Manalink update 01 December 2011 : New Limited v2 + more
Posted: 01 Dec 2011, 16:57
Time for exciting news, friends ! As finally Mok has returned to our development crew, the possibiliy of breaking the "2000 card limit" is really more near.
As we wait for this, here's another update with a lot of new / updated stuff : I founded some empty slots in Costructed and Limted CSV and put it in good use
Plus, you'll find some changes in Challenge mode too, so finally we got rid of all unnecessary Walls in Costructed.
And finally New Limited is completed, with the whole Innistrad set ready for playing.
So, until we got the "big news", have fun playing !
V2 : http://www.mediafire.com/?ud72q2ytdinaayi
---- NEW CARDS ADDED TO COSTRUCTED / SLOTS CHANGED ----
0267 Wall of Air --> Khalni Hydra
0268 Wall of Bone --> Inquisition of Kozilek
0269 Wall of Brambles --> Kiln Fiend
0545 Wall of Spears --> Assault Strobe
0764 empty --> Amulet of Vigor
0842 Wall of Earth --> Chaos Warp
0850 Wall of Wonder --> Smother
1165 Sunweb --> Maelstrom Wanderer
1339 empty --> Flagstones of Trokair
1577 empty --> Dual Nature
1887 empty --> Torpor Orb
1911 empty --> Parallax Wave
1918 empty --> Cour Hussar
---- NEW CARDS ADDED TO ORIGINAL LIMITED ----
0632 empty --> Marshal's Anthem
0633 empty --> Terastodon
0634 empty --> Drana, Kalastria Bloodchief
0636 empty --> Emerge Unschated
0639 empty --> Gigantomancer
0641 empty --> Nirkana Revenant
0644 empty --> Nomads' Assembly
0646 empty --> Pestilence Demon
0648 empty --> Kor Spiritdancer
0651 empty --> Bear Umbra
0653 empty --> Admonition Angel
0654 empty --> Anowon, the Ruin Sage
0655 empty --> Archon of Redemption
0656 empty --> Kazuul, Tyrant of the Cliffs
0659 empty --> Sejiri Steppe
0685 empty --> Smoldering Spires
0693 empty --> Wrexial, the Risen Deep
0716 empty --> Aura Gnarlid
0773 empty --> Boar Umbra
0783 empty --> Bramblesnap
0788 empty --> Deathless Angel
0792 empty --> Distortion Strike
0920 empty --> Hedron Matrix
0921 empty --> Caldera Hellion
0922 empty --> Hellion Eruption
0923 empty --> Hyena Umbra
0924 empty --> Mul Daya Channelers
0925 empty --> Sphinx of Magosi
0926 empty --> Spider Umbra
--- CHALLENGE MODE CHANGES ---
* In order to finally remove all the unnecessary Walls in Costructed, "Gather no moss" challenge is now "Big Dumb Object" : build your deck ONLY with Artifact Creature . Do not worry, you'll get a FREE Sol Ring.
As result of this change, Wall of Roots is now unlocked and Karn, Silver Golem is the prize for the new challenge.
---- BUGS FIXED / IMPROVEMENTS / CARDS RECODED ----
- V2 -
* Fixed ability cost for Disciple of Griselbrand
* Fixed transform issues for Hanweir Watchkeep.
* Fixed "minimum blockers for werewolves" issue for Terror of Kruin Pass.
* Fixed code for Grave Robbers.
* Fixed color for Volt Charge.
* Fixed color & type for Titanic Growth.
* Fixed interaction between Fiend Hunter (and other similar cards) and transformed Werewolves.
* Fixed a global bug that made the game freeze if you reanimate something.
- V1 -
* Fixed type for Titanic Growth.
* Fixed text and put the "*" flag for Myr Reservoir, as its mana ability cannot be coded.
* Fixed Lifelink-giving ability for True Conviction.
* Fixed code for Myr Welder.
* Fixed code for Memoricide.
* Fixed AI life gain for Glimmerpost.
* Fixed RFG effect for for Mystifying Maze.
* Fixed code pointer for Myr Galvanizer and Lumengrid Drake.
