Indestructible
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Indestructible
by jatill » 17 Nov 2009, 13:48
I am trying some new code for creature indestructibility, which presently crashes the game. The card I added to test this is Eldrazi Monument. Please give it a whirl and see if you can find bugs. If you can, please post savegames.
http://rapidshare.com/files/308300383/20091117.zip
1 small known bug:
If a creature would die, all damage is removed from it, which is not *exactly* how indestructible works.
http://rapidshare.com/files/308300383/20091117.zip
1 small known bug:
If a creature would die, all damage is removed from it, which is not *exactly* how indestructible works.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Indestructible
by jatill » 18 Nov 2009, 13:06
70 views and no comments? Wassup people?
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Indestructible
by whelp » 18 Nov 2009, 14:49
ok, i have some:)
could you unlock cards from challenge 2 in this release (i lost my game due to hd defect and i dont want to go through the challenge again)?
-Super Mulligan (Rout)
-What Hand? (Brain Freeze)
-That's Big... (Goblin Charbelcher) [only cast cost 4 and greater allowed]
-Epic (Manabond)
-There can be only one (Street Wraith) [100+ card highlander deck]
-March of the Machines (Tangle Wire) [artifacts only]
-Land Ho! (Gemstone Mine) [lands only]
-Dude... (Kiki-Jiki, Mirror Breaker) [creatures only]
thanks
could you unlock cards from challenge 2 in this release (i lost my game due to hd defect and i dont want to go through the challenge again)?
-Super Mulligan (Rout)
-What Hand? (Brain Freeze)
-That's Big... (Goblin Charbelcher) [only cast cost 4 and greater allowed]
-Epic (Manabond)
-There can be only one (Street Wraith) [100+ card highlander deck]
-March of the Machines (Tangle Wire) [artifacts only]
-Land Ho! (Gemstone Mine) [lands only]
-Dude... (Kiki-Jiki, Mirror Breaker) [creatures only]
thanks
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Re: Indestructible
by mathusalem » 18 Nov 2009, 14:55
Ok I downloaded it, it seems to work for the moment, leathal damage seems to wear off nicely.
Sorry id you felt let down jatill. i'll test better latter.
(is it just a feeling or do your really really like Zendikar a lot ?)
Sorry id you felt let down jatill. i'll test better latter.
(is it just a feeling or do your really really like Zendikar a lot ?)
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Re: Indestructible
by Triadasoul » 18 Nov 2009, 18:02
1. AI uses it in a stupid way, he doesn't block an enormous attack (40 dmg) with all his 20 creatures as if it's creatures will die after damage.
2. Creatures that dealt lethal damage with first strike die.
2. Creatures that dealt lethal damage with first strike die.
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Re: Indestructible
by jatill » 18 Nov 2009, 19:21
Thanks for the input. I was able to reproduce and fix #1. Can you set up a savegame for #2? I don't see the problem.Triadasoul wrote:1. AI uses it in a stupid way, he doesn't block an enormous attack (40 dmg) with all his 20 creatures as if it's creatures will die after damage.
2. Creatures that dealt lethal damage with first strike die.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Indestructible
by Triadasoul » 19 Nov 2009, 18:25
I couldn't save it, i also couldn't reproduce this bug and i think they just felt out of the combat zone. But now AI is trying to kill my indestructible vampires dealing damage with suicide mogg fanatics or fiercely sacrificing his goblins to goblin grenade. Here's an example:
http://www.axifile.com/?5755941
Also vampire knighthawk with umezawa jitte doesn't get counters from dealing damage with eldrazi monument but i think this bug is from another thread
http://www.axifile.com/?5755941
Also vampire knighthawk with umezawa jitte doesn't get counters from dealing damage with eldrazi monument but i think this bug is from another thread
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Re: Indestructible
by 0rion79 » 20 Nov 2009, 18:00
For me, it is working very well. Sadly, Darksteel Ingot and Darksteel Citadel went to graveyard after a Shatterstorm. Darksteel Colossus instead didn't.
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Re: Indestructible
by jatill » 20 Nov 2009, 18:24
Good news. I think I finally identified this bug, and can fix it next release.0rion79 wrote:For me, it is working very well. Sadly, Darksteel Ingot and Darksteel Citadel went to graveyard after a Shatterstorm. Darksteel Colossus instead didn't.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Indestructible
by 0rion79 » 21 Nov 2009, 08:19
Hope so. Ah, just for records (maybe it can be useful), using Guardian Beast with Vault of Whispers and Armageddon makes the first one indestructible.
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Re: Indestructible
by Triadasoul » 24 Nov 2009, 10:24
I have another crazy idea about non-enchant-valnurable planeswalkers. What if they are indestructible ? With only one exception for no counters on them and Maelstorm Pulse (or any other "destroy target permanent") i think there aren't many cards to recode with this variant.
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Re: Indestructible
by jatill » 24 Nov 2009, 13:09
I'm not sure how I'd actually code that, but it's food for thought. What is the list there? Pulse, Vindicate, Desert Twister, Angel of Despair...? Is that it?Triadasoul wrote:I have another crazy idea about non-enchant-valnurable planeswalkers. What if they are indestructible ? With only one exception for no counters on them and Maelstorm Pulse (or any other "destroy target permanent") i think there aren't many cards to recode with this variant.
Apps by jatill: http://www.slightlymagic.net/wiki/Other_Apps_by_jatill
Re: Indestructible
by Triadasoul » 24 Nov 2009, 13:16
Oops anyway this list is shorter than "destroy enchantments" list, 11 cards + indestructibility to planeswalkers code
Blue Elemental Blast
Northern Paladin
Red Elemental Blast
Desert Twister
Active Volcano
Flash Flood
Nicol Bolas, Planeswalker
Vindicate
Angel of Despair
Child of Alara
Maelstrom Pulse
Blue Elemental Blast
Northern Paladin
Red Elemental Blast
Desert Twister
Active Volcano
Flash Flood
Nicol Bolas, Planeswalker
Vindicate
Angel of Despair
Child of Alara
Maelstrom Pulse
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