Life total effect on speed of attacks
MicroProse's Shandalar Campaign Game, now with new cards & a new look!
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Life total effect on speed of attacks
by skary » 28 Jun 2021, 12:05
I know I read somewhere that the speed with which attacks occur on cities varies with your life total.
Does anyone have a link to whoever said that or know if there are breakpoints for the life totals and what effect they have?
Thanks.
Does anyone have a link to whoever said that or know if there are breakpoints for the life totals and what effect they have?
Thanks.
- skary
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Re: Life total effect on speed of attacks
by Aswan jaguar » 29 Jun 2021, 11:49
I don't know about that but in top difficulty level (I only play that so I don't know about the rest) I have noticed that the time between attacks to cities becomes less and less as the number of cities taken by the wizards increases.skary wrote:I know I read somewhere that the speed with which attacks occur on cities varies with your life total.
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: Life total effect on speed of attacks
by Korath » 30 Jun 2021, 23:53
Unmodified Shandalar bases the siege rate only on the difficulty level chosen at the start of the game, and how long the game's lasted. The logic looks like:
- Code: Select all
if (!(monstertimer & 0x1F) && player_heading)
{
if (food)
--food;
if (!Scards[WORLDMAGIC_FRUIT_OF_SUSTENANCE].worldmagic_city && terrain_1 == TERRAIN_FOREST)
food += 2;
++siege_timer;
++quest_and_restocking_timer;
if (!(siege_timer & 0x3F))
{
begin_siege();
siege_timer += clamp(siege_timer / 256 + opponent_skill, 0, 16);
}
if ((siege_timer & 0x3F) == 24)
{
besieged_city_is_conquered();
siege_timer += clamp(siege_timer / 64 + 2 * opponent_skill, 0, 32);
}
map_needs_redraw = 1;
if (siege_timer >= 8)
unused_591214 = 1;
}
I'd be very interested to learn where you read this. None of the public versions of modified Shandalar change the siege rate. Later ones do, in fact, have an option to base it on your life.skary wrote:I know I read somewhere that the speed with which attacks occur on cities varies with your life total.
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Korath - DEVELOPER
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Re: Life total effect on speed of attacks
by skary » 04 Jul 2021, 08:18
Ok, so I probably read the about the options in some version and got mixed up, thanks!Korath wrote:I'd be very interested to learn where you read this. None of the public versions of modified Shandalar change the siege rate. Later ones do, in fact, have an option to base it on your life.
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