* Added effect text to Phyrexian Revoker
* Fixed effects for Venser the Sojourner in New Limited.
* Fixed P/T for Neurok Invisimancer.
* Fixed code for Lightning Elemental in New Limited.
* Fixed color for Vengeful Pharaoh in New Limited.
* Fixed code for Training Drone.
* Fixed code for Geth, Lord of the Vault.
* Fixed code for Necropede and Goblin Arsonist
* Fixed code for Profane Command.
* Fixed code for Prototype Portal
* Fixed code and P/T for Kemba, Kha Regent
* Improved AI for Lux Cannon, Titan Forge, Adaptive Automaton and Engineered Plague.
* Fixed graveyard effect for Serum Raker.
* Fixed code for Steel Sabotage.
* Fixed code for Goblin Fireslinger.
* Fixed Chandra Firebrand ultimate ability.
* Fixed alternate casting cost for Phyrexian Metamorph
* Fixed P/T for Carnifex Demon and Falkenrath Marauders.
* New, stable code for Solemn Simulacrum.
* Fixed code for Quicksilver Geyser.
* Fixed code for Crescendo of War.
* Fixed alternate casting cost for Vault Skirge in New Limited.
* Fixed abilities for Gladecover Scout.
* Fixed color for Metallic Mastery.
* Fixed type for Inkmoth Nexus animated.
* Fixed code for Mitotic Slime in Costructed.
* Fixed interaction between Splinter Twin and tokens.
* Fixed the crashing caused by suspended Greater Gargadon.
* Fixed a bug with the Storm count that messed the Werewolves. Also, eased greatly the slowdowns linked to the Storm count.
* Improved AI for Mirror Entity, Gatekeeper of Malakir and Momentary Blink.
* Fixed code for Polymorph.
* Fixed an old bug about Cascade : now, only when you "cast" a card it will Cascade, unless you play them via cheating. So, no more Cascade if you reanimate a Bloodbraid Elf, unless you use Animated Dead which is still hardcoded.
* Fixed code for Hands of Praetors
* Fixed code for Jhoira of the Ghitu.
* Fixed token production for Bloodline Keeper.
* Added effect text to Core Prowler.
As we wait for this, here's another update with a lot of new / updated stuff : I founded some empty slots in Costructed and Limted CSV and put it in good use
Plus, you'll find some changes in Challenge mode too, so finally we got rid of all unnecessary Walls in Costructed.
And finally New Limited is completed, with the whole Innistrad set ready for playing.
So, until we got the "big news", have fun playing !
V2 : http://www.mediafire.com/?ud72q2ytdinaayi
---- NEW CARDS ADDED TO COSTRUCTED / SLOTS CHANGED ----
0267 Wall of Air --> Khalni Hydra
0268 Wall of Bone --> Inquisition of Kozilek
0269 Wall of Brambles --> Kiln Fiend
0545 Wall of Spears --> Assault Strobe
0764 empty --> Amulet of Vigor
0842 Wall of Earth --> Chaos Warp
0850 Wall of Wonder --> Smother
1165 Sunweb --> Maelstrom Wanderer
1339 empty --> Flagstones of Trokair
1577 empty --> Dual Nature
1887 empty --> Torpor Orb
1911 empty --> Parallax Wave
1918 empty --> Cour Hussar
---- NEW CARDS ADDED TO ORIGINAL LIMITED ----
0632 empty --> Marshal's Anthem
0633 empty --> Terastodon
0634 empty --> Drana, Kalastria Bloodchief
0636 empty --> Emerge Unschated
0639 empty --> Gigantomancer
0641 empty --> Nirkana Revenant
0644 empty --> Nomads' Assembly
0646 empty --> Pestilence Demon
0648 empty --> Kor Spiritdancer
0651 empty --> Bear Umbra
0653 empty --> Admonition Angel
0654 empty --> Anowon, the Ruin Sage
0655 empty --> Archon of Redemption
0656 empty --> Kazuul, Tyrant of the Cliffs
0659 empty --> Sejiri Steppe
0685 empty --> Smoldering Spires
0693 empty --> Wrexial, the Risen Deep
0716 empty --> Aura Gnarlid
0773 empty --> Boar Umbra
0783 empty --> Bramblesnap
0788 empty --> Deathless Angel
0792 empty --> Distortion Strike
0920 empty --> Hedron Matrix
0921 empty --> Caldera Hellion
0922 empty --> Hellion Eruption
0923 empty --> Hyena Umbra
0924 empty --> Mul Daya Channelers
0925 empty --> Sphinx of Magosi
0926 empty --> Spider Umbra
--- CHALLENGE MODE CHANGES ---
* In order to finally remove all the unnecessary Walls in Costructed, "Gather no moss" challenge is now "Big Dumb Object" : build your deck ONLY with Artifact Creature . Do not worry, you'll get a FREE Sol Ring.
