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Bug Reports xmage 1.4.13

by BetaSteward

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Re: Bug Reports xmage 1.4.13

Postby Mikail » 21 Jul 2016, 21:06

Nephalia Academy - in game behaviour does not match printed text - it states "If a spell or ability an opponent controls causes you to discard a card..." but it triggers each time player discards a card (even in end step if player has too many card on hand).

Issue noticed in game vs. AI.
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Re: Bug Reports xmage 1.4.13

Postby Finbez » 22 Jul 2016, 02:04

So, the request to see hand function has been fixed I can see. How do I actually look at their hand though when they accept? I don't see a way.(Nothing pops up or anything)

Edit: NVM, found out. Wouldn't it be better to have it as a pop-up like the graveyard etc?
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Re: Bug Reports xmage 1.4.13

Postby Frozen » 22 Jul 2016, 11:04

Hi,

Stromkirk condemned is buffing all vampires instead of vampires you control

escplan9: Fixed beyond 1.4.13v2
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Re: Bug Reports xmage 1.4.13

Postby brendanfitz1990 » 22 Jul 2016, 18:16

Spreading flames forces me to pick 6 targets.

escplan9: fixed beyond 1.4.13v2
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Re: Bug Reports xmage 1.4.13

Postby looknonumber » 22 Jul 2016, 20:35

Icefall Regent isn't forcing players to pay 2 extra for Collective Defiance when targeting it.

escplan9: Confirmed the bug after clarifying what happened in the screenshot. The opponent tapped out as a courtesy, not from needing to pay 2 extra mana. Could be an issue with determining the casting cost of any escalate cards when there are additional cost effects on the field. Will need to investigate further.
Attachments
icefall regent bug.png
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Re: Bug Reports xmage 1.4.13

Postby richardba » 22 Jul 2016, 21:28

I have created a deck which relies heavily on a combo with Blessed Incarnation and Hallowed Moonlight, however, if I cast Blessed Reincarnation and use Hallowed Moonlight, the creature is not exiled, and instead creates a duplicate on the battlefield, the duplicated and the original have the same hash code
escplan9: Which card? Blessed Reincarnation?
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Re: Bug Reports xmage 1.4.13

Postby harbingerofme » 23 Jul 2016, 02:52

Song of the Dryads on Magus of the Moon makes all nonbasic lands mountains even though Magus has an earlier timestamp and a dependency on Song.

Also in this scenario, Karakas doesn't tap for any mana in this scenario.

link below is game log. Forum doesn't allow me to upload it as attachment.

https://puu.sh/qbedO/2c0fff6f8b.txt
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Re: Bug Reports xmage 1.4.13

Postby YourH34dMyScop3 » 23 Jul 2016, 06:54

Testing a new deck and tried to cast Murder targeting the enemy's Mirrorwing Dragon (other player is AI, mad). AI had only 1 create out (Mirrorwing) and when the ability on Mirrorwing resolves an IllegalStateException is thrown (see attached image, website wouldn't let me post link or stacktrace. Said it was too spammy...)
Attachments
64ea5ebf8bc16be4ae2fe654c7b5d0e4.png
Image of stacktrace
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Re: Bug Reports xmage 1.4.13

Postby Notshauna » 23 Jul 2016, 08:06

Urza's Incubator isn't correctly reducing mana costs.

escplan9: Fixed beyond 1.4.13v3
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Re: Bug Reports xmage 1.4.13

Postby mtg13579 » 24 Jul 2016, 03:43

mtg13579 wrote:Rollback glitch when playing opponent (human NOT AI).
Person passed the turn, I had end step selected and it rolled right through my turn to the end and went to my opponent's turn. He then selected rollback to start of previous turn. It went back to the start of my turn, after my turn was over it skipped his turn and gave me another turn.

This has now happened with two different opponent's with at least one of us being skipped after a rollback occurs.

Thank you.
Hello, just wanted to make sure someone saw this, as the rollback error is still there and I have not received a response to the original report quoted.

escplan9: We're very aware. We have an issue open on all sorts of rollback related bugs: https://github.com/magefree/mage/issues/2072
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Re: Bug Reports xmage 1.4.13

Postby ShivaFang » 24 Jul 2016, 15:30

looknonumber wrote:Icefall Regent isn't forcing players to pay 2 extra for Collective Defiance when targeting it.

escplan9: Looking closely at the screenshot you can see the detail of what happened. He played a mountain bringing him to 6 mountains. He cast Collective Defiance with two modes, so it cost {1} extra which brings the initial casting cost to {R} {R} {2}. He targetted Icefall Regent with one of those modes which made it cost {2} more so he has to pay {R} {R} {4} to cast it. He ends up with 6 tapped mountains and the only spell cast this turn was Collective Defiance. I don't see the issue.
Looking at the chat log, the person who played it said "Weird I should have played more than that... I only payed 4-3 for the spell and 1 to escalate once" Then the other guy said "Yeah, you should be tapped out."

The player probably tapped his lands as a courtesy - a lot of people in the X-Mage community play as if the cards did what they were supposed to. During pre-release practice, for example, the card that gave -x/-x for each zombie you control wasn't working, so I just pretended the creature that should have died didn't exist (and then I wound up sacrificing him to Lunarch Mantle after combat a few turns later)
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Re: Bug Reports xmage 1.4.13

Postby escplan9 » 24 Jul 2016, 15:40

ShivaFang wrote:
looknonumber wrote:Icefall Regent isn't forcing players to pay 2 extra for Collective Defiance when targeting it.

escplan9: Looking closely at the screenshot you can see the detail of what happened. He played a mountain bringing him to 6 mountains. He cast Collective Defiance with two modes, so it cost {1} extra which brings the initial casting cost to {R} {R} {2}. He targetted Icefall Regent with one of those modes which made it cost {2} more so he has to pay {R} {R} {4} to cast it. He ends up with 6 tapped mountains and the only spell cast this turn was Collective Defiance. I don't see the issue.
Looking at the chat log, the person who played it said "Weird I should have played more than that... I only payed 4-3 for the spell and 1 to escalate once" Then the other guy said "Yeah, you should be tapped out."

The player probably tapped his lands as a courtesy - a lot of people in the X-Mage community play as if the cards did what they were supposed to. During pre-release practice, for example, the card that gave -x/-x for each zombie you control wasn't working, so I just pretended the creature that should have died didn't exist (and then I wound up sacrificing him to Lunarch Mantle after combat a few turns later)
I saw that in the chat log as well. It's great he did it as a courtesy, it just made it more difficult to understand what happened in the screenshot. I haven't tested the interaction, just noting the screenshot made it unclear what happened. I'll get some tests in on this interaction today.
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Re: Bug Reports xmage 1.4.13

Postby Thekk » 25 Jul 2016, 14:21

Spectral Shepard should only target spirits you control.

escplan9: Fixed beyond 1.4.13v3
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Re: Bug Reports xmage 1.4.13

Postby Konigsburg » 25 Jul 2016, 19:36

Trigon of Mending seems to automatically target its controller instead of letting you pick a target.

escplan9: Fixed beyond 1.4.13v3
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Re: Bug Reports xmage 1.4.13

Postby All Regent » 26 Jul 2016, 15:07

The Moonfolk Offering mechanic on Patron of the Moon does not work from the command zone. Clicking on him simply does not prompt the alternate casting cost, at any point in time. He can only be played for 7 during a mainphase. Not sure if this is the case with the other Patron from the cyclce.
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