Shandalar - Feature Requests
Add more dungeon/castle rule types (pending)
Distinct from #562, which sets the free cards the AI gets. This refers to the Dungeon Rules in AdvStrings.txt::CAVE_SHOWCLUES:
The deck-construction restrictions from Manalink's challenge mode are a good source of ideas, though it's an open question how they should be enforced. For example, for the "no [color] cards allowed" and "no artifacts allowed" and "no instants or interrupts allowed" rules, illegal cards are just removed from your deck; that's much less workable for "you can't have more than one copy of any card other than basic lands", and even less so for "you must have at least 100 cards in your deck". Maybe make them replace illegal cards with random basic lands, like if your deck size is too small during an overland duel.
Other possibilities are giving the AI a planechase or archenemy deck, though that's maybe more suited to the free-cards interface.
I'm also unsure how frequently the first set of rules (no [type/color] cards allowed, and one deck for all duels) are assigned. They seem pretty rare, though maybe that's just because the life-change rules are always in effect.
- No [Colorless/Black/Blue/Green/Red/White] cards allowed.
- One deck for all duels.
- No artifacts allowed.
- No instants or interrupts allowed.
- Life losses carried over.
- Remaining life added to next duel.
The deck-construction restrictions from Manalink's challenge mode are a good source of ideas, though it's an open question how they should be enforced. For example, for the "no [color] cards allowed" and "no artifacts allowed" and "no instants or interrupts allowed" rules, illegal cards are just removed from your deck; that's much less workable for "you can't have more than one copy of any card other than basic lands", and even less so for "you must have at least 100 cards in your deck". Maybe make them replace illegal cards with random basic lands, like if your deck size is too small during an overland duel.
Other possibilities are giving the AI a planechase or archenemy deck, though that's maybe more suited to the free-cards interface.
I'm also unsure how frequently the first set of rules (no [type/color] cards allowed, and one deck for all duels) are assigned. They seem pretty rare, though maybe that's just because the life-change rules are always in effect.
History
Changed ticket priority from "Normal" to "(unknown)"
Action performed by Korath » 26 May 2015, 23:57
Ticket details
- Ticket ID: 578
- Project: Shandalar
- Status: Pending
- Component: (unknown)
- Project version: (unknown)
- Priority: Normal
- Assigned to: (unassigned)
- Reported by: Korath
- Reporter's tickets: List all tickets
- Reported on: 26 May 2015, 22:23
- Last visited by Korath » 16 Jun 2017, 03:34.