someone would recommend for seeing where the gameplay logic ends and the UI begins? How much of XMage's functionality relys on the spring interface?
I think an HTML5 or Unity front-end would be great and I'd like to give it a stab. I just downloaded XMage's codebase and it is very vast, so is there any starting point someone would recommend for seeing where the gameplay logic ends and the UI begins? How much of XMage's functionality relys on the spring interface?