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Shandalar - Program Bugs

Canceling "remove counter" activation costs adds counters (fix completed)

 

Regarding Spike Worker, or presumably any spike creature with the same ability

{2}, Remove a +1/+1 counter from this: Put a +1/+1 counter on target creature.

Activate the ability, spend the mana, then when asked to select a target just hit cancel. It will not remove the initial counter (cost) and it will add an additional counter back on the spike creature, as though refunding a cost paid.

SpikeCounter.jpg
Last edited by Korath on 11 Apr 2016, 22:01, edited 1 time in total.
Reason: Retitle from "Spike Worker - infinite counter exploit"; Individual Card=>Duel Engine

Comments

Posted by Korath » 11 Apr 2016, 22:13

ActivateAddCounters{} does the reverse. (Though no cards currently use it except Wall of Roots, and that isn't cancellable.)

Posted by Korath » 11 Apr 2016, 22:19

commit 00c9632c051f473600bd40f1159a36e2c666284a
Author: Korath <dgk@Dirge.none>
Date: Mon Apr 11 18:17:48 2016 -0400

[AS] FIX #1094: ActivateRemoveCounter::cancel_activation(): no-op unless paid

Affects both variants, as well as ActivateAddCounter, both variants of
ActivateRemoveM1M1Counter, and both variants of ActivateRemoveP1P1Counter.

Ticket details

  • Ticket ID: 1094
  • Project: Shandalar
  • Status: Fix completed
  • Component: Duel Engine
  • Project version: Abandoned Shrine 2
  • Priority: Normal
  • Severity: Normal
  • Assigned to: Korath
  • Reported by: Rawky
  • Reporter's tickets: List all tickets
  • Reported on: 11 Apr 2016, 19:54
  • Last visited by Korath » 09 Aug 2016, 19:29.
 

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