[confirmed]AI - Animate lands and Propaganda effect
Report wrong Card behavior to get it fixed.
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
PLEASE ADD SAVEGAMES TO YOUR TOPIC !
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
Re: Animate lands and Propaganda effect
by Aswan jaguar » 12 Feb 2022, 14:26
I confirm the bug. AI chooses to animate a land at least those using manland_shared() like Treetop Village then pays only part of the payment if it is more than 1 mana (or pay nothing if activation cost = 1) and then I guess AI chooses to not pay the rest of the payment, cancels ( it doesn't get animated ) and this somehow fizzles Propaganda effect and lets AI attack with other creatures without paying to attack.
Similar bug here:
viewtopic.php?f=86&t=29687&hilit=propaganda
Similar bug here:
viewtopic.php?f=86&t=29687&hilit=propaganda
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [confirmed]AI - Animate lands and Propaganda effect
by gnomefry » 31 Mar 2022, 14:52
Ran into this again and I thought I'd add a savegame to the thread. AJ linked the 2020 bug report that included Arcbound Ravager sacrifices in the mix. This save is more straightforward.
Opponent attempts to activate Faerie Conclave and fails/changes mind. Then 3 creatures attack without paying costs for the Ghostly Prison and Sphere of Safety in play.
Holidays 2021 ad1a6f8 - gauntlet
Opponent attempts to activate Faerie Conclave and fails/changes mind. Then 3 creatures attack without paying costs for the Ghostly Prison and Sphere of Safety in play.
Holidays 2021 ad1a6f8 - gauntlet
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