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Challenge 4-5 : ABC's

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Re: Challenge 4-5 : ABC's

Postby HornofAmmon » 09 Mar 2012, 20:15

"M" is for Mana. Super easy deck, what with the Moxes, Mishra's Workshops, and Metalworkers providing all the mana needed for my artifacts to stomp over the enemies.

;M Only
;
;Underdogs
;no.spam@plea.se
;22/02/2012
;1
;4th Edition
;

.377 2 Maze of Ith
.510 4 Mishra's Workshop
.508 4 Mishra's Factory
.164 8 Mountain
.1023 4 Mutavault
.1230 4 Masticore
.466 4 Memnite
.818 4 Metalworker
.527 4 Mimic Vat
.166 1 Mox Jet
.165 1 Mox Emerald
.167 1 Mox Pearl
.1805 1 Mox Opal
.169 1 Mox Sapphire
.168 1 Mox Ruby
.586 4 Myr Battlesphere
.1548 4 Myr Enforcer
.606 4 Myr Galvanizer
.1279 2 Moonglove Extract
.490 2 Mortarpod*
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Re: Challenge 4-5 : ABC's

Postby HornofAmmon » 14 Mar 2012, 20:08

"P" is for Phyrexia. This deck relied on its Phyrexian Processors to stomp over the opponents with 10/10 minions.

;P Only
;
;User
;User E-Mail
;12/03/2012
;1
;4th Edition
;

.189 4 Plateau
.188 21 Plains
.10910 3 Pierce Strider
.1308 2 Platinum Angel
.968 2 Pacifism
.1267 4 Paladin en-Vec
.1560 4 Path to Exile
.11067 4 Porcelain Legionnaire
.351 4 Preacher
.3797 4 Phyrexian Processor
.9256 2 Plumeveil
.10901 3 Peace Strider
.3578 3 Price of Progress



"R" is for Rreally?" As in, I really beat it with this crappy manabase? Or it could stand for "race", since most of the games had life total races. Either way, Rolling Earthquake is awesome, and Reanimate helped recover after them. Still can't believe I won with this.

;R Only
;
;User
;User E-Mail
;13/03/2012
;1
;4th Edition
;

.1732 4 Rakdos Carnarium
.10331 4 Raging Ravine
.10752 4 Razorverge Thicket
.3284 4 Reflecting Pool
.4354 4 Rishadan Port
.11468 4 Rootbound Crag
.1222 2 Ravenous Baloth
.3990 2 Rancor
.202 1 Regrowth
.9676 2 Rhox Charger
.10160 2 Rampaging Baloths
.8457 2 Radha, Heir to Keld
.1367 3 Rip-Clan Crasher
.4870 1 Rith, the Awakener
.7893 1 Rumbling Slum
.10922 2 Red Sun's Zenith
.206 2 Roc of Kher Ridges
.1372 3 Rockslide Elemental
.12014 3 Rolling Earthquake
.3288 1 Rolling Thunder
.3280 2 Reanimate
.9047 1 Reveillark
.1815 2 Rainbow Vale
.1256 2 River Boa
.11311 1 Reckless Waif
.209 1 Royal Assassin

"S" is for "Swords", or "Stupid easy", because this was too easy with this Bant Stoneblade deck.

.216 4 Scrubland
.212 4 Savannah
.10763 4 Seachrome Coast
.1205 4 Seaside Citadel
.1216 1 Seat of the Synod
.10176 3 Sejiri Refuge
.11484 4 Sunpetal Grove
.10776 1 Steel Hellkite
.9709 2 Steward of Valeron
.1224 1 Stoic Angel
.221 1 Serra Angel
.9695 3 Sigiled Paladin
.1238 1 Silver Knight
.1558 1 Soul Warden
.1453 2 Spectral Procession
.10357 4 Stoneforge Mystic
.11594 2 Sun Titan
.11101 2 Suture Priest
.240 4 Swords to Plowshares
.8893 3 Sower of Temptation
.10171 1 Scute Mob
.12104 1 Scavenging Ooze
.11681 1 Skinshifter
.10345 1 Sejiri Steppe
.10943 1 Sword of Feast and Famine
.6746 1 Sword of Fire and Ice
.6747 1 Sword of Light and Shadow
.11102 1 Sword of War and Peace
.230 1 Sol Ring

"T" is for "tough", as in it was surprisingly tough to win with this Goyf-infested deck. I guess Tarmogoyfs just aren't that good without fetchlands and lots of cantrips.


