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Shandalar - Program Bugs

soul net triggering later if trigger doesn't resolve (fix completed)

 

I had this bug again which I came up in Manalink originally and was considered to be fixed:http://www.slightlymagic.net/forum/viewtopic.php?f=110&t=16705&p=176595&hilit=soul+net#p172389

AI destroyed with Terror my animated swamp (animated by AI's Kormus Bell) I didn't pay mana (although I had available) to use my Soul Nets gain life ability.Then I cast Sungrace Pegasus (flying,lifelink) and my Soul Net triggered and menu ("triggered effects?...cards to graveyard") menu appeared and I used the trigger and won 1 life.
Attachments
2015-05-27_202537.jpg

Comments

Posted by Korath » 04 Nov 2015, 19:18

Not going to try to figure out how to fix this in-place. But since the version I just wrote for AS is straightforward and self-contained, and the bug with the original version is severe, I'll backport it once I get a chance to test it a bit. (An AI deck containing it would speed things along.)
Last edited by Korath on 04 Nov 2015, 19:18, edited 1 time in total.
Reason: typo

Posted by Korath » 06 Nov 2015, 16:48

commit 37e53b3314a290aefdf5c620c27842466476fe99
Author: Korath <dgk@Dirge.none>
Date: Fri Nov 6 11:47:28 2015 -0500

[TH] FIX #586: backport Soul Net rewrite from [AS]

Ticket details

  • Ticket ID: 586
  • Project: Shandalar
  • Status: Fix completed
  • Component: Individual Card
  • Project version: Ruined Tower 2
  • Priority: Normal
  • Severity: Normal
  • Assigned to: Korath
  • Reported by: Aswan jaguar
  • Reporter's tickets: List all tickets
  • Reported on: 27 May 2015, 17:26
  • Last visited by Korath » 04 Mar 2016, 20:35.
 

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