It is currently 19 Jun 2013, 07:09
   
Text Size

[Fixed] Bug Archive

Report wrong Card behavior to get it fixed.
PLEASE ADD SAVEGAMES TO YOUR TOPIC !

Moderators: jatill, aww1979, juzamjedi, Cognis, Aswan jaguar, Salbei, stassy, CCGHQ Admins

Re: [fixed by Gargaroz] Blade of the Bloodchief

Postby Gargaroz » 21 Feb 2011, 16:31

The real problem was that the Engine tried to put counters on a non-existent card and so it crashed.
Now everything seems to work fine. I emphasize the word "seems".
Gargaroz
Programmer
 
Posts: 3326
Joined: 06 Nov 2009, 11:11
Has thanked: 29 times
Been thanked: 314 times

Re: [fixed by Gargaroz] Blade of the Bloodchief

Postby Aswan jaguar » 21 Feb 2011, 16:35

Congratulations on all this work in so little time.
User avatar
Aswan jaguar
Tester
 
Posts: 2076
Joined: 13 May 2010, 12:17
Has thanked: 118 times
Been thanked: 53 times

Re: [confirmed]Shriekmaw

Postby Aswan jaguar » 21 Feb 2011, 16:40

Is it convenient to you developers when we confirm about other cards that have the same problem or we should put them on another topic?
User avatar
Aswan jaguar
Tester
 
Posts: 2076
Joined: 13 May 2010, 12:17
Has thanked: 118 times
Been thanked: 53 times

Re: [confirmed]Shriekmaw

Postby Cognis » 21 Feb 2011, 16:43

So does Nekrataal target AI's creatures if there are no legal targets, if so maybe it could help developers to fix problems with the other cards.
Cognis
Tester
 
Posts: 499
Joined: 30 Dec 2009, 22:32
Location: Croatia
Has thanked: 0 time
Been thanked: 0 time

Re: [fixed by Gargaroz] Blade of the Bloodchief

Postby aww1979 » 21 Feb 2011, 16:47

Gargaroz wrote:I tested it a bit with a Vampire deck and no issue emerged.
Yeah I thought I'd remembered the card working the last time I'd used it, but that was a long time ago, since it used to be only in the Limited version and I very rarely use that.
aww1979
Tester
 
Posts: 1717
Joined: 03 Mar 2009, 19:36
Has thanked: 0 time
Been thanked: 2 times

Re: [confirmed]Shriekmaw

Postby Aswan jaguar » 21 Feb 2011, 16:49

Yes it killed AI's birds of paradise in my test.
User avatar
Aswan jaguar
Tester
 
Posts: 2076
Joined: 13 May 2010, 12:17
Has thanked: 118 times
Been thanked: 53 times

Re: [confirmed]Shriekmaw

Postby Gargaroz » 21 Feb 2011, 16:59

I hope this is OK with moderators, but please post here any other cards that behave like Shriekmaw.
Here's the current list :
1) Shriekmaw
2) Flametongue Kavu
3) Skinrender.
4) Fire Imp

Consider these 4 fixed.
Gargaroz
Programmer
 
Posts: 3326
Joined: 06 Nov 2009, 11:11
Has thanked: 29 times
Been thanked: 314 times

Bug Reports Archive

Postby Salbei » 22 Feb 2011, 06:27

This topic contains fixed Bugs.

Please do not Move/Merge Topics in here unless a new Patch is available !
ImageImage
User avatar
Salbei
DEVELOPER
 
Posts: 1054
Joined: 04 Jun 2009, 10:58
Location: Germany
Has thanked: 3 times
Been thanked: 1 time

Re: Bug Reports Archive

Postby Salbei » 22 Feb 2011, 06:29

Topics merged after this post got fixed when "February 08 2011" was the latest version !
ImageImage
User avatar
Salbei
DEVELOPER
 
Posts: 1054
Joined: 04 Jun 2009, 10:58
Location: Germany
Has thanked: 3 times
Been thanked: 1 time

Re: [fixed by Gargaroz] Chrome Mox

Postby Salbei » 22 Feb 2011, 06:37

This Bug occurred at the "February 08 2011" update and got fixed.
This Topic will be moved into the "Bug Reports Archive" once the next Patch is available.

This Topic is locked now.
ImageImage
User avatar
Salbei
DEVELOPER
 
Posts: 1054
Joined: 04 Jun 2009, 10:58
Location: Germany
Has thanked: 3 times
Been thanked: 1 time

Re: [fixed by Gargaroz] Raging Ravine

Postby Salbei » 22 Feb 2011, 06:38

This Bug occurred at the "February 08 2011" update and got fixed.
This Topic will be moved into the "Bug Reports Archive" once the next Patch is available.

This Topic is locked now.
ImageImage
User avatar
Salbei
DEVELOPER
 
Posts: 1054
Joined: 04 Jun 2009, 10:58
Location: Germany
Has thanked: 3 times
Been thanked: 1 time

Re: [fixed by Gargaroz] Sigil of the Empty Throne

Postby Salbei » 22 Feb 2011, 06:38

This Bug occurred at the "February 08 2011" update and got fixed.
This Topic will be moved into the "Bug Reports Archive" once the next Patch is available.

This Topic is locked now.
ImageImage
User avatar
Salbei
DEVELOPER
 
Posts: 1054
Joined: 04 Jun 2009, 10:58
Location: Germany
Has thanked: 3 times
Been thanked: 1 time

Re: [fixed by Gargaroz]Treefolk Harbinger

Postby Salbei » 22 Feb 2011, 06:39

This Bug occurred at the "February 08 2011" update and got fixed.
This Topic will be moved into the "Bug Reports Archive" once the next Patch is available.

This Topic is locked now.
ImageImage
User avatar
Salbei
DEVELOPER
 
Posts: 1054
Joined: 04 Jun 2009, 10:58
Location: Germany
Has thanked: 3 times
Been thanked: 1 time

Re: [fixed by Gargaroz] Sapling of Colfenor

Postby Salbei » 22 Feb 2011, 06:40

This Bug occurred at the "February 08 2011" update and got fixed.
This Topic will be moved into the "Bug Reports Archive" once the next Patch is available.

This Topic is locked now.
ImageImage
User avatar
Salbei
DEVELOPER
 
Posts: 1054
Joined: 04 Jun 2009, 10:58
Location: Germany
Has thanked: 3 times
Been thanked: 1 time

Re: [fixed by Gargaroz] Koth of the Hammer

Postby Salbei » 22 Feb 2011, 06:41

This Bug occurred at the "February 08 2011" update and got fixed.
This Topic will be moved into the "Bug Reports Archive" once the next Patch is available.

This Topic is locked now.
ImageImage
User avatar
Salbei
DEVELOPER
 
Posts: 1054
Joined: 04 Jun 2009, 10:58
Location: Germany
Has thanked: 3 times
Been thanked: 1 time

PreviousNext

Return to Bug Reports

Who is online

Users browsing this forum: No registered users and 2 guests


Who is online

In total there are 2 users online :: 0 registered, 0 hidden and 2 guests (based on users active over the past 10 minutes)
Most users ever online was 177 on 10 Oct 2011, 16:37

Users browsing this forum: No registered users and 2 guests

Login Form