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[fixed/closed]Winter Orb locks artifacts and creatures

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[fixed/closed]Winter Orb locks artifacts and creatures

Postby Nexhro » 11 Sep 2014, 23:16

Describe the Bug:
Artifacts and creatures (and lands) don't untap when Winter Orb is on the battlefield.

Players get to choose one land to untap per turn as intended.

Which card did behave improperly ?
Winter Orb

Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
CoRM15, duel

What exactly should be the correct behavior/interaction ?
Artifacts and creatures are not affected by Winter Orb.

Are any other cards possibly affected by this bug ?
Rising Waters works fine.
Attachments
WinterOrb1.zip
(6.09 KiB) Downloaded 151 times
Last edited by BAgate on 22 Sep 2014, 16:16, edited 3 times in total.
Reason: closed
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Re: [confirmed]Winter Orb locks artifacts and creatures

Postby Gargaroz » 19 Sep 2014, 13:30

That's strange, since Rising Waters and Winter Orb shares the same global function.
However, fixed in b71e5e1
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- Current / medium term task: adjusting the code for making Misdirection and such usable
- Long term task: inserting all the good stuff I left out from the "Golden Years" mod
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Re: [confirmed]Winter Orb locks artifacts and creatures

Postby Aswan jaguar » 19 Sep 2014, 13:42

But,they have different code pointer,though.
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Trying to squash some bugs and playtesting.
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Re: [fixed]Winter Orb locks artifacts and creatures

Postby Nexhro » 22 Sep 2014, 15:53

Only affects lands as of CoRM15 mini2. Fixed.
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