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Manalink Update Mar 19 2009 - take that, bugs

PostPosted: 19 Mar 2009, 18:16
by jatill
http://www.savefile.com/files/1997761
I did a lot of file shuffling to make this zip, so if something doesn't build right, let me know and I'll try again.

Add:
none (martial coup is added, but also kills creatures in hand...)

Bug Fixes:
-fix kobold drill sergeant (doesn't pump self any more)
-fix balduvan horde (AI will use it now)
-fix some spells that should fizzle (repulse, recoil, lightning helix)
Are there other spells that should fizzle but don't?
-remove * from brainstorm
-add * to pattern of rebirth, glimpse the unthinkable
-remove colorless mana from tolaria
-fix hybrid on spectral procession and oversoul of dusk.
The rest can be updated once we decide on the mana cost convention for hybrid.

I'm submitting this now so that the other developers can critique my code and
offer suggestions before I'm too heavily invested. (I added everything in
cards.c) So fire away!

Also, I'm waiting for someone to offer help on how to fix martial coup :)
I can't start working on cloudgoat ranger until that is addressed.

If nobody minds, I'd like to keep ownership of the code for a couple more days.

And finally, this code includes build.pl, my utility script for adding a card and/or
running make.

Is anyone clever enough to create a script that will zip up all the appropriate
files and name the zip with today's date? That would be handy.

Re: Manalink Update Mar 19 2009 - take that, bugs

PostPosted: 19 Mar 2009, 18:41
by Huggybaby
You can create patches with winmerge, it will zip up all differences for you at one time. I know you asked for a script but...