Shandalar - Program Bugs
Hold the Line affect blockers after attack phase (fix completed)
Hold the Line affect blockers after attack phase (eg during sorcery phase post combat), I checked the rule but didn't find anything about the blocker status after attack phase and tested Piety in ML3 because Hold the Line is not in there and the latter does not...
Last edited by Korath on 29 Jul 2016, 20:55, edited 1 time in total.
Reason: Individual Card->Duel Engine
Reason: Individual Card->Duel Engine
Comments
Posted by Aswan jaguar » 31 May 2016, 13:09
Only creatures that are blocking will get it but yes,the effect text says clearly that will get the bonus till eot.Piety in ML3 is wrong.
Last edited by Aswan jaguar on 31 May 2016, 13:11, edited 2 times in total.
Posted by Korath » 29 Jul 2016, 20:47
Yes, it says until end of turn, but that's not what the bug is about. What it's doing is giving the bonus when the spell is cast after combat, to creatures that blocked this turn; rather than only to creatures that are currently blocking. Affects Piety here too.
Posted by Korath » 29 Jul 2016, 21:09
Affects, in fact, anything looking for one or more blocking creatures.
Posted by Korath » 29 Jul 2016, 21:36
commit b4ed235706c832cae9a19cb938df3fc02e79d96d
Author: Korath <dgk@Dirge.none>
Date: Fri Jul 29 17:35:35 2016 -0400
[DL] FIX #1133: TARGET_STATE_BLOCKING etc invalid except during combat
(Also affects TARGET_STATE_TAPPED_OR_BLOCKING and TARGET_STATE_IN_COMBAT.)
These targeting flags are badly complicated by Shandalar not properly updating
STATE_BLOCKING in time to assign divided combat damage (that is, when an
attacking creature is blocked by more than one creature, choosing which of the
blockers is assigned damage), so the simple test Manalink uses against that bit
fails.
Author: Korath <dgk@Dirge.none>
Date: Fri Jul 29 17:35:35 2016 -0400
[DL] FIX #1133: TARGET_STATE_BLOCKING etc invalid except during combat
(Also affects TARGET_STATE_TAPPED_OR_BLOCKING and TARGET_STATE_IN_COMBAT.)
These targeting flags are badly complicated by Shandalar not properly updating
STATE_BLOCKING in time to assign divided combat damage (that is, when an
attacking creature is blocked by more than one creature, choosing which of the
blockers is assigned damage), so the simple test Manalink uses against that bit
fails.
6 Posts
• Page 1 of 1
Ticket details
- Ticket ID: 1133
- Project: Shandalar
- Status: Fix completed
- Component: Duel Engine
- Project version: Dragon's Lair 1
- Priority: Normal
- Severity: Normal
- Assigned to: Korath
- Reported by: stassy
- Reporter's tickets: List all tickets
- Reported on: 30 May 2016, 18:18
- Last visited by Korath » 09 Aug 2016, 19:31.
