Page 35 of 36

Re: CSV errors & Legacy/Effect cards with no text

PostPosted: 22 Nov 2016, 14:08
by Aswan jaguar
Gluttonous Slime is set to to be played for AI only after blockers this means 1- AI can't use it to block.
2- can't use it to devour a creature that will die.
3- and also like it happened in quite a few games AI devoured an unblocked attacker before it deals damage as it values 1- more the fatter Gluttonous Slime from the creature it devours 2- values damage from little creature less and 3- has no other option but to cast Gluttonous Slime at that time or not at all.

[fixed/closed]Endbringer legacy card has no text

PostPosted: 13 Dec 2016, 20:05
by Aswan jaguar
Endbringer legacy card has no text (for can't attack/block) option of course.

Re: CSV errors & Legacy/Effect cards with no text

PostPosted: 13 Dec 2016, 20:30
by Korath
Fixed everything since my last post in this thread, except
  • Shade of Trokair - neither the suspend nor the pump-self functions are set up to reasonably allow splitting effect text
  • Gluttonous Slime - this doesn't sound like changing when the AI plays it will make it handle it any better. Certainly not if it's playing it on its own turn like you say. The idea with setting it to play-after-blockers is for it to play it on your turn, and devour its chump blockers. (And if it has any of the four play bits set, it'll still play it during either player's discard phase.)

[fix/closed]50 blank cells for play & activate values in ct_

PostPosted: 19 Dec 2016, 16:15
by Aswan jaguar
There are around 50 blank cells for play and activate values in ct_all.I don't know if this causes trouble but better safe than sorry.I checked a couple and I guess they were intended to have 0 value.

[fixed/closed]Phyrexian Battleflies & Kheru Spellsnatcher

PostPosted: 23 Dec 2016, 19:09
by Aswan jaguar
1- Phyrexian Battleflies legacy has no text. fixed in dev 778ccb5.
2- Kheru Spellsnatcher 's legacy card (own legacy not the other that has the exiled card's name) doesn't show name-text.Values need transfer from effect slots to legacy ones to work.

Re: CSV errors & Legacy/Effect cards with no text

PostPosted: 11 Jan 2017, 12:59
by Aswan jaguar
Path of Anger's Flame 's legacy has title on small card.On big card doesn't have either.fixed
It has empty Manalink.csv entries.
2017-01-11_132435path of.jpg

edit: Besides Isao, Enlightened Bushi not having regeneration set on ct_all as mentioned also here: http://www.slightlymagic.net/forum/view ... 86&t=19998
it misses values on: Num of DB Abilities = 2.
1- have regeneration= 17.
2- grant regeneration= 38.

Re: CSV errors & Legacy/Effect cards with no text

PostPosted: 18 Jan 2017, 13:49
by Aswan jaguar
Charge Across the Araba no text and title in big card - it has title in small card.No values at appropriate slots.fixed
2017-01-17_214159charge across the araba legacy.jpg

Hideous Laughter no text and title in big card - it has title in small card.No values at appropriate slots.fixed
2017-01-17_214245hideous laughter.jpg

Special Effect card (which has his own effect card stacked with the epic card) for Epic system:
Endless Swarm
Enduring Ideal
Eternal Dominion
Neverending Torment
Undying Flames

[fixed/closed]Unnatural Endurance no text and title in big c

PostPosted: 21 Jan 2017, 11:34
by Aswan jaguar
- it has title in small card.No values at appropriate slots.

[fixed/closed]Volrath's Dungeon 's legacy has no text and ti

PostPosted: 10 Feb 2017, 15:20
by Aswan jaguar
Volrath's Dungeon 's legacy has no text and title.They are misplaced at effect slots.Only first ability needs to be on text unlike the effect slots which have both abilities text.

fix/close]Chancellor of the Annex legacy no name & text-big

PostPosted: 20 Feb 2017, 16:31
by Aswan jaguar
Chancellor of the Annex legacy card has no name & text on big card.

[fixed/close]Heavy Infantry, Into the Void no play before co

PostPosted: 02 Apr 2017, 17:52
by Aswan jaguar
- Heavy Infantry is set to be played only after combat in ct_all, it should be at least also be played before combat (to be able to exploit it's etb and make an attack) if not only be played before combat.
- Into the Void is set to be played only after combat in ct_all while it should be at least also be played before combat (to be able to exploit it's etb and make an attack) if not only be played before combat.

[fixed/closed]Dragon Mask & Rot Wolf

PostPosted: 07 Apr 2017, 18:06
by Aswan jaguar
- Dragon Mask 's legacy card has the old/printed text and not the current in oracle as the card's text has.fixed
- Rot Wolf legacy has this incorrect text: "If this creature is put in a graveyard this turn, draw a card" the ability has to do with creatures Rot Wolf kills so maybe the text should be something like "A creature dealt damage by Rot Wolf this turn died, you may draw a card".

[fixed/closed]Fleshpulper Giant no Play before combat

PostPosted: 14 Apr 2017, 11:47
by Aswan jaguar
Fleshpulper Giant values for AI play in ct_all is marked to be played only in 2nd main = Play after combat.It should also be marked to play it in 1st main = Play before combat, so it can possible kill a creature & rise the possibilities for an attack for AI.

[fixed/close]Banefire is set to be played by AI only on 2nd

PostPosted: 22 May 2017, 15:24
by Aswan jaguar
Banefire is set to be played by AI only on 2nd main in ct_all.It should also be set 1st main.

[fixed/closed]Neurok Invisimancer played by AI only 2nd main

PostPosted: 13 Jun 2017, 13:27
by Aswan jaguar
Neurok Invisimancer is set to be played by AI on 2nd main phase = Play after combat.Either put it only to be played in 1st main so it's etb ability makes a point or in both and let AI figure out when is best.