Bug reports
by ubeefx
Moderators: ubeefx, beholder, melvin, ShawnieBoy, Lodici, CCGHQ Admins
Re: Bug reports
by muppet » 14 Dec 2014, 10:40
How do I pay Phrexian mana. For example I had a 3 and a phrexian blue mana card but had no blue so the game never thought I cld cast the card and it never became highlighted. I can't remember if I have done this successfully in previous versions or if it just happened I always had the right color alternative and cld then choose.
Re: Bug reports
by PalladiaMors » 16 Dec 2014, 16:40
Since March of the Machines currently isn't working, shouldn't it be moved back to unimplemented or incomplete?
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Re: Bug reports
by jerichopumpkin » 19 Dec 2014, 16:17
Actually it's not possible to pay X=0 for anything. Not sure about why, but it's been like this since I've started using Magarenamuppet wrote:I couldn't pay zero on my Mirror Entity
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Re: Bug reports
by hong yie » 20 Dec 2014, 08:29
i cast natural order, paid the cost, search my library for "progenitor mimic" and it doesn't give a choice to choose a creature to be copied.
i'm sure this has been reported before, is this bug still unsolved?
i'm playing version 1.57.
i'm sure this has been reported before, is this bug still unsolved?
i'm playing version 1.57.
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Re: Bug reports
by Agetian » 22 Dec 2014, 14:19
I was playing against the AI with Azorius Control deck (from the top Firemind ones). I was playing against Monte Carlo AI (strength=6). My opponent cast Thassa, God of the Sea, and then next turn cast another Thassa, God of the Sea again (and had to choose so that only one of them stays on the battlefield because of the uniqueness rule), I found it really odd.
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Re: Bug reports
by Agetian » 31 Dec 2014, 07:20
The AI (Monte Carlo at level 6) for some weird reason seems not to immediately attack with Slith Firewalker into an empty opponent's battlefield (even with the opponent being tapped out), this is especially weird because Slith Firewalker has haste and is sort of meant to rush and get some counters before the opponent can get his opposition up.
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Re: Bug reports
by sponeta » 02 Jan 2015, 12:26
So I was toying around with a new deck, and for some reason Magarena seems to slow down considerably with this deck. More than with others. It's not just the AI taking time either. Every few clicks the game will pause for a second, the spinner doesn't move at all. It's like the UI is freezing. This starts happening after 5-10 turns, and after 20 or so turns the game becomes unplayable. The same thing happens with all AIs.
Here's the deck.
I'm using a lot of legendary lands, maybe that's related?
The deck strategy is very nonstandard. The first few turns you need to prevent damage until you have a few lands, then use Time of Need or Captain Sisay to search for Azusa, Lost but Seeking. Then keep searching for legendary lands, and combo Buried Alive with Volrath's Stronghold and Loyal Retainers to get the big dragons out. Probably not going to win any tournaments, but it's weirdly fun!
Here's the deck.
- Legends Rise.dec
- (605 Bytes) Downloaded 200 times
The deck strategy is very nonstandard. The first few turns you need to prevent damage until you have a few lands, then use Time of Need or Captain Sisay to search for Azusa, Lost but Seeking. Then keep searching for legendary lands, and combo Buried Alive with Volrath's Stronghold and Loyal Retainers to get the big dragons out. Probably not going to win any tournaments, but it's weirdly fun!
Re: Bug reports
by muppet » 16 Jan 2015, 15:28
If you deal say 4 damage to Firedrinker Satyr currently the player only takes 1 damage which is incorrect.
Re: Bug reports
by melvin » 18 Jan 2015, 03:12
I'm unable to replicate this. Tested with player and Computer having Firedrinker Satyr.muppet wrote:If you deal say 4 damage to Firedrinker Satyr currently the player only takes 1 damage which is incorrect.
Player casts lightning bolt on Player's FS -> FS deals 3 damage to Player
Player casts lightning bolt on Computer's FS -> FS deals 3 damange to Computer.
Perhaps FS or player has damage reduction? What other cards are in play?
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Re: Bug reports
by melvin » 18 Jan 2015, 13:58
I tested Firedrinker blocking Firedrinker, each dealt 2 damage to its controller as expected. Do post again if you noticed it happening again.muppet wrote:It blocked a 4 power creature with it when I noticed, i'll keep an eye out. I use firedrinker a fair amount and hadn't noticed before admittedly.
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Re: Bug reports
by VladVoivode » 01 Feb 2015, 22:27
Magarena 158 is showing some strange graphic degradation when mousing over menu options as well as degradation of the turn bar and avatars for both players in game. My drivers are up to date and this is the only program displaying this odd behavior. Even after a cold restart the problem persists.
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Re: Bug reports
by Lodici » 01 Feb 2015, 23:12
Please can you confirm...VladVoivode wrote:Magarena 158 is showing some strange graphic degradation when mousing over menu options as well as degradation of the turn bar and avatars for both players in game. My drivers are up to date and this is the only program displaying this odd behavior. Even after a cold restart the problem persists.
- Operating System.
- Java runtime - "java -version" from command-line/terminal.
- does it happen with an earlier version (ie. version 1.57)?
- does it happen from the get-go or after having Magarena open for a while?
- has this happened before? You mention drivers, have you recently installed new drivers?
- does it happen on all screens?
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