[fixed]Battlefront Krushok abilities do nothing
Moderators: BAgate, drool66, Aswan jaguar, gmzombie, stassy, CCGHQ Admins
[fixed]Battlefront Krushok abilities do nothing
by stassy » 24 Jul 2015, 11:57
Describe the Bug:
- Battlefront Krushok can be blocked by more than one creature
- Creatures with a +1/+1 counter owned by caster can be blocked by more than one creature
Which card did behave improperly ?
Battlefront Krushok
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2015/3/25: Fate Reforged,duel
What exactly should be the correct behavior/interaction ?
Battlefront Krushok abilities do something
Are any other cards possibly affected by this bug ?
-



The usual workaround (2nd blocker is put back to bf) doesn't seem to trigger.
- Battlefront Krushok can be blocked by more than one creature
- Creatures with a +1/+1 counter owned by caster can be blocked by more than one creature
Which card did behave improperly ?
Battlefront Krushok
Which update are you using?(date,name)Which type(Duel,Gauntlet,Sealed Deck)
Manalink 2015/3/25: Fate Reforged,duel
What exactly should be the correct behavior/interaction ?
Battlefront Krushok abilities do something
Are any other cards possibly affected by this bug ?
-



The usual workaround (2nd blocker is put back to bf) doesn't seem to trigger.
Last edited by Aswan jaguar on 13 Jul 2021, 11:43, edited 2 times in total.
Reason: fixed bug
Reason: fixed bug
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Re: [confirmed]Battlefront Krushok abilities do nothing
by Korath » 10 Dec 2015, 01:13
Looks like the equivalent of "~ and creatures you control with +1/+1 counters can't be blocked by more than two creatures" instead of "more than one" when a human is blocking. Changing "count_my_blockers(...) > 1" to "count_my_blockers(...) >= 1" will fix that part.
It can't possibly be made to work when the AI is blocking; it seems to precompute whether each creature can block each other creature, rather than applying blockers sequentially, and we don't understand what's going on in there nearly well enough to change anything with any amount of confidence.
The "usual workaround" of just removing illegal blocks after the fact is a pretty poor one; it'll still cause blocking triggers to happen sometimes (depending on relative timestamps), and manages to make AI blocking choices even worse than usual. That's a bit impressive in itself, but still, no thanks.
Charging Rhino has that hack in it, complete with the comment from Phyrexian Colossus/Guile/Pathrazer of Ulamog/Underworld Cerberus pasted in unchanged, and looks to be more or less functional, if somebody else is willing to deal with this that way. It actually makes the creature completely unblocked if more than one blocker is assigned; I can't decide if that's better or worse than picking one of the blockers to leave in place or not.
Outland Colossus is blocked by the same issue. And I guess if you want to compound the problem, Stalking Tiger, Ironhoof Ox, Norwood Riders, Huang Zhong, Shu General, and Krosan Vorine all have the same ability.
It can't possibly be made to work when the AI is blocking; it seems to precompute whether each creature can block each other creature, rather than applying blockers sequentially, and we don't understand what's going on in there nearly well enough to change anything with any amount of confidence.
The "usual workaround" of just removing illegal blocks after the fact is a pretty poor one; it'll still cause blocking triggers to happen sometimes (depending on relative timestamps), and manages to make AI blocking choices even worse than usual. That's a bit impressive in itself, but still, no thanks.
Charging Rhino has that hack in it, complete with the comment from Phyrexian Colossus/Guile/Pathrazer of Ulamog/Underworld Cerberus pasted in unchanged, and looks to be more or less functional, if somebody else is willing to deal with this that way. It actually makes the creature completely unblocked if more than one blocker is assigned; I can't decide if that's better or worse than picking one of the blockers to leave in place or not.
Outland Colossus is blocked by the same issue. And I guess if you want to compound the problem, Stalking Tiger, Ironhoof Ox, Norwood Riders, Huang Zhong, Shu General, and Krosan Vorine all have the same ability.
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Re: [confirmed]Battlefront Krushok abilities do nothing
by Korath » 10 Dec 2015, 02:40
Closely related:
- Can only attack/block alone - viewtopic.php?t=12717
- Menace - viewtopic.php?t=12736
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Re: [confirmed]Battlefront Krushok abilities do nothing
by Aswan jaguar » 31 Dec 2017, 09:08
Also Alpha Authority seems to make the enchanted creature unblockable at least by 1,2 and 3 blockers.
- Attachments
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cant be blocked -alpha authority.rar
- (2.54 KiB) Downloaded 260 times
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Trying to squash some bugs and playtesting.
Trying to squash some bugs and playtesting.
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Re: [confirmed]Battlefront Krushok abilities do nothing
by Korath » 17 Oct 2018, 06:56
Commit 8f176e0 implements this (with proper combat AI) in Shandalar; it depends on 6329a36 and 34f329b. All three should be backportable to Manalink with only moderate effort.
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Re: [confirmed]Battlefront Krushok abilities do nothing
by Aswan jaguar » 13 Jul 2021, 11:42
Fixed in commit 2cb3948 ("Minimum / Maximum Blockers, +Masako the Humorless, Sunder Shaman", 2021-07-05). Thanks so much drool66 for importing Korath's excellent work for shandalar on this, to manalink. Also thanks Korath for letting us know which parts of shandalar can be imported to manalink.
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Trying to squash some bugs and playtesting.
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