As result of this change, Wall of Roots is now unlocked and Karn, Silver Golem is the prize for the new challenge.
---- BUGS FIXED / IMPROVEMENTS / CARDS RECODED ----
- V2 -
* Fixed ability cost for Disciple of Griselbrand
* Fixed transform issues for Hanweir Watchkeep.
* Fixed "minimum blockers for werewolves" issue for Terror of Kruin Pass.
* Fixed code for Grave Robbers.
* Fixed color for Volt Charge.
* Fixed color & type for Titanic Growth.
* Fixed interaction between Fiend Hunter (and other similar cards) and transformed Werewolves.
* Fixed a global bug that made the game freeze if you reanimate something.
- V1 -
* Fixed type for Titanic Growth.
* Fixed text and put the "*" flag for Myr Reservoir, as its mana ability cannot be coded.
* Fixed Lifelink-giving ability for True Conviction.
* Fixed code for Myr Welder.
* Fixed code for Memoricide.
* Fixed AI life gain for Glimmerpost.
* Fixed RFG effect for for Mystifying Maze.
* Fixed code pointer for Myr Galvanizer and Lumengrid Drake.
* Added effect text to Phyrexian Revoker
* Fixed effects for Venser the Sojourner in New Limited.
* Fixed P/T for Neurok Invisimancer.
* Fixed code for Lightning Elemental in New Limited.
* Fixed color for Vengeful Pharaoh in New Limited.
* Fixed code for Training Drone.
* Fixed code for Geth, Lord of the Vault.
* Fixed code for Necropede and Goblin Arsonist
* Fixed code for Profane Command.
* Fixed code for Prototype Portal
* Fixed code and P/T for Kemba, Kha Regent
* Improved AI for Lux Cannon, Titan Forge, Adaptive Automaton and Engineered Plague.
* Fixed graveyard effect for Serum Raker.
* Fixed code for Steel Sabotage.
* Fixed code for Goblin Fireslinger.
* Fixed Chandra Firebrand ultimate ability.
* Fixed alternate casting cost for Phyrexian Metamorph
* Fixed P/T for Carnifex Demon and Falkenrath Marauders.
* New, stable code for Solemn Simulacrum.
* Fixed code for Quicksilver Geyser.
* Fixed code for Crescendo of War.
* Fixed alternate casting cost for Vault Skirge in New Limited.
* Fixed abilities for Gladecover Scout.
* Fixed color for Metallic Mastery.
* Fixed type for Inkmoth Nexus animated.
* Fixed code for Mitotic Slime in Costructed.
* Fixed interaction between Splinter Twin and tokens.
* Fixed the crashing caused by suspended Greater Gargadon.
* Fixed a bug with the Storm count that messed the Werewolves. Also, eased greatly the slowdowns linked to the Storm count.
* Improved AI for Mirror Entity, Gatekeeper of Malakir and Momentary Blink.
* Fixed code for Polymorph.
* Fixed an old bug about Cascade : now, only when you "cast" a card it will Cascade, unless you play them via cheating. So, no more Cascade if you reanimate a Bloodbraid Elf, unless you use Animated Dead which is still hardcoded.
* Fixed code for Hands of Praetors
* Fixed code for Jhoira of the Ghitu.
* Fixed token production for Bloodline Keeper.
* Added effect text to Core Prowler.