Manalink Update Mar 26 2009 - MAJOR RELEASE
The latest Manalink updates are posted here.
PLEASE DO NOT BUMP OLD UPDATES!
PLEASE DO NOT BUMP OLD UPDATES!
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Manalink Update Mar 26 2009 - MAJOR RELEASE
by jatill » 26 Mar 2009, 15:25
warning: this release contains several new bugs/approximations.
But in keeping with the conservation of matter, I fixed many bugs also
I believe this is my best release ever. (Time for a well-deserved week off from coding.)
Enjoy!
http://www.savefile.com/files/1997761
Additions:
Skullclamp
Siege-Gang Commander
Force of Will
Chrome Mox*
Springleaf Drum
Goblin Grenade
Kjeldoran Outpost*
Dark Confidant
Cranial Plating
Blastoderm*
Reanimate*
Also, there is one easter egg that I am most proud of...
Bug Fixes:
-RFG cards discard at EOT with Necro
-Abbey Gargoyle was marked as colorless, is now white
-fix buddy creatures (Silvergill Adept, etc)
-Fix Cruel Ultimatum bug... now it can return a creature
-Fix Mox Diamond AI cheat
-Fix echo/enchantment bug
-Fix issue where equipment briefly de-equips when new target dies
Issues:
-All chrome moxes can produce the same mana
-Outpust sacs and kind of land, until I learn how to target a Plains
-Blastoderm doesn't use Fade counters. Also, it doesn't tell you
what it fades down to. This is an easy fix if I knew how to use sprintf better.
-Reanimate only targets your graveyard
-There appears to be a bug in the generate_token code. This never came up
when coding in ASM, but the compiler triggers it occasionally.
Failed Cards:
-Stonybrook Banneret
Made merfolk of the pearled trident free. There must be something else going on with cost reductions.
I've added a list of functions I wish we had on the wiki (unsolved mysteries section). Maybe the next developer can take a stab at
one or more of those.
Also, this would probably be a good time to get a complete art pack uploaded.
Thanks.
But in keeping with the conservation of matter, I fixed many bugs also
I believe this is my best release ever. (Time for a well-deserved week off from coding.)
Enjoy!
http://www.savefile.com/files/1997761
Additions:
Skullclamp
Siege-Gang Commander
Force of Will
Chrome Mox*
Springleaf Drum
Goblin Grenade
Kjeldoran Outpost*
Dark Confidant
Cranial Plating
Blastoderm*
Reanimate*
Also, there is one easter egg that I am most proud of...
Bug Fixes:
-RFG cards discard at EOT with Necro
-Abbey Gargoyle was marked as colorless, is now white
-fix buddy creatures (Silvergill Adept, etc)
-Fix Cruel Ultimatum bug... now it can return a creature
-Fix Mox Diamond AI cheat
-Fix echo/enchantment bug
-Fix issue where equipment briefly de-equips when new target dies
Issues:
-All chrome moxes can produce the same mana
-Outpust sacs and kind of land, until I learn how to target a Plains
-Blastoderm doesn't use Fade counters. Also, it doesn't tell you
what it fades down to. This is an easy fix if I knew how to use sprintf better.
-Reanimate only targets your graveyard
-There appears to be a bug in the generate_token code. This never came up
when coding in ASM, but the compiler triggers it occasionally.
Failed Cards:
-Stonybrook Banneret
Made merfolk of the pearled trident free. There must be something else going on with cost reductions.
I've added a list of functions I wish we had on the wiki (unsolved mysteries section). Maybe the next developer can take a stab at
one or more of those.
Also, this would probably be a good time to get a complete art pack uploaded.
Thanks.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by EviL_CLonE » 26 Mar 2009, 17:54
If you were sit next to me I would hug you!
AI uses FoW decently!!!
AI uses FoW decently!!!
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by mathusalem » 26 Mar 2009, 18:55
hello Jatill. I'm gonna have to build you another shrine.
but did you know you already had a goblin token ? it's on ID 1450. I noticed because I was about to use the same art. so maybe it's useless to have two identica tokens.
the art update is ready
http://rapidshare.com/files/213864441/CardArtNew_.rar
but did you know you already had a goblin token ? it's on ID 1450. I noticed because I was about to use the same art. so maybe it's useless to have two identica tokens.
the art update is ready
http://rapidshare.com/files/213864441/CardArtNew_.rar
Last edited by mathusalem on 26 Mar 2009, 19:04, edited 1 time in total.