.252 4 Tropical Island
.254 4 Tundra
.241 4 Taiga
.1499 4 Temple Garden
.819 2 Tolaria
.4020 4 Treetop Village
.1217 4 Tree of Tales
.8667 4 Tarmogoyf
.10202 3 Terra Stomper
.10947 1 Thopter Assembly
.10948 2 Thrun, the Last Troll
.11359 2 Travel Preparations
.6596 4 Troll Ascetic
.1483 1 Tolsimir Wolfblood
.4935 2 Treva, the Renewer
.8083 2 Trygon Predator
.7758 3 Telling Time
.249 1 Time Walk
.1341 4 Treachery
.1347 2 Thornscape Apprentice
.1591 2 Tribal Flames
.11109 1 Triumph of the Hordes


That's all I got - I beat A, B, C, D, G, I, K, M, P, R, S, and T for this challenge. I think the other possible winnables are F and H, but they have proven really hard so far. The rest of the letters simply don't have enough lands starting with them, so they look to be impossible. Someone prove me wrong ... :)
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Re: Challenge 4-5 : ABC's

Postby HornofAmmon » 16 Mar 2012, 19:57

Beat it with "F" actually! "F" is for "Force", because I really had to force this janky four-color deck to work. Fauna Shaman and Flametongue Kavu were MVP's, despite the terrible mana. On to "H", which I do think is nearly impossible...

;F Only
;
;User
;User E-Mail
;14/03/2012
;1
;4th Edition
;

.5923 4 Forgotten Cave
.8175 2 Flagstones of Trokair
.3938 4 Forbidding Watchtower
.2007 1 Fiery Justice
.9414 3 Figure of Destiny
.11535 2 Fauna Shaman
.1293 2 Fyndhorn Elves
.84 2 Fireball
.5008 3 Flametongue Kavu
.7614 3 Faith's Fetters
.10056 1 Felidar Sovereign
.11206 1 Fiend Hunter
.1497 2 Final Judgment
.91 11 Forest
.3187 1 Flickering Ward
.3935 3 Faerie Conclave
.2424 2 Frost Marsh
.4772 1 Fact or Fiction
.3716 2 Fog Bank
.11537 2 Frost Titan
.11205 2 Festerhide Boar
.1034 3 Fertile Ground
.4067 1 False Prophet
.89 1 Force of Nature
.10848 1 Fangren Marauder
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Re: Challenge 4-5 : ABC's

Postby mox » 21 Feb 2013, 03:30

My deck for ABC's (it won on the 2nd try):

.239 16 Swamp
.1204 4 Savage Lands
.9257 4 Shimmering Grotto
.7376 1 Shizo, Death's Storehouse
.7967 4 Stinkweed Imp
.3437 3 Stronghold Assassin
.10465 3 Sign in Blood
.6011 3 Stitch Together
.1821 3 Soul Exchange
.8669 2 Smallpox
.11677 2 Sheoldred, Whispering One
.9015 2 Shimian Specter
.8134 1 Skeletal Vampire
.7957 4 Shambling Shell
.2346 4 Shield Sphere
.6970 3 Sword of Fire and Ice
.230 1 Sol Ring

Strategy is, once you get a Stitch Together or Soul Exchange, to repeatedly dredge Stinkweed Imp and/or Shambling Shell until you get Sheoldred in the graveyard and can (re)turn it to the battlefield. Once Sheoldred is in play, you have almost won the match. Shield Sphere and Stronghold Assassin are to help to survive until then. All the other cards are to provide alternate ways to win, and the Swords are a good fit as they do not suffer from the repeated bouncing of the dredgers.

Honestly, a couple of times I took benefit from a bug in Shimian Specter: sometimes it lets you exile ALL the cards from opponent's library. :wink:
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