[fixed]keyrunes can't be animated if tapped.
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[fixed]keyrunes can't be animated if tapped.
by Aswan jaguar » 16 Apr 2018, 15:20
Describe the Bug:
Dimir Keyrune and all other keyrunes can't be animated if tapped.
Which card did behave improperly?
All keyrunes
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
keyrunes can be animated if tapped as the activation requires only mana not tapping.
Are any other cards possibly affected by this bug?
Maybe other mana artifacts that can be animated.
Dimir Keyrune and all other keyrunes can't be animated if tapped.
Which card did behave improperly?
All keyrunes
Which update are you using? (date, name)Which type? (duel, gauntlet, sealed deck)
Manalink dev 778ccb5 version - duel
What exactly should be the correct behavior/interaction?
keyrunes can be animated if tapped as the activation requires only mana not tapping.
Are any other cards possibly affected by this bug?
Maybe other mana artifacts that can be animated.
- Attachments
-
- can't animate azorious keyrune if tapped.rar
- (2.32 KiB) Downloaded 213 times
Last edited by Aswan jaguar on 26 Jun 2022, 13:44, edited 1 time in total.
Reason: fixed
Reason: fixed
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Aswan jaguar - Super Tester Elite
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Re: keyrunes can't be animated if tapped.
by Aswan jaguar » 26 Jun 2022, 13:43
Fixed in commit f30de8d.
---
Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
-
Aswan jaguar - Super Tester Elite
- Posts: 8094
- Joined: 13 May 2010, 12:17
- Has thanked: 732 times
- Been thanked: 466 times
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