Bug Reports XMage 1.4.18 SOFTWARE
Posted: 06 Nov 2016, 16:17
If you have encountered any problems while using XMage 1.4.18 you can post them here.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Xmage 1.4.19V0
* Fixed CommanderPredicate (fixed e.g. problem with Bastion Protector).
* Fixed a problem that tokens that came into play with modified attributes (P/T e.g. from Master of Etherium) were seen for triggered abilities (e.g. Sword of the Meek ) with unmodified attributes.
* Fixed that the order of opening hand actions could not be chosen by the player.
* Fixed that died creature were wrongly returned to battlefield also if it was moved to exile by replacement effect before.
* Myriad - Fixed a bug that the token was also created to attack the definding player.
* Fixed that the color of cards cast face dwon and later turned face up was not set.
* Changed/fixed handling of controlling other player's turn to prevent unwanted turn/phase skipping (hope so).
* Collective Restraint - Fixed that it also wrongly prevented players from attacking planeswalkers without paying the cost.
* Crumbling Vestige - Reverted the triggered ability back to a non mana ability.
* Demonspine Whip - Fixed tool tip rule text.
* Divergent Transformations - Fixed that the targets were not exiled.
* Excavation - Fixed that always the controller drew the card instead of correctly the player that activated the ability.
* Ghirapur Guide - Fixed that the effect of the activated ability lasted while Ghirapur Guide was on the battlefield instead only until end of turn.
* Gravespawn Sovereign - Fixed tool tip rule text.
* Grip of Chaos - Fixed that the possible random new targets were not calculated correctly.
* Karona, False God - Reworked gain control handling.
* Merieke Ri Berit - Fixed a bug that controlled creatures after lost of control of Merieke were not destroyed.
* Nature's Way - Fixed that trample was not applied to target creature.
* Obscuring Aether - Fixed a problem that face down creatures had P/T = 0/0.
* Rainbow Vale - Fixed that the control did not switch to an opponent.
* Refelecting Pool - Fixed that mana that Exotic Orchard could produce was not taken into account.
* Rite of the Raging Storm - Fixed bug that tokens were not doubled if the token was created by an effect controlled from other players.
* Selvala, Explorer Returned - Fixed that the life gaining effect did not work.
* Siege-Gang Commander - Fixed that it was possible to sacrifice Boggart Shenanigans because it is a goblin, even though it is not a creature.
* Tangle Wire - Fixed that it was not working if destroyed in response to the trigger.
* Warp World - Fixed a bug caused by removing cards from library.
Xmage 1.4.18V1 (only Server release)
* Cabal Conditioning - Fixed that only the first target player had to discard cards.
* Kydele, Chosen of Kruphix - Fixed a bug caused by the watcher object.
* Orzhov Advokist - Fixed that 2 instead of 4 counters were added to the target creature.
* Orzhov Advokist - Fixed a bug that was caused by the attack restrict effect.
* Saskia, the Unyielding - Fixed a NPE bug caused the triggered ability.
* Synod Sanctum - Fixed a problem of the move permanent to exile effect.
* Thoughtpicker Witch - Fixed a bug that could produce a null pointer exception.
Please mention who you were playing against: Human or the AI type.
Please describe how you got to that point. A screenshot of the battlefield at the moment something went wrong will be useful too. Otherwise, naming the cards that interacted will suffice. If you get an error log please add that too. Also often does a gamelog file from the mage-client/gamelogs/ folder help to reproduce the problem.
- Please use a separate post for each problem/bug.
- Don't report here problems concerning to install, start or connect xmage. Only game related problems of using xmage.
- Don't report here cards you would like to see implemented. Please report those card requests here:
http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=19067
Thank you for your help in detecting bugs.
Known Issues:
https://github.com/magefree/mage/issues
Xmage 1.4.19V0
* Fixed CommanderPredicate (fixed e.g. problem with Bastion Protector).
* Fixed a problem that tokens that came into play with modified attributes (P/T e.g. from Master of Etherium) were seen for triggered abilities (e.g. Sword of the Meek ) with unmodified attributes.
* Fixed that the order of opening hand actions could not be chosen by the player.
* Fixed that died creature were wrongly returned to battlefield also if it was moved to exile by replacement effect before.
* Myriad - Fixed a bug that the token was also created to attack the definding player.
* Fixed that the color of cards cast face dwon and later turned face up was not set.
* Changed/fixed handling of controlling other player's turn to prevent unwanted turn/phase skipping (hope so).
* Collective Restraint - Fixed that it also wrongly prevented players from attacking planeswalkers without paying the cost.
* Crumbling Vestige - Reverted the triggered ability back to a non mana ability.
* Demonspine Whip - Fixed tool tip rule text.
* Divergent Transformations - Fixed that the targets were not exiled.
* Excavation - Fixed that always the controller drew the card instead of correctly the player that activated the ability.
* Ghirapur Guide - Fixed that the effect of the activated ability lasted while Ghirapur Guide was on the battlefield instead only until end of turn.
* Gravespawn Sovereign - Fixed tool tip rule text.
* Grip of Chaos - Fixed that the possible random new targets were not calculated correctly.
* Karona, False God - Reworked gain control handling.
* Merieke Ri Berit - Fixed a bug that controlled creatures after lost of control of Merieke were not destroyed.
* Nature's Way - Fixed that trample was not applied to target creature.
* Obscuring Aether - Fixed a problem that face down creatures had P/T = 0/0.
* Rainbow Vale - Fixed that the control did not switch to an opponent.
* Refelecting Pool - Fixed that mana that Exotic Orchard could produce was not taken into account.
* Rite of the Raging Storm - Fixed bug that tokens were not doubled if the token was created by an effect controlled from other players.
* Selvala, Explorer Returned - Fixed that the life gaining effect did not work.
* Siege-Gang Commander - Fixed that it was possible to sacrifice Boggart Shenanigans because it is a goblin, even though it is not a creature.
* Tangle Wire - Fixed that it was not working if destroyed in response to the trigger.
* Warp World - Fixed a bug caused by removing cards from library.
Xmage 1.4.18V1 (only Server release)
* Cabal Conditioning - Fixed that only the first target player had to discard cards.
* Kydele, Chosen of Kruphix - Fixed a bug caused by the watcher object.
* Orzhov Advokist - Fixed that 2 instead of 4 counters were added to the target creature.
* Orzhov Advokist - Fixed a bug that was caused by the attack restrict effect.
* Saskia, the Unyielding - Fixed a NPE bug caused the triggered ability.
* Synod Sanctum - Fixed a problem of the move permanent to exile effect.
* Thoughtpicker Witch - Fixed a bug that could produce a null pointer exception.