Re: Card Contributions
Posted: 16 Apr 2015, 11:53
'Custom Text' *shudder*.PalladiaMors wrote:^ Yeah, that's an issue. It's not the first card with such a problem too (Breakthrough). Some cards could use custom text. I don't know if that could be implemented without too much trouble.
Edit: Actually, it's the picture that would have to be customized. I don't think that's going to be very easy to do!
Edit2: Actually, we *could* do that. See the text from the 4th edition. As far as the Oracle is concerned, that text is outdated, but it won't be confusing. The script has the oracle text that can be used as reference if someone can't understand the 4th Edition pic's text. And it brings huge nostalgic feelings and has a better picture than the current version!
I really don't like that idea. Some of the rules for Magarena don't match real games due to AI, which is understandable, e.g. Combat Damage, which as a player you can adapt and become used to.
Changing the card text of individual cards would be far more difficult for a player to keep track of, or get to grips with. Having a 'ChooseCardList' method or similar for these types of cards (once multi-targeting is enabled and works with AI), would be the only solution really, in my eyes.
I agree it's quite annoying for a card to 'almost' work, but I'd try to not force it in