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Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 10 Sep 2014, 20:11
by gmzombie
Thanks garg. I've been waiting using xmage to get my m15 fix but their Ai isn't nearly as good as ours but they have online play. Foolsopher I think or I hope now that old cards are using new code pointers I'm hoping I can figure out what is card code and remove it from the exe. That way maybe we can figure out how to fix online play and maybe an updated engine..though this is most likely a lot of work and down the line.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 11 Sep 2014, 04:05
by RanDomino
gmzombie wrote:TI've been waiting using xmage to get my m15 fix but their Ai isn't nearly as good as ours
How is that possible?

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 11 Sep 2014, 23:29
by gmzombie
What do u mean..they have an ai but it isn't as good as ours. Their officL word is that the AI is just so u can test play. Not to be tough I guess. Still a good game though

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 11 Sep 2014, 23:38
by RanDomino
gmzombie wrote:What do u mean..they have an ai but it isn't as good as ours. Their officL word is that the AI is just so u can test play. Not to be tough I guess. Still a good game though
I mean, how is it actually stupider than the one in Manalink? All ours does is cast spells in the most idiotic ways possible and attack.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 12 Sep 2014, 01:36
by HarlequinCasts
RanDomino wrote:I mean, how is it actually stupider than the one in Manalink? All ours does is cast spells in the most idiotic ways possible and attack.
Mine's been killing itself with fetchlands a lot more often than usual... but that can wait for the bug report forums!

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 12 Sep 2014, 01:47
by BAgate
Quick note to all, a change was made in this patch with respect to triggers that few appear to be aware of. If you have Duh mode enabled in config.txt then all optional triggers become mandatory, so if you want the option to decline them you have to disable Duh mode.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 12 Sep 2014, 11:51
by Gargaroz
Thanx BAgate, I forgot to mention that ! I'll add it to the first post.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 13 Sep 2014, 15:07
by Gilber
what's up guys ?
do you remember me ?
i'm your friend from Aleppo/Syria and guess what ?
I Am Back :wink:

The normal cycle for the new update is about two months (as i know) but it has been really long time and the new update didn't release
so, in some point i thought that you guys will never release a new update again and i thought that this awesome game died
and i became sad and disappointed :( because this game is irreplaceable and unmatchable and i adore this game
but i didn't lost hope and i didn't lost trust in you guys [-o< so, i visit this great website frequency until i saw that the new update finally released
so, i'm soooooooo happy right now :D and i'm so grateful to you guys for release this new update and for not let us down we manalink maniac

(from deeps of my heart) thank you sooooooo much guys for this new update, i'm so happy right now :D and i can't wait to see the new cards
you did it guys, you really did a great job =D>
God bless you all and Salam (Peace out)



One question please:
In magic 2015 (Stainless game) where game save file goes to ?
I mean where is game save file ?
because i can't find it

thank you again :)

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 13 Sep 2014, 16:01
by Nexhro
Gilber wrote:One question please:
In magic 2015 (Stainless game) where game save file goes to ?
I mean where is game save file ?
because i can't find it
Taken from pcgamingwiki's entry for Magic 2015:

Save game location %USERPROFILE%\Documents\Wizards of the Coast\Magic the Gathering\Magic 2015\profiles\<user-id>\

Configuration files location <path-to-game>

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 13 Sep 2014, 16:19
by gmzombie
oh by all means our ai does some stupid shit too lol but ours also does good things like sac to the demon if if feels like its gonna die to a demon attack. it dosent counter nearly as much stuff as ours does, it taps mutavault to activate itself lol. just saying but for online interaction it is great.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 13 Sep 2014, 18:50
by Nexhro
The Manalink AI can even understand rather "complex" interactions. For example it can sacrifice its Mogg Fanatic to save its Mortician Beetle that you just targetted with Zap.
Of course it will target you with its Ancestral Vision or spend all but 1 life on activating its Necropotence the next moment, but it's still quite passable and, at times, can be surprisingly good.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 13 Sep 2014, 22:47
by gmzombie
thats what i mean xmage ai is a little behind ours..but they arent making it for the ai anyways.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 14 Sep 2014, 13:30
by Gargaroz
Bugfix as 9/14/2014 attached to the first post. I'm having some Internet issues, so I cannot release a proper V2 with more cards for now. Stay tuned.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 14 Sep 2014, 14:21
by Gilber
thank you so much nexhro for reply and i really appreciate that.
and thank you so much Gargaroz for the Bugfix (Minipatch) and this update is amazing =D> and i can't wait for the next one.

Re: Manalink 2014/9/9: Conspiracy for the recoding of M15

PostPosted: 15 Sep 2014, 02:50
by HarlequinCasts
Bumping to remind people to read the main post again. There was a mini-patch after v1.1 and I did not see it. :)