Shandalar - Program Bugs
Trample damage gets dealt twice (reviewed)
dev 778ccb5:
I attacked with Emberwilde Caliph equipped with Bonesplitter so it is 6/4 AI blocked with Sanctum Gargoyle. AI is at 5 life and me at 7 life. AI should go to 1 life (which AI will take with Hissing Iguanar ability) and I should loose 6 life from Emberwilde Caliph and go to 1 life. However as you can see AI is at 1 life correctly but I went to -2 because I took 6 damage to creature + 3 trample to player.It should be 3 to creature + 3 to player.
I attacked with Emberwilde Caliph equipped with Bonesplitter so it is 6/4 AI blocked with Sanctum Gargoyle. AI is at 5 life and me at 7 life. AI should go to 1 life (which AI will take with Hissing Iguanar ability) and I should loose 6 life from Emberwilde Caliph and go to 1 life. However as you can see AI is at 1 life correctly but I went to -2 because I took 6 damage to creature + 3 trample to player.It should be 3 to creature + 3 to player.
Last edited by Korath on 06 Oct 2017, 09:07, edited 3 times in total.
Reason: Retitle from "Emberwilde Chaliph ability - blocked-trample damage"
Reason: Retitle from "Emberwilde Chaliph ability - blocked-trample damage"
Comments
Posted by Korath » 06 Oct 2017, 09:11
This is a case of the well-known Spirit Link/trample bug in this engine, discussed for example here. Corresponding Manalink bug.
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Ticket details
- Ticket ID: 1397
- Project: Shandalar
- Status: Reviewed
- Component: Duel Engine
- Project version: (unknown)
- Priority: Normal
- Severity: Normal
- Assigned to: (unassigned)
- Reported by: Aswan jaguar
- Reporter's tickets: List all tickets
- Reported on: 02 Oct 2017, 16:31
- Last visited by Korath » 06 Oct 2017, 09:11.