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by jatill » 26 Mar 2009, 19:03
Oops, I forgot about Dragon Fodder. Add the art for now, and we'll combine the goblins in a future release.mathusalem wrote:hello Jatill. I'm gonna have to build you another shrine.
but did you know you already had a goblin token ? it's on ID 1450. I noticed because I was about to use the same art. so maybe it's useless to have two identica tokens.
anyway the art update should be ready shortly
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by mathusalem » 26 Mar 2009, 19:12
Ok I take advantage of the fact that everyone is going to read this thread to renew my plea for one of the coders to find where the exe loads the skin images and change the format the.exe loads so we can use the images that I am making and that you can find in the link below.
a sim is visible in the graphic update sticky, to see what the game could look like if it could load some newer image format.
It has already been done before by Mok, so this is nothing impossible.
http://rapidshare.com/files/213411676/DuelartNew.rar
a sim is visible in the graphic update sticky, to see what the game could look like if it could load some newer image format.
It has already been done before by Mok, so this is nothing impossible.
http://rapidshare.com/files/213411676/DuelartNew.rar
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by whelp » 26 Mar 2009, 20:41
great release, indeed!
mathy could you please upload your complete cardartnew dir somewhere? im still missing some older pics (even after downloading all available archives...)
thanx very much
mathy could you please upload your complete cardartnew dir somewhere? im still missing some older pics (even after downloading all available archives...)
thanx very much
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by Bog Wraith » 26 Mar 2009, 20:59
Damn, you beat me to it Mathy!mathusalem wrote:hello Jatill. I'm gonna have to build you another shrine.
but did you know you already had a goblin token ? it's on ID 1450. I noticed because I was about to use the same art. so maybe it's useless to have two identica tokens.
the art update is ready
http://rapidshare.com/files/213864441/CardArtNew_.rar
I'll post the link in the Graphics update thread as well!
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by mathusalem » 26 Mar 2009, 21:20
Well If you downloaded all the available archibves, you should have evrything. If you do not, there is something you did wrong. The complete archive available in the graphic sticky covers averithing until three days ago, and tonight's graphic update (available 3 posts above)covers the last three updates....after that if you still miss something, i really can't help.whelp wrote:great release, indeed!
mathy could you please upload your complete cardartnew dir somewhere? im still missing some older pics (even after downloading all available archives...)
thanx very much
EDIT : If some of you (all) are missing images on Goblin warchief : the number of pics for Goblin warchief is not correct in the CSV. it has 3 instead of 1. open the manalink CSV , find Goblin warchief and set the Numpic field to 1 (this is column "P" if you're using Excel.
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by monopoman » 26 Mar 2009, 22:17
Great release thanks!
As promised my post has been updated with the approximations and bug fixes.
As promised my post has been updated with the approximations and bug fixes.
Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by Rockman » 27 Mar 2009, 03:19
Great! Keep'em coming!
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by whelp » 27 Mar 2009, 07:56
Sorry, my bad, i didnt notice one link in the graphic sticky from 24th...mathusalem wrote:Well If you downloaded all the available archibves, you should have evrything. If you do not, there is something you did wrong. The complete archive available in the graphic sticky covers averithing until three days ago, and tonight's graphic update (available 3 posts above)covers the last three updates....after that if you still miss something, i really can't help.whelp wrote:great release, indeed!
mathy could you please upload your complete cardartnew dir somewhere? im still missing some older pics (even after downloading all available archives...)
thanx very much
EDIT : If some of you (all) are missing images on Goblin warchief : the number of pics for Goblin warchief is not correct in the CSV. it has 3 instead of 1. open the manalink CSV , find Goblin warchief and set the Numpic field to 1 (this is column "P" if you're using Excel.
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by jatill » 27 Mar 2009, 12:45
Hey, we figured out how to tell what's in a graveyard, so new Goyfs are now possible. I'm looking at you, Tarmo.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by 0rion79 » 27 Mar 2009, 13:03
Absolutely agree: a lot of cards that I really love I can't belive that kijeldoran outpost is done!jatill wrote:I believe this is my best release ever. (Time for a well-deserved week off from coding.)
Enjoy!
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by Shulillo » 27 Mar 2009, 14:13
Hello !, Mana drains does not work, when you include it in a deck you dont select it, Can you create Troll Ascetic?
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Re: Manalink Update Mar 26 2009 - MAJOR RELEASE
by mathusalem » 27 Mar 2009, 14:37
Well since Mana drain is not implemented in the game, there's little doubt it doesn't workShulillo wrote:Hello !, Mana drains does not work, when you include it in a deck you dont select it, Can you create Troll Ascetic?
and regarding Troll ascetic, I believe you already asked that question, maybe you should go back to the relevant topic and read again my reply to that post.
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