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Shandalar - Program Bugs

Multicolored and Mythic Rare cards aren't sold in towns (pending)

 

And probably can't generated in a variety of other ways. colors_friendly_enough() at 0x56C0E5 is at least part of the problem for multicolored cards, since it assumes all cards are monocolored, and plenty of random-card-generation functions call it.

Comments

Posted by Korath » 10 Sep 2015, 01:23

Multicolored part fixed for the Nomad's Bazaar series in commit ca76264:

commit ca7626472feec01cffec33b6bcd1e08877b68a01
Author: Korath <dgk@Dirge.none>
Date: Mon Sep 7 20:42:31 2015 -0400

[NB] colors_friendly_enough() works with multicolored cards

This is a fairly widely-used utility function, so I'm not certain of all the
effects; but they should all be positive. This makes multicolor cards work
correctly in:
* the player's initial random deck
* price paid when player sells (terrain-dependent)
* bonus cards awarded after winning a wilderness duel
* price charged at Nomad's Bazaars (terrain-dependent)
* towns' cards for sale
* apparently something else in towns; it's unclear.

Ticket details

  • Ticket ID: 565
  • Project: Shandalar
  • Status: Pending
  • Component: Adventure Mode
  • Project version: Ruined Tower 1
  • Priority: Normal
  • Severity: Normal
  • Assigned to: Korath
  • Reported by: Korath
  • Reporter's tickets: List all tickets
  • Reported on: 26 May 2015, 20:21
  • Last visited by Korath » 10 Sep 2015, 01:25.
 
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