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Re: [confirmed]Oran-Rief, the Vastwood

The sad thing is that there was a time when it was working flawlessly, right after fixing the bug concerning the limit of 10 creatures per time.
by 0rion79
11 Jun 2012, 16:16
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Re: (only for not forgetting) Oran-Rief, the Vastwood counte

And a screenshot to confirm it in V2 :P

Image
by stassy
11 Jun 2012, 16:06
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

[fixed by Gargaroz]Oran-Rief, the Vastwood

When Oran-Rief, the Vastwood is tapped to give a +1/+1 counters to all green creatures that have entered the battlefield in ...
by 0rion79
11 Jun 2012, 14:21
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Re: Oran-Rief corrupted (again)

Fixed.
by Gargaroz
12 Apr 2012, 00:50
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Re: Oran-Rief corrupted (again)

I noticed that too, but it was inconsistent.
Sometimes counters are added, sometimes not.
I tested with and without RuleEngine, with C++ and old cards and it was still random so that is why I couldn't submit a proper bug file
by stassy
10 Apr 2012, 04:26
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

[fixed by Gargaroz]Oran-Rief corrupted (again)

I really can't figure out this bug very well.... Oran-Rief, the Vastwood or does nothing or pumps only one single green creature, no matter if it has entered ...
by 0rion79
09 Apr 2012, 18:30
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Huge Land - AI Survey (incomplete not all lands tested)

... all others ,too).(Test white-Blue-Colourless deck) .10145 1 Oran-Rief, the Vastwood =not tested. .1552 1 Orzhov Basilica = AI doesn't use the hack to put ...
by Aswan jaguar
18 Mar 2012, 14:03
 
Forum: Bug Reports
Topic: Requests for AI improvements
Replies: 260
Views: 99449

Re: [confirmed]Oran-Rief, the Vastwood

Fixed.
by Gargaroz
20 Feb 2012, 15:02
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Re: Oran-Rief, the Vastwood: counters on up to 10 creatures

confirmed, Oran-Rief, the Vastwood will stop to add +1/+1 after the 10th summoned creature regardless of the number of summon you do
by stassy
17 Feb 2012, 10:35
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

[fixed by Gargaroz]Oran-Rief, the Vastwood

I've seen that, when a player plays a lot of creatures, Oran-Rief, the Vastwood puts a +1/+1 counter only on the first 10 creatures played in a round. When some ...
by 0rion79
16 Feb 2012, 18:51
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Re: [fixed by Gargaroz]Oran-Rief Survivalist

Thanks Gargaroz ^^ that's very cool. Gargaroz could you give an example to understand what do you mean by: Gargaroz:except for the targenting function, that couldn't use the values of the new fields (for now) . I think the new types only work for static and triggered effects (like... "all gobli...
by oito
23 Jan 2012, 09:34
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Re: [wait savegame,pic,deck]Sylvan Library conflict Rules En

... card that affect the whole Rule Engine interaction. I tested so far the Oran-Rief, the Vastwood with Basking Rootwalla because when making a new duel with lizard deck I ...
by stassy
23 Jan 2012, 08:54
 
Forum: Archived Reports
Topic: [Old confirmed] Bug Archive
Replies: 949
Views: 315390

Re: [fixed by Gargaroz]Oran-Rief Survivalist

Gargaroz could you give an example to understand what do you mean by:
Gargaroz:except for the targenting function, that couldn't use the values of the new fields (for now)
.
by Aswan jaguar
23 Jan 2012, 08:28
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Re: [confirmed]Oran-Rief Survivalist

Good news ! Now the "new type" fields of the CSV are supported, so all these bug with creatures with more than 2 subtypes are gone, except for the targenting function, that couldn't use the values of the new fields (for now).
by Gargaroz
23 Jan 2012, 01:32
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065

Re: [confirmed]Oran-Rief Survivalist

That's been the problem with only having 2 types available to the original game coding - whatever type is left out someone will complain. So you'll just have to wait till Gargaroz finishes implementing the 'new types' fields in the manalink.xls - then you'll have space for up to 7 types for each ca...
by oito
23 Jan 2012, 01:09
 
Forum: Archived Reports
Topic: [Fixed] Bug Archive
Replies: 7573
Views: 2913065
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