Manalink Update June 25th
The latest Manalink updates are posted here.
PLEASE DO NOT BUMP OLD UPDATES!
PLEASE DO NOT BUMP OLD UPDATES!
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: Manalink Update June 25th (beta)
by discoransom » 28 Jun 2010, 02:42
Great stuff, love this update! Thanks Jatill
Emrakul does not time walk when cast off a Windbrisk Heights. This is not a big deal to me and I don't particularly care if it's fixed, but a bug's a bug. You did a great job on this card.
Emrakul does not time walk when cast off a Windbrisk Heights. This is not a big deal to me and I don't particularly care if it's fixed, but a bug's a bug. You did a great job on this card.
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Re: Manalink Update June 25th (beta)
by aww1979 » 28 Jun 2010, 04:49
On gatherer, Extirpate is an instant. In deckbuilder, it says 'sorcery', though I haven't tested which it acts as. (I looked that up after thinking WTF a split second sorcery :p)
Re: Manalink Update June 25th (beta)
by Cognis » 28 Jun 2010, 07:43
I've noticed that when you cast Extirpate in your first main phase that you can't play spells or activate plainswalkers until your turn finishes (you still can't activate plainswalkers on your opponents turn).
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Re: Manalink Update June 25th
by jatill » 28 Jun 2010, 13:07
I just put out the non-beta version. Changes include:
1) Extirpate doesn't stop you from activating abilities. The tradeoff is that the spell looks like it's still on the stack a little longer than it should, but everything works fine.
2) Changes Extirpate to Instant (only text was wrong)
3) Fixed number of targets with Nostalgic Dreams
4) Updated Gideon, but not by a lot. His effect is still basically Siren's Call that also tries to convince the AI to attack. If you can get a savegame of where the AI does not attack, I'd be interested to see it. Probably not something I can fix, though.
1) Extirpate doesn't stop you from activating abilities. The tradeoff is that the spell looks like it's still on the stack a little longer than it should, but everything works fine.
2) Changes Extirpate to Instant (only text was wrong)
3) Fixed number of targets with Nostalgic Dreams
4) Updated Gideon, but not by a lot. His effect is still basically Siren's Call that also tries to convince the AI to attack. If you can get a savegame of where the AI does not attack, I'd be interested to see it. Probably not something I can fix, though.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 25th
by scherbchen1 » 28 Jun 2010, 14:30
Gideon Jura does not force Progenitus to attack him (not an ability that targets the creatures but the player).
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Re: Manalink Update June 25th
by stassy » 29 Jun 2010, 07:04
One of my Kozilek got hit by Control Magic, but when AI attacked with it the annihilator effect didn't trigger against me (while it did when I attacked with Emrakul).
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Re: Manalink Update June 25th
by jatill » 29 Jun 2010, 13:52
Oops, I had Kozilek reverse-locked. Only people that unlocked the challenge could not use him Fixed now. I also re-added Pale Bears and Spectral Bears, since they got lost at some point. Fixed a bug with Leyline of the Void too.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 25th
by Gocho » 29 Jun 2010, 14:50
I'm sure it's something stupid on my end but after updating to this patch it has made it so all the card art no longer matches the appropriate cards. I hadn't updated in awhile but I'm sure I have all the latest artwork, any hints on what I screwed up?
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Re: Manalink Update June 25th
by jatill » 29 Jun 2010, 18:14
Oops, I included it as 0899 instead of 0889. Beware!franjoal wrote:The pic is absent Pale Bears
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 25th
by thedrigo » 29 Jun 2010, 20:14
Gideon Jura is crazy buggy. I understand about the Siren's Call thing, but he just killed a tapped Platinum Angel equipped with Lightning Greaves AND ordered my creatures to attack him next turn. Sorry I couldn't provide a savegame but this was completely unexpected.
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Re: Manalink Update June 25th
by stassy » 30 Jun 2010, 10:49
To fix this issue, all those who patched and don't have a backup just rename the file 0899.jpg to 0889.jpg in folder CardArtNew and here is the original pic of Arena that got "bear-jacked"jatill wrote:Oops, I included it as 0899 instead of 0889. Beware!franjoal wrote:The pic is absent Pale Bears
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Re: Manalink Update June 25th
by jatill » 30 Jun 2010, 12:03
I see why the targetting thing could have happened, and can fix that. If you ever see the AI get a double use again, a savegame would indeed be best. You can save AFTER the AI does its crazy thing. The save back up to the beginning of the turn.thedrigo wrote:Gideon Jura is crazy buggy. I understand about the Siren's Call thing, but he just killed a tapped Platinum Angel equipped with Lightning Greaves AND ordered my creatures to attack him next turn. Sorry I couldn't provide a savegame but this was completely unexpected.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Manalink Update June 25th
by thedrigo » 30 Jun 2010, 16:36
Will do, brother.jatill wrote:I see why the targetting thing could have happened, and can fix that. If you ever see the AI get a double use again, a savegame would indeed be best. You can save AFTER the AI does its crazy thing. The save back up to the beginning of the turn.thedrigo wrote:Gideon Jura is crazy buggy. I understand about the Siren's Call thing, but he just killed a tapped Platinum Angel equipped with Lightning Greaves AND ordered my creatures to attack him next turn. Sorry I couldn't provide a savegame but this was completely unexpected.